forked from mtcontrib/mob_horse
added horseshoes with speed/jump effects when riding horse
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dee3883843
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7f5a27234d
100
init.lua
100
init.lua
@ -132,3 +132,103 @@ mobs:spawn({
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})
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mobs:register_egg("mob_horse:horse", "Horse", "wool_brown.png", 1)
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-- horseshoe elper function
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local apply_shoes = function(name, itemstack, obj, speed, jump, reverse)
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if obj.type ~= "object" then return end
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local mob = obj.ref
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local ent = mob:get_luaentity()
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if ent.name and ent.name == "mob_horse:horse" then
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ent.max_speed_forward = speed
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ent.jump_height = jump
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ent.max_speed_reverse = reverse
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ent.accel = speed
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minetest.chat_send_player(name, "Horse shoes fitted -"
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.. " speed: " .. speed
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.. " , jump height: " .. jump
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.. " , stop speed: " .. reverse)
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itemstack:take_item() ; return itemstack
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else
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minetest.chat_send_player(name, "Horse shoes only work on horses!")
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end
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end
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-- steel horseshoes
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minetest.register_craftitem(":mobs:horseshoe_steel", {
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description = "Steel HorseShoes (use on horse to apply)",
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inventory_image = "mobs_horseshoe_steel.png",
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on_use = function(itemstack, user, pointed_thing)
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return apply_shoes(user:get_player_name(), itemstack, pointed_thing, 7, 4, 2)
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end,
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})
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minetest.register_craft({
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output = "mobs:horseshoe_steel",
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recipe = {
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{"", "default:steelblock", ""},
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"default:steel_ingot", "", "default:steel_ingot"},
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}
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})
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-- bronze horseshoes
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minetest.register_craftitem(":mobs:horseshoe_bronze", {
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description = "Bronze HorseShoes (use on horse to apply)",
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inventory_image = "mobs_horseshoe_bronze.png",
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on_use = function(itemstack, user, pointed_thing)
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return apply_shoes(user:get_player_name(), itemstack, pointed_thing, 7, 4, 4)
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end,
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})
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minetest.register_craft({
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output = "mobs:horseshoe_bronze",
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recipe = {
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{"", "default:bronzeblock", ""},
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{"default:bronze_ingot", "", "default:bronze_ingot"},
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{"default:bronze_ingot", "", "default:bronze_ingot"},
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}
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})
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-- mese horseshoes
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minetest.register_craftitem(":mobs:horseshoe_mese", {
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description = "Mese HorseShoes (use on horse to apply)",
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inventory_image = "mobs_horseshoe_mese.png",
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on_use = function(itemstack, user, pointed_thing)
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return apply_shoes(user:get_player_name(), itemstack, pointed_thing, 9, 5, 8)
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end,
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})
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minetest.register_craft({
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output = "mobs:horseshoe_mese",
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recipe = {
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{"", "default:mese", ""},
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{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
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{"default:mese_crystal_fragment", "", "default:mese_crystal_fragment"},
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}
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})
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-- diamond horseshoes
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minetest.register_craftitem(":mobs:horseshoe_diamond", {
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description = "Diamond HorseShoes (use on horse to apply)",
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inventory_image = "mobs_horseshoe_diamond.png",
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on_use = function(itemstack, user, pointed_thing)
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return apply_shoes(user:get_player_name(), itemstack, pointed_thing, 10, 5, 6)
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end,
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})
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minetest.register_craft({
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output = "mobs:horseshoe_diamond",
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recipe = {
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{"", "default:diamondblock", ""},
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{"default:diamond", "", "default:diamond"},
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{"default:diamond", "", "default:diamond"},
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}
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})
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BIN
textures/mobs_horseshoe_bronze.png
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textures/mobs_horseshoe_bronze.png
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After Width: | Height: | Size: 153 B |
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textures/mobs_horseshoe_diamond.png
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textures/mobs_horseshoe_diamond.png
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After Width: | Height: | Size: 153 B |
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textures/mobs_horseshoe_mese.png
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textures/mobs_horseshoe_mese.png
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After Width: | Height: | Size: 153 B |
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textures/mobs_horseshoe_steel.png
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textures/mobs_horseshoe_steel.png
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After Width: | Height: | Size: 153 B |
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