forked from mtcontrib/mob_horse
Merge remote-tracking branch 'upstream/master'
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commit
e16866479f
23
init.lua
23
init.lua
@ -15,7 +15,8 @@ local shoes = {
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["mobs:horseshoe_steel"] = {7, 4, 2, "mobs_horseshoe_steelo.png"},
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["mobs:horseshoe_bronze"] = {7, 4, 4, "mobs_horseshoe_bronzeo.png"},
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["mobs:horseshoe_mese"] = {9, 5, 8, "mobs_horseshoe_meseo.png"},
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["mobs:horseshoe_diamond"] = {10, 6, 6, "mobs_horseshoe_diamondo.png"}
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["mobs:horseshoe_diamond"] = {10, 6, 6, "mobs_horseshoe_diamondo.png"},
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["mobs:horseshoe_crystal"] = {11, 6, 9, "mobs_horseshoe_crystalo.png"}
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}
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-- rideable horse
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@ -292,6 +293,25 @@ minetest.register_craft({
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}
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})
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-- crystal horseshoes
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if minetest.get_modpath("ethereal") then
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minetest.register_craftitem(":mobs:horseshoe_crystal", {
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description = S("Crystal HorseShoes (use on horse to apply)"),
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inventory_image = "mobs_horseshoe_crystal.png",
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})
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minetest.register_craft({
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output = "mobs:horseshoe_crystal",
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recipe = {
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{"", "ethereal:crystal_block", ""},
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{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
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{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"},
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}
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})
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end
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-- lucky blocks
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if minetest.get_modpath("lucky_block") then
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@ -300,6 +320,7 @@ lucky_block:add_blocks({
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{"dro", {"mobs:horseshoe_bronze"}},
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{"dro", {"mobs:horseshoe_mese"}},
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{"dro", {"mobs:horseshoe_diamond"}},
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{"dro", {"mobs:horseshoe_crystal"}}
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})
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end
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@ -9,10 +9,10 @@ Horses can be tamed with 10x wheat, apple, barley, oats of corn which then allow
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---
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### Horseshoes
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Horseshoes can be crafted using steel, bronze, mese and diamond (4x ingots - 2 down either side with 1x block top middle) and placed on a horse by right clicking with the item. These can make horses run faster or jump higher while riding depending on tier.
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Horseshoes can be crafted using steel, bronze, mese, diamond and crystal (4x ingots - 2 down either side with 1x block top middle) and placed on a horse by right clicking with the item. These can make horses run faster or jump higher while riding depending on tier.
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---
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### Dead Horse
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When riding a horse monsters will generally attack the horse first to get to player riding it, when horse dies the player is dismounted and it will drop any shoes or saddles in use as well as some horse meat.
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#### Lucky Blocks: 4
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#### Lucky Blocks: 5
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BIN
textures/mobs_horseshoe_crystal.png
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BIN
textures/mobs_horseshoe_crystal.png
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After Width: | Height: | Size: 153 B |
BIN
textures/mobs_horseshoe_crystalo.png
Normal file
BIN
textures/mobs_horseshoe_crystalo.png
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After Width: | Height: | Size: 106 B |
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