forked from mtcontrib/mobs_monster
tweak spawning values
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@ -62,7 +62,7 @@ mobs:spawn({
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nodes = {spawn_on},
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min_light = 0,
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max_light = 7,
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chance = 7000,
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chance = 6000,
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active_object_count = 2,
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min_height = 0,
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day_toggle = false,
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@ -56,7 +56,7 @@ mobs:register_mob("mobs_monster:stone_monster", {
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mobs:spawn({
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name = "mobs_monster:stone_monster",
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nodes = {"default:stone", "default:desert_stone"},
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nodes = {"default:stone", "default:desert_stone", "default:sandstone"},
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max_light = 7,
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chance = 7000,
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max_height = 0,
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