Update greenslimes.lua

initial commit
This commit is contained in:
TomasJLuis 2015-04-10 11:10:40 +02:00
parent 02a4fa2abe
commit 4b329ffdc0
1 changed files with 107 additions and 80 deletions

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@ -1,94 +1,121 @@
-- sounds
local green_sounds = {
damage = { file = "green_slime_damage", gain = 0.25},
death = { file = "green_slime_death", gain = 0.25},
jump = { file = "green_slime_jump", gain = 0.25},
land = { file = "green_slime_land", gain = 0.25},
attack = { file = "green_slime_attack", gain = 0.25},
random = {}
damage = "slimes_damage",
death = "slimes_death",
jump = "slimes_jump",
attack = "slimes_attack",
}
-- textures: top, bottom, front, back, left, right
local green_textures = {"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
slimes:register_slime ("slimes:greenbig", {
name = "slimes:greenbig",
-- green slime textures
local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
-- register small green slime
mobs:register_mob("slimes:greensmall", {
type = "monster",
class = "green",
hp_min = 1, hp_max = 2,
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "cube",
visual_size = {x = 0.5, y = 0.5},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
sounds = green_sounds,
attack_type = "dogfight",
attacks_monsters = true,
damage = 1,
passive = false,
size = 2,
textures = green_textures,
blood = "green_slime_blood.png",
gravity = 9.8,
min_hp = 4,
max_hp = 6,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
drops = {
{name = "mesecons_materials:glue", chance = 4, min = 1, max = 2},
},
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
})
mobs:register_egg("slimes:greensmall", "Small Green Slime", "green_slime_front.png", 0)
-- register medium green slime
mobs:register_mob("slimes:greenmedium", {
type = "monster",
hp_min = 3, hp_max = 4,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
visual_size = {x = 1, y = 1},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
sounds = green_sounds,
attack_type = "dogfight",
attacks_monsters = true,
damage = 1,
passive = false,
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
on_die = function(self, pos)
local num = math.random(2, 4)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall")
end
end,
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
})
mobs:register_egg("slimes:greenmedium", "Medium Green Slime", "green_slime_front.png", 0)
-- register big green slime
mobs:register_mob("slimes:greenbig", {
type = "monster",
hp_min = 5, hp_max = 6,
collisionbox = {-1, -1, -1, 1, 1, 1},
visual = "cube",
visual_size = {x = 2, y = 2},
textures = { green_textures },
blood_texture = "green_slime_blood.png",
makes_footstep_sound = false,
sounds = green_sounds,
attack_type = "dogfight",
attacks_monsters = true,
damage = 2,
sounds = green_sounds,
drops = {
type = "entity",
name = "slimes:greenmedium",
chance = 0, min = 1, max = 2},
-- damage by
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
-- spawn block
spawn = "default:junglegrass"
})
slimes:register_slime ("slimes:greenmedium", {
name = "slimes:greenmedium",
type = "monster",
class ="green",
passive = false,
size = 1,
min_hp = 3,
max_hp = 4,
damage = 1,
sounds = green_sounds,
textures = green_textures,
blood = "green_slime_blood.png",
gravity = 9.8,
drop = "",
drops = {
type = "entity",
name = "slimes:greensmall",
chance = 0, min = 2, max = 4},
-- damage by
walk_velocity = 2,
run_velocity = 2,
walk_chance = 0,
jump_chance = 30,
jump_height = 6,
armor = 100,
view_range = 15,
on_die = function(self, pos)
local num = math.random(1, 2)
for i=1,num do
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium")
end
end,
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
spawn = "default:junglegrass"
})
slimes:register_slime ("slimes:greensmall", {
name = "slimes:greensmall",
type = "monster",
class ="green",
passive = false,
size = 0.5,
min_hp = 1,
max_hp = 2,
damage = 1,
sounds = green_sounds,
textures = green_textures,
blood = "green_slime_blood.png",
gravity = 9.8,
drop = "mesecons_materials:glue 1",
drops = {
type = "item",
name = "mesecons_materials:glue 1",
chance = 4, min = 1, max = 2},
-- damage by
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
spawn = "default:junglegrass"
})
mobs:register_egg("slimes:greenbig", "Big Green Slime", "green_slime_front.png", 0)
slimes:register_spawn("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 5000, 8, 32000)
slimes:register_spawn("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 10000, 8, 32000)
slimes:register_spawn("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 20, 4, 15000, 8, 32000)
slimes:register_spawn("slimes:greenmedium", {"default:mossycobble"},{"air"}, 20, 4, 10000, 8, 32000)
slimes:register_spawn("slimes:greensmall", {"default:mossycobble"},{"air"}, 20, 4, 10000, 8, 32000)
--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
mobs:spawn_specific("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 5000, 8, 0, 32000)
mobs:spawn_specific("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 10000, 8, 0, 32000)
mobs:spawn_specific("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 4, 30, 15000, 8, 0, 32000)
--mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)
mobs:register_spawn("slimes:greenmedium", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)
mobs:register_spawn("slimes:greensmall", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)