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9 Commits

19 changed files with 98 additions and 26 deletions

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@ -1,5 +1,5 @@
default
mobs
default?
lucky_block?
toolranks?
intllib?

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local dirt_types = {

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@ -1,5 +1,15 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local master_types = {
{ nodes = {"nether:rack"},
skins = {"mobs_dungeon_master_nether.png"},
},
{ nodes = {"nether:rack_deep"},
skins = {"mobs_dungeon_master_netherdeep.png"},
}
}
-- Dungeon Master by PilzAdam
@ -62,13 +72,39 @@ mobs:register_mob("mobs_monster:dungeon_master", {
speed_normal = 15,
speed_run = 15,
},
-- check surrounding nodes and spawn a specific monster
on_spawn = function(self)
local pos = self.object:get_pos() ; pos.y = pos.y - 1
local tmp
for n = 1, #master_types do
tmp = master_types[n]
if minetest.find_node_near(pos, 1, tmp.nodes) then
self.base_texture = tmp.skins
self.object:set_properties({textures = tmp.skins})
if tmp.drops then
self.drops = tmp.drops
end
return true
end
end
return true -- run only once, false/nil runs every activation
end
})
if not mobs.custom_spawn_monster then
mobs:spawn({
name = "mobs_monster:dungeon_master",
nodes = {"default:stone", "default:sandstone", "nether:netherrack"},
nodes = {"default:stone", "nether:rack", "nether:rack_deep", "hell:hellrack"},
max_light = 5,
chance = 9000,
active_object_count = 1,

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local mob_drops = {
{name = "fireflies:firefly", chance = 1, min = 1, max = 1}

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@ -2,10 +2,32 @@
-- Load support for intllib.
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local S = minetest.get_translator and minetest.get_translator("mobs_monster") or
dofile(path .. "intllib.lua")
local S
mobs.intllib = S
-- Check for translation method
local S
if minetest.get_translator ~= nil then
S = minetest.get_translator("mobs_monster") -- 5.x translation function
else
if minetest.get_modpath("intllib") then
dofile(minetest.get_modpath("intllib") .. "/init.lua")
if intllib.make_gettext_pair then
gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
else
gettext = intllib.Getter() -- old text file method
end
S = gettext
else -- boilerplate function
S = function(str, ...)
local args = {...}
return str:gsub("@%d+", function(match)
return args[tonumber(match:sub(2))]
end)
end
end
end
mobs.intllib_monster = S
-- Check for custom mob spawn file
@ -43,4 +65,4 @@ end
dofile(path .. "lucky_block.lua")
print (S("[MOD] Mobs Redo Monsters loaded"))
print ("[MOD] Mobs Redo Monsters loaded")

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@ -1,3 +0,0 @@
-- Support for the old multi-load method
dofile(minetest.get_modpath("intllib").."/init.lua")

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local guard_types = {

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@ -1,6 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
-- Lava Flan by Zeg9 (additional textures by JurajVajda)

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@ -30,3 +30,7 @@ mobs.fireball.png was originally made by Sapier and edited by Benrob:
--
-- (c) Sapier
-- Contact sapier a t gmx net
Textures created by wwar (cc0)
mobs_dungeon_master_nether.png
mobs_dungeon_master_netherdeep.png

14
locale/mobs_monster.es.tr Normal file
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@ -0,0 +1,14 @@
# textdomain:mobs_monster
Cobweb=Telarania
Dirt Monster=Mounstro de tierra
Dungeon Master=Maestro de mazmorra
Lava Flan=Flan de lava
Lava Pickaxe=Hacha de lava
Lava orb=Esfera de lava
Mese Monster=Mounstro de mese
#Obsidian Flan=
Oerkki=Oerkki
Sand Monster=Mounstro de arena
Spider=Arania
Stone Monster=Mounstro de piedra
Tree Monster=Mounstro de madera

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@ -1,6 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
-- Mese Monster by Zeg9
@ -12,6 +11,9 @@ mobs:register_mob("mobs_monster:mese_monster", {
shoot_interval = 0.5,
arrow = "mobs_monster:mese_arrow",
shoot_offset = 2,
--arrow_override = function(self)
-- self.velocity = 20
--end,
hp_min = 10,
hp_max = 25,
armor = 80,

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@ -1,4 +1,4 @@
name = mobs_monster
depends = default, mobs
optional_depends = lucky_block, toolranks, intllib
depends = mobs
optional_depends = default, lucky_block, toolranks, intllib
description = Adds many types of monsters.

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@ -1,6 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
-- Oerkki by PilzAdam

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@ -1,6 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
-- custom particle effects
local effect = function(

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local get_velocity = function(self)

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local stone_types = {

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@ -1,5 +1,5 @@
local S = mobs.intllib
local S = mobs.intllib_monster
local tree_types = {