forked from mtcontrib/mobs_monster
Ajout de drops d'items
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@ -31,6 +31,7 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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jump = true,
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jump = true,
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drops = {
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drops = {
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{name = "default:dirt", chance = 1, min = 0, max = 2},
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{name = "default:dirt", chance = 1, min = 0, max = 2},
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{name = "maptools:silver_coin", chance = 2, min = 1, max = 1,},
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},
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},
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water_damage = 1,
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water_damage = 1,
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lava_damage = 5,
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lava_damage = 5,
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@ -42,6 +42,9 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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{name = "default:mese_crystal", chance = 3, min = 0, max = 2},
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{name = "default:mese_crystal", chance = 3, min = 0, max = 2},
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{name = "default:diamond", chance = 4, min = 0, max = 1},
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{name = "default:diamond", chance = 4, min = 0, max = 1},
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{name = "default:diamondblock", chance = 30, min = 0, max = 1},
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{name = "default:diamondblock", chance = 30, min = 0, max = 1},
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{name = "mobs_monster:dungeon_master_blood", chance = 2, min = 0, max = 2,},
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{name = "mobs_monster:dungeon_master_diamond", chance = 6, min = 0, max = 1,},
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{name = "maptools:gold_coin", chance = 20, min = 0, max = 1,},
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},
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},
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water_damage = 1,
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water_damage = 1,
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lava_damage = 1,
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lava_damage = 1,
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@ -64,7 +67,7 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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mobs:spawn({
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mobs:spawn({
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name = "mobs_monster:dungeon_master",
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name = "mobs_monster:dungeon_master",
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nodes = {"default:stone"},
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nodes = {"default:stone", "default:sandstone", "nether:netherrack"},
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max_light = 5,
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max_light = 5,
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chance = 9000,
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chance = 9000,
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active_object_count = 1,
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active_object_count = 1,
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@ -37,6 +37,8 @@ mobs:register_mob("mobs_monster:mese_monster", {
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drops = {
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drops = {
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{name = "default:mese_crystal", chance = 9, min = 0, max = 2},
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{name = "default:mese_crystal", chance = 9, min = 0, max = 2},
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{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2},
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{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2},
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{name = "maptools:silver_coin", chance = 1, min = 1, max = 2,},
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{name = "returnmirror:mirror_inactive", chance = 50, min = 1, max = 1,},
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},
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},
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water_damage = 1,
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water_damage = 1,
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lava_damage = 1,
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lava_damage = 1,
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@ -58,7 +60,7 @@ mobs:register_mob("mobs_monster:mese_monster", {
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mobs:spawn({
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mobs:spawn({
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name = "mobs_monster:mese_monster",
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name = "mobs_monster:mese_monster",
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nodes = {"default:stone"},
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nodes = {"default:stone", "default:sandstone"},
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max_light = 7,
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max_light = 7,
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chance = 5000,
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chance = 5000,
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active_object_count = 1,
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active_object_count = 1,
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@ -32,6 +32,7 @@ mobs:register_mob("mobs_monster:oerkki", {
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drops = {
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drops = {
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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{name = "default:gold_lump", chance = 2, min = 0, max = 2},
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{name = "default:gold_lump", chance = 2, min = 0, max = 2},
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{name = "maptools:silver_coin", chance = 1, min = 0, max = 1},
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},
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},
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water_damage = 2,
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water_damage = 2,
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lava_damage = 4,
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lava_damage = 4,
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@ -61,6 +61,7 @@ mobs:register_mob("mobs_monster:sand_monster", {
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floats = 0,
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floats = 0,
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drops = {
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drops = {
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{name = "default:desert_sand", chance = 1, min = 3, max = 5},
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{name = "default:desert_sand", chance = 1, min = 3, max = 5},
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{name = "maptools:silver_coin", chance = 10, min = 1, max = 1,},
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},
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},
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water_damage = 3,
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water_damage = 3,
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lava_damage = 4,
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lava_damage = 4,
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@ -38,6 +38,7 @@ mobs:register_mob("mobs_monster:spider", {
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floats = 0,
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floats = 0,
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drops = {
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drops = {
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{name = "farming:string", chance = 1, min = 0, max = 2},
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{name = "farming:string", chance = 1, min = 0, max = 2},
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{name = "maptools:silver_coin", chance = 3, min = 0, max = 1,},
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},
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},
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water_damage = 5,
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water_damage = 5,
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lava_damage = 5,
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lava_damage = 5,
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@ -35,6 +35,8 @@ mobs:register_mob("mobs_monster:stone_monster", {
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{name = "default:cobble", chance = 1, min = 0, max = 2},
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{name = "default:cobble", chance = 1, min = 0, max = 2},
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{name = "default:coal_lump", chance = 3, min = 0, max = 2},
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{name = "default:coal_lump", chance = 3, min = 0, max = 2},
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{name = "default:iron_lump", chance = 5, min = 0, max = 2},
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{name = "default:iron_lump", chance = 5, min = 0, max = 2},
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{name = "maptools:silver_coin", chance = 1, min = 0, max = 1,},
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{name = "default:torch", chance = 2, min = 3, max = 5},
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 1,
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lava_damage = 1,
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@ -36,6 +36,8 @@ mobs:register_mob("mobs_monster:tree_monster", {
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{name = "default:sapling", chance = 2, min = 0, max = 2},
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{name = "default:sapling", chance = 2, min = 0, max = 2},
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{name = "default:junglesapling", chance = 3, min = 0, max = 2},
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{name = "default:junglesapling", chance = 3, min = 0, max = 2},
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{name = "default:apple", chance = 4, min = 1, max = 2},
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{name = "default:apple", chance = 4, min = 1, max = 2},
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{name = "maptools:superapple", chance = 4, min = 0, max = 1,},
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{name = "maptools:silver_coin", chance = 3, min = 0, max = 1,},
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 0,
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lava_damage = 0,
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@ -63,7 +65,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
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mobs:spawn({
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mobs:spawn({
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name = "mobs_monster:tree_monster",
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name = "mobs_monster:tree_monster",
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nodes = {"default:leaves", "default:jungleleaves"},
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nodes = {"default:leaves", "default:jungleleaves", "moretrees:beech_leaves"},
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max_light = 7,
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max_light = 7,
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chance = 7000,
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chance = 7000,
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min_height = 0,
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min_height = 0,
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