4 Commits

8 changed files with 139 additions and 22 deletions

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@ -31,4 +31,5 @@ read_globals = {
"HasOwner",
"getLastOwner",
"GetNodeOwnerName",
"place_rotated",
}

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@ -20,6 +20,9 @@ circular_saw.known_stairs = setmetatable({}, {
-- This is populated by stairsplus:register_all:
circular_saw.known_nodes = {}
-- This is populated by stairsplus:register_micro:
circular_saw.microblocks = {}
-- How many microblocks does this shape at the output inventory cost:
-- It may cause slight loss, but no gain.
circular_saw.cost_in_microblocks = {
@ -137,10 +140,13 @@ function circular_saw:reset(pos)
inv:set_list("input", {})
inv:set_list("micro", {})
inv:set_list("output", {})
meta:set_int("anz", 0)
local microblockcount = inv:get_stack("micro",1):get_count()
meta:set_int("anz", microblockcount)
if microblockcount == 0 then
meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
inv:set_list("output", {})
end
end
@ -161,19 +167,21 @@ function circular_saw:update_inventory(pos, amount)
end
local stack = inv:get_stack("input", 1)
-- At least one "normal" block is necessary to see what kind of stairs are requested.
if stack:is_empty() then
-- Any microblocks not taken out yet are now lost.
-- (covers material loss in the machine)
local microstack = inv:get_stack("micro",1)
-- At least one (micro)block is necessary to see what kind of stairs are requested.
if stack:is_empty() and microstack:is_empty() then
self:reset(pos)
return
end
local node_name = stack:get_name() or ""
local node_name = circular_saw.microblocks[microstack:get_name()] or stack:get_name() or ""
local node_def = stack:get_definition()
local name_parts = circular_saw.known_nodes[node_name] or ""
local modname = name_parts[1] or ""
local material = name_parts[2] or ""
local modname = name_parts[1]
local material = name_parts[2]
local owned_by = meta:get_string("owner")
if owned_by and owned_by ~= "" then
@ -197,6 +205,7 @@ function circular_saw:update_inventory(pos, amount)
inv:set_list("micro", {
modname .. ":micro_" .. material .. " " .. (amount % 8)
})
-- Display:
inv:set_list("output",
self:get_output_inv(modname, material, amount,
@ -233,11 +242,11 @@ function circular_saw.allow_metadata_inventory_move(
end
-- Only input- and recycle-slot are intended as input slots:
-- Only input- and recycle-slot (and microblock slot when empty) are intended as input slots:
function circular_saw.allow_metadata_inventory_put(
pos, listname, index, stack, player)
-- The player is not allowed to put something in there:
if listname == "output" or listname == "micro" then
if listname == "output" then
return 0
end
@ -285,6 +294,16 @@ function circular_saw.allow_metadata_inventory_put(
end
return 0
end
if listname == "micro" then
if not (inv:is_empty("input") and inv:is_empty("micro")) then return 0 end
for name, t in pairs(circular_saw.microblocks) do
if name == stackname and inv:room_for_item("input", stack) then
return count
end
end
return 0
end
end
-- Taking is allowed from all slots (even the internal microblock slot).
@ -304,6 +323,8 @@ function circular_saw.on_metadata_inventory_put(
if listname == "input" then
-- Each new block is worth 8 microblocks:
circular_saw:update_inventory(pos, 8 * count)
elseif listname == "micro" then
circular_saw:update_inventory(pos, count)
elseif listname == "recycle" then
-- Lets look which shape this represents:
local cost = circular_saw:get_cost(inv, stackname)
@ -354,7 +375,6 @@ function circular_saw.on_metadata_inventory_take(
-- We do know how much each block at each position costs:
local cost = circular_saw.cost_in_microblocks[index]
* stack:get_count()
circular_saw:update_inventory(pos, -cost)
elseif listname == "micro" then
-- Each microblock costs 1 microblock:

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@ -21,8 +21,7 @@ dofile(modpath .. "/stairsplus/init.lua")
if minetest.get_modpath("default") then
dofile(modpath .. "/nodes.lua")
dofile(modpath .. "/redefinitions.lua")
dofile(modpath .. "/crafting.lua")
dofile(modpath .. "/aliases.lua")
end
minetest.log("action", "[moreblocks] loaded.")

