Remove unnecessary things (#47)

* Removed Junglwood fences -> Alias with default:fence_junglewood
* Removed Jungle stick -> Alias with default:stick
* Removed unnecessary redefinitions because all the overridden options are the same as in minetest_game.
This commit is contained in:
Thomas--S 2016-07-12 21:55:15 +02:00 committed by Auke Kok
parent 26a5273dd6
commit 34c01e66c7
3 changed files with 2 additions and 74 deletions

View File

@ -19,6 +19,8 @@ minetest.register_alias("moreblocks:stone_bricks", "default:stonebrick")
minetest.register_alias("moreblocks:stonebrick", "default:stonebrick") minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
minetest.register_alias("moreblocks:junglewood", "default:junglewood") minetest.register_alias("moreblocks:junglewood", "default:junglewood")
minetest.register_alias("moreblocks:jungle_wood", "default:junglewood") minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
minetest.register_alias("moreblocks:fence_jungle_wood", "default:fence_junglewood")
minetest.register_alias("moreblocks:jungle_stick", "default:stick")
for _, t in pairs(circular_saw.names) do for _, t in pairs(circular_saw.names) do
minetest.register_alias("moreblocks:" .. t[1] .. "_jungle_wood" .. t[2], minetest.register_alias("moreblocks:" .. t[1] .. "_jungle_wood" .. t[2],

View File

@ -239,21 +239,6 @@ local nodes = {
sounds = sound_glass, sounds = sound_glass,
no_stairs = true, no_stairs = true,
}, },
["fence_jungle_wood"] = {
description = S("Jungle Wood Fence"),
drawtype = "fencelike",
tiles = {"default_junglewood.png"},
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = sound_wood,
no_stairs = true,
},
["all_faces_tree"] = { ["all_faces_tree"] = {
description = S("All-faces Tree"), description = S("All-faces Tree"),
tiles = {"default_tree_top.png"}, tiles = {"default_tree_top.png"},
@ -364,12 +349,6 @@ minetest.register_craftitem("moreblocks:sweeper", {
inventory_image = "moreblocks_sweeper.png", inventory_image = "moreblocks_sweeper.png",
}) })
minetest.register_craftitem("moreblocks:jungle_stick", {
description = S("Jungle Stick"),
inventory_image = "moreblocks_junglestick.png",
groups = {stick= 1},
})
minetest.register_craftitem("moreblocks:nothing", { minetest.register_craftitem("moreblocks:nothing", {
inventory_image = "invisible.png", inventory_image = "invisible.png",
on_use = function() end, on_use = function() end,

View File

@ -45,56 +45,3 @@ minetest.register_craft({
type = "toolrepair", type = "toolrepair",
additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%). additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
}) })
-- Redefinitions of some default nodes
-- ===================================
-- Let there be light. This makes some nodes let light pass through:
minetest.override_item("default:ladder", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:sapling", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:dry_shrub", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:papyrus", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:fence_wood", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:junglegrass", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:junglesapling", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:grass_1", {
inventory_image = "default_grass_3.png", -- Use a bigger inventory image.
wield_image = "default_grass_3.png",
paramtype = "light",
sunlight_propagates = true,
})
for i = 2, 5 do
minetest.override_item("default:grass_" ..i, {
paramtype = "light",
sunlight_propagates = true,
})
end