forked from mtcontrib/mob_horse
tidy code, add custom spawn.lua check
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aa399a6ef9
commit
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60
init.lua
60
init.lua
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@ -1,8 +1,9 @@
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-- Load support for intllib.
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local MP = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local S = minetest.get_translator and minetest.get_translator("mob_horse") or
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dofile(MP .. "/intllib.lua")
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dofile(MP .. "intllib.lua")
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-- 0.4.17 or 5.0 check
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local y_off = 20
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@ -10,6 +11,7 @@ if minetest.features.object_independent_selectionbox then
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y_off = 10
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end
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-- horse shoes (speed, jump, break, overlay texture)
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local shoes = {
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["mobs:horseshoe_steel"] = {7, 4, 2, "mobs_horseshoe_steelo.png"},
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@ -19,6 +21,7 @@ local shoes = {
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["mobs:horseshoe_crystal"] = {11, 6, 9, "mobs_horseshoe_crystalo.png"}
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}
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-- rideable horse
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mobs:register_mob("mob_horse:horse", {
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type = "animal",
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@ -39,7 +42,7 @@ mobs:register_mob("mob_horse:horse", {
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walk_start = 75,
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walk_end = 100,
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run_start = 75,
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run_end = 100,
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run_end = 100
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},
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textures = {
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{"mobs_horse.png"}, -- textures by Mjollna
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@ -227,16 +230,28 @@ mobs:register_mob("mob_horse:horse", {
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end
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})
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mobs:spawn({
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name = "mob_horse:horse",
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nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
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min_light = 14,
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interval = 60,
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chance = 16000,
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min_height = 10,
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max_height = 31000,
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day_toggle = true,
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})
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-- check for custom spawn.lua
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local input = io.open(MP .. "spawn.lua", "r")
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if input then
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input:close()
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input = nil
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dofile(MP .. "spawn.lua")
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else
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mobs:spawn({
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name = "mob_horse:horse",
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nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
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min_light = 14,
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interval = 60,
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chance = 16000,
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min_height = 10,
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max_height = 31000,
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day_toggle = true
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})
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end
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mobs:register_egg("mob_horse:horse", S("Horse"), "wool_brown.png", 1)
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@ -252,14 +267,14 @@ minetest.register_craft({
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recipe = {
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{"", "default:steelblock", ""},
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"default:steel_ingot", "", "default:steel_ingot"}
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}
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})
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-- bronze horseshoes
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minetest.register_craftitem(":mobs:horseshoe_bronze", {
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description = S("Bronze HorseShoes (use on horse to apply)"),
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inventory_image = "mobs_horseshoe_bronze.png",
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inventory_image = "mobs_horseshoe_bronze.png"
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})
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minetest.register_craft({
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@ -267,14 +282,14 @@ minetest.register_craft({
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recipe = {
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{"", "default:bronzeblock", ""},
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{"default:bronze_ingot", "", "default:bronze_ingot"},
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{"default:bronze_ingot", "", "default:bronze_ingot"},
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{"default:bronze_ingot", "", "default:bronze_ingot"}
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}
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})
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-- mese horseshoes
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minetest.register_craftitem(":mobs:horseshoe_mese", {
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description = S("Mese HorseShoes (use on horse to apply)"),
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inventory_image = "mobs_horseshoe_mese.png",
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inventory_image = "mobs_horseshoe_mese.png"
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})
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minetest.register_craft({
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@ -282,14 +297,14 @@ minetest.register_craft({
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recipe = {
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{"", "default:mese", ""},
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{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
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{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
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{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"}
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}
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})
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-- diamond horseshoes
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minetest.register_craftitem(":mobs:horseshoe_diamond", {
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description = S("Diamond HorseShoes (use on horse to apply)"),
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inventory_image = "mobs_horseshoe_diamond.png",
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inventory_image = "mobs_horseshoe_diamond.png"
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})
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minetest.register_craft({
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@ -297,7 +312,7 @@ minetest.register_craft({
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recipe = {
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{"", "default:diamondblock", ""},
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{"default:diamond", "", "default:diamond"},
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{"default:diamond", "", "default:diamond"},
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{"default:diamond", "", "default:diamond"}
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}
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})
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@ -306,7 +321,7 @@ if minetest.get_modpath("ethereal") then
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minetest.register_craftitem(":mobs:horseshoe_crystal", {
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description = S("Crystal HorseShoes (use on horse to apply)"),
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inventory_image = "mobs_horseshoe_crystal.png",
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inventory_image = "mobs_horseshoe_crystal.png"
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})
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minetest.register_craft({
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@ -314,12 +329,13 @@ minetest.register_craft({
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recipe = {
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{"", "ethereal:crystal_block", ""},
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{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
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{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
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{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"}
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}
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})
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end
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-- lucky blocks
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if minetest.get_modpath("lucky_block") then
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72
spawn_example.lua
Normal file
72
spawn_example.lua
Normal file
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@ -0,0 +1,72 @@
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--[[ Spawn Template, defaults to values shown if line not provided
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mobs:spawn({
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name = "",
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- Name of mob, must be provided e.g. "mymod:my_mob"
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nodes = {"group:soil, "group:stone"},
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- Nodes to spawn on top of.
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neighbors = {"air"},
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- Nodes to spawn beside.
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min_light = 0,
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- Minimum light level.
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max_light = 15,
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- Maximum light level, 15 is sunlight only.
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interval = 30,
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- Spawn interval in seconds.
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chance = 5000,
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- Spawn chance, 1 in every 5000 nodes.
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active_object_count = 1,
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- Active mobs of this type in area.
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min_height = -31000,
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- Minimum height level.
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max_height = 31000,
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- Maximum height level.
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day_toggle = nil,
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- Daytime toggle, true to spawn during day, false for night, nil for both
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on_spawn = nil,
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- On spawn function to run when mob spawns in world
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on_map_load = nil,
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- On map load, when true mob only spawns in newly generated map areas
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})
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]]--
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-- Horse
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mobs:spawn({
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name = "mob_horse:horse",
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nodes = {"default:dirt_with_grass", "ethereal:dry_dirt"},
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min_light = 14,
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interval = 60,
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chance = 16000,
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min_height = 10,
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max_height = 31000,
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day_toggle = true
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})
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