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@ -1,4 +1,4 @@
name = moreblocks
description = Adds various miscellaneous blocks to the game.
optional_depends = default,stairs,farming,wool,basic_materials
optional_depends = default,stairs,farming,wool,basic_materials,place_rotated
min_minetest_version = 5.0.0

94
redefinitions.lua Normal file
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@ -0,0 +1,94 @@
--[[
More Blocks: redefinitions of default stuff
Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local modname = minetest.get_current_modname()
-- Redefine some of the default crafting recipes to be more productive
-- Auxiliary function: take a recipe as returned by get_all_craft_recipes
-- and turn it into a table that can be used to clear a craft or declare a new one
local reconstruct_internal_craft = function(recipe)
local recp = {
{ "", "", "" },
{ "", "", "" },
{ "", "", "" },
}
local width = recipe.width
for idx, item in pairs(recipe.items) do
local row = math.ceil(idx / width)
local col = idx - (row-1)*width
recp[row][col] = item
end
return recp
end
-- Change the amount produced by recipe by apply func to the old amount
local change_recipe_amount = function(product, recipe, func)
-- if width == 0, this is a shapeless recipe, for which the
-- internal and Lua API recipe table is the same.
-- Otherwise we need to reconstruct the table for the shaped recipe.
local shapeless = (recipe.width == 0)
local recp = shapeless and recipe.items or reconstruct_internal_craft(recipe)
local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
local newamount = func(oldamount)
-- remove old crafting recipe
local redo = { recipe = recp }
-- preserve shapelessness
if shapeless then
redo.type = "shapeless"
end
minetest.clear_craft(redo)
-- new output
redo.output = ("%s %d"):format(product, newamount)
minetest.register_craft(redo)
minetest.log("action", ("[MOD]%s: recipe for %s production: %d => %d"):format(modname, product, oldamount, newamount))
end
local increase_craft_production = function(product, func)
local recipes = minetest.get_all_craft_recipes(product)
for _, r in pairs(recipes) do
if r.type == "normal" or r.method == "normal" then
change_recipe_amount(product, r, func)
end
end
end
-- Increase the crafting production according to the rules from the table, which is in the form:
-- {
-- { detector, amount changing function }
-- { detector, amount changing function }
-- }
-- TODO: consider exporting this function to other mods
local increase_craft_production_table = function(map_table)
for product, _ in pairs(minetest.registered_items) do
for _, tab in pairs(map_table) do
local detector = tab[1]
local func = tab[2]
if detector(product) then
increase_craft_production(product, func)
-- only apply one boost
break
end
end
end
end
increase_craft_production_table({
{ function(n) return n:match('^default:sign_wall') end, function(old) return old + 1 end },
{ function(n) return n == 'default:paper' end, function(old) return old*4 end },
{ function(n) return n:match('^carts:.*rail$') or n:match('^default:.*rail$') end, function(old) return old + old/2 end },
})
minetest.register_craft({
type = "toolrepair",
additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
})

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@ -49,8 +49,6 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local under_node = minetest.get_node(under)
local under_prefix = under_node and name_to_category(under_node.name)
-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
local under_pmod = string.sub(under_node.name, 1, (string.find(under_node.name, ":") or 0)-1)
local same_cat = item_prefix == under_prefix
@ -67,8 +65,7 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
-- under node has a non-standard shape, so use the distance between under and above
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
and not aux then
if same_cat and not aux then
p2 = under_node.param2
-- flip if placing above or below an upright or upside-down node
-- TODO should we also flip when placing next to a side-mounted node?
@ -149,11 +146,14 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
-- Darken light sources slightly to make up for their smaller visual size
def.light_source = math.max(0, (def.light_source or 0) - 1)
def.on_place = stairsplus.rotate_node_aux
def.groups = stairsplus:prepare_groups(fields.groups)
if category == "slab" then
if minetest.global_exists("place_rotated") then
def.on_place = place_rotated.slab
else
def.on_place = stairsplus.rotate_node_aux
end
if type(info) ~= "table" then
def.node_box = {
type = "fixed",
@ -168,6 +168,7 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
end
else
def.on_place = stairsplus.rotate_node_aux
def.description = desc_base
if category == "slope" then
def.drawtype = "mesh"

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@ -94,4 +94,5 @@ function stairsplus:register_custom_subset(subset, modname, subname, recipeitem,
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
circular_saw.microblocks[modname.. ":micro_" .. subname] = recipeitem
end

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@ -40,4 +40,5 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
circular_saw.microblocks[modname.. ":micro_" .. subname] = recipeitem
end