forked from mtcontrib/mobs_water
added sprite version, fix shark setting
This commit is contained in:
parent
027db04a26
commit
2597d61ec9
|
@ -1,18 +1,43 @@
|
|||
|
||||
if mobs.mod and mobs.mod == "redo" then
|
||||
|
||||
local SPRITE_VERSION = false -- set to true to use upright sprites instead of meshes
|
||||
|
||||
-- local variables
|
||||
local l_spawn_in = {"default:water_source", "default:water_flowing", "default:river_water_source", "default:river_water_flowing"}
|
||||
local l_spawn_near = {"default:sand","default:dirt","group:seaplants","group:seacoral"}
|
||||
local l_spawn_chance = 10000
|
||||
local l_cc_hand = 25
|
||||
local l_cc_net = 80
|
||||
local l_water_level = minetest.setting_get("water_level") - 1
|
||||
local l_anims = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 81, walk_end = 155,
|
||||
run_start = 81, run_end = 155
|
||||
}
|
||||
local l_spawn_in = {"default:water_source"}
|
||||
local l_spawn_near = {"default:sand","default:dirt","group:seaplants","group:seacoral"}
|
||||
local l_spawn_chance = 10000
|
||||
local l_cc_hand = 25
|
||||
local l_cc_net = 80
|
||||
local l_visual = "mesh"
|
||||
local l_visual_size = {x=.75, y=.75}
|
||||
local l_clown_mesh = "animal_clownfish.b3d"
|
||||
local l_trop_mesh = "fish_blue_white.b3d"
|
||||
local l_clown_textures = {
|
||||
{"clownfish.png"},
|
||||
{"clownfish2.png"}
|
||||
}
|
||||
local l_trop_textures = {
|
||||
{"fish.png"},
|
||||
{"fish2.png"},
|
||||
{"fish3.png"}
|
||||
}
|
||||
|
||||
if SPRITE_VERSION then
|
||||
l_visual = "upright_sprite"
|
||||
l_visual_size = {x=.5, y=.5}
|
||||
l_clown_mesh = nil
|
||||
l_trop_mesh = nil
|
||||
l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
|
||||
l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
|
||||
end
|
||||
|
||||
-- Clownfish
|
||||
mobs:register_mob("mobs_fish:clownfish", {
|
||||
|
@ -22,19 +47,16 @@ if mobs.mod and mobs.mod == "redo" then
|
|||
hp_max = 4,
|
||||
armor = 100,
|
||||
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
visual = "mesh",
|
||||
mesh = "animal_clownfish.b3d",
|
||||
textures = {
|
||||
{"clownfish.png"},
|
||||
{"clownfish2.png"}
|
||||
},
|
||||
visual_size = {x=.75, y=.75},
|
||||
rotate = 270,
|
||||
visual = l_visual,
|
||||
mesh = l_clown_mesh,
|
||||
textures = l_clown_textures,
|
||||
visual_size = l_visual_size,
|
||||
makes_footstep_sound = false,
|
||||
stepheight = 0.1,
|
||||
fly = true,
|
||||
fly_in = "default:water_source",
|
||||
fall_speed = 0,
|
||||
rotate = 270,
|
||||
view_range = 8,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
|
@ -45,7 +67,7 @@ if mobs.mod and mobs.mod == "redo" then
|
|||
end
|
||||
})
|
||||
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("mobs_fish:clownfish", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 1, -31000, 0)
|
||||
mobs:spawn_specific("mobs_fish:clownfish", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 1, -31000, l_water_level)
|
||||
mobs:register_egg("mobs_fish:clownfish", "Clownfish", "animal_clownfish_clownfish_item.png", 0)
|
||||
|
||||
-- Tropical fish
|
||||
|
@ -56,20 +78,16 @@ if mobs.mod and mobs.mod == "redo" then
|
|||
hp_max = 4,
|
||||
armor = 100,
|
||||
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
visual = "mesh",
|
||||
mesh = "fish_blue_white.b3d",
|
||||
textures = {
|
||||
{"fish.png"},
|
||||
{"fish2.png"},
|
||||
{"fish3.png"}
|
||||
},
|
||||
visual_size = {x=0.75, y=0.75},
|
||||
rotate = 270,
|
||||
visual = l_visual,
|
||||
mesh = l_trop_mesh,
|
||||
textures = l_trop_textures,
|
||||
visual_size = l_visual_size,
|
||||
makes_footstep_sound = false,
|
||||
stepheight = 0.1,
|
||||
fly = true,
|
||||
fly_in = "default:water_source",
|
||||
fall_speed = 0,
|
||||
rotate = 270,
|
||||
view_range = 8,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
|
@ -80,7 +98,7 @@ if mobs.mod and mobs.mod == "redo" then
|
|||
end
|
||||
})
|
||||
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("mobs_fish:tropical", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 1, -31000, 0)
|
||||
mobs:spawn_specific("mobs_fish:tropical", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 1, -31000, l_water_level)
|
||||
mobs:register_egg("mobs_fish:tropical", "Tropical fish", "animal_fish_blue_white_fish_blue_white_item.png", 0)
|
||||
|
||||
end
|
||||
|
|
|
@ -5,4 +5,4 @@ ENABLE_SHARK_LARGE = true
|
|||
ENABLE_SHARK_MEDIUM = true
|
||||
ENABLE_SHARK_SMALL = true
|
||||
|
||||
HELP_WITH_EXPERIMENT = true
|
||||
HELP_WITH_EXPERIMENT = false
|
||||
|
|
Loading…
Reference in New Issue
Block a user