forked from mtcontrib/mobs_monster
tidy on_die function, add sounds
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abae5bada4
commit
4477466120
@ -53,31 +53,6 @@ mobs:register_mob("mobs_monster:lava_flan", {
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punch_start = 20,
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punch_start = 20,
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punch_end = 28,
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punch_end = 28,
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},
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},
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on_die = function(self, pos)
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "fire:basic_flame"})
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end
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self.object:remove()
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minetest.add_particlespawner({
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amount = 20,
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time = 0.25,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -2, y = -2, z = -2},
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maxvel = {x = 2, y = 2, z = 2},
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minacc = {x = 0, y = -10, z = 0},
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maxacc = {x = 0, y = -10, z = 0},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 1.0,
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maxsize = 2.0,
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texture = "fire_basic_flame.png",
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})
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end,
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glow = 10,
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on_die = function(self, pos)
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on_die = function(self, pos)
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local cod = self.cause_of_death or {}
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local cod = self.cause_of_death or {}
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@ -106,11 +81,36 @@ mobs:register_mob("mobs_monster:lava_flan", {
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minetest.sound_play("fire_extinguish_flame",
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minetest.sound_play("fire_extinguish_flame",
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{pos = pos, max_hear_distance = 12, gain = 1.5}, true)
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{pos = pos, max_hear_distance = 12, gain = 1.5}, true)
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self.object:remove()
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if math.random(4) == 1 then
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if math.random(4) == 1 then
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minetest.add_entity(pos, "mobs_monster:obsidian_flan")
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minetest.add_entity(pos, "mobs_monster:obsidian_flan")
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end
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end
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else
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "fire:basic_flame"})
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end
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minetest.add_particlespawner({
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amount = 20,
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time = 0.25,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -2, y = -2, z = -2},
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maxvel = {x = 2, y = 2, z = 2},
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minacc = {x = 0, y = -10, z = 0},
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maxacc = {x = 0, y = -10, z = 0},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 1.0,
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maxsize = 2.0,
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texture = "fire_basic_flame.png",
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})
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self.object:remove()
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end
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end
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end,
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end,
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glow = 10,
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})
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})
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@ -236,7 +236,7 @@ mobs:register_mob("mobs_monster:obsidian_flan", {
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damage = 3,
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damage = 3,
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hp_min = 10,
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hp_min = 10,
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hp_max = 35,
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hp_max = 35,
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armor = 20,
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armor = 30,
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visual_size = {x = 0.6, y = 0.6},
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visual_size = {x = 0.6, y = 0.6},
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
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visual = "mesh",
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visual = "mesh",
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@ -345,5 +345,9 @@ mobs:register_arrow("mobs_monster:obsidian_arrow", {
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})
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})
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minetest.set_node(pos, {name = "air"})
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minetest.set_node(pos, {name = "air"})
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local snd = def.sounds and def.sounds.dug or "default_dig_crumbly"
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minetest.sound_play(snd, {pos = pos, max_hear_distance = 12, gain = 1.0}, true)
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end
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end
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})
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})
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