forked from mtcontrib/mobs_monster
		
	make fireball immortal and reduce collisionbox
This commit is contained in:
		| @@ -83,7 +83,7 @@ mobs:register_arrow("mobs_monster:fireball", { | ||||
| 	visual = "sprite", | ||||
| 	visual_size = {x = 1, y = 1}, | ||||
| 	textures = {"mobs_fireball.png"}, | ||||
| 	collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, | ||||
| 	collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1}, | ||||
| 	velocity = 7, | ||||
| 	tail = 1, | ||||
| 	tail_texture = "mobs_fireball.png", | ||||
| @@ -91,6 +91,11 @@ mobs:register_arrow("mobs_monster:fireball", { | ||||
| 	glow = 5, | ||||
| 	expire = 0.1, | ||||
|  | ||||
| 	on_activate = function(self, staticdata, dtime_s) | ||||
| 		-- make fireball indestructable | ||||
| 		self.object:set_armor_groups({immortal = 1, fleshy = 100}) | ||||
| 	end, | ||||
|  | ||||
| 	-- if player has a good weapon with 7+ damage it can deflect fireball | ||||
| 	on_punch = function(self, hitter, tflp, tool_capabilities, dir) | ||||
|  | ||||
| @@ -99,7 +104,9 @@ mobs:register_arrow("mobs_monster:fireball", { | ||||
| 			local damage = tool_capabilities.damage_groups and | ||||
| 				tool_capabilities.damage_groups.fleshy or 1 | ||||
|  | ||||
| 			if damage > 6 then | ||||
| 			local tmp = tflp / (tool_capabilities.full_punch_interval or 1.4) | ||||
|  | ||||
| 			if damage > 6 and tmp < 4 then | ||||
|  | ||||
| 				self.object:set_velocity({ | ||||
| 					x = dir.x * self.velocity, | ||||
|   | ||||
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