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https://github.com/minetest-mods/moreblocks.git
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29 Commits
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6db9f3ffe7 | |||
4df0dd5964 | |||
ad319f1e30 | |||
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04a6e0e696 | |||
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b93949c266 | |||
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72ef8deeae | |||
710b90972b | |||
aa3dcd5878 | |||
94247a6449 | |||
e7547d57ba | |||
c13321142b |
@ -31,5 +31,4 @@ read_globals = {
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"HasOwner",
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"getLastOwner",
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"GetNodeOwnerName",
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"place_rotated",
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}
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@ -20,9 +20,6 @@ circular_saw.known_stairs = setmetatable({}, {
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-- This is populated by stairsplus:register_all:
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circular_saw.known_nodes = {}
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-- This is populated by stairsplus:register_micro:
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circular_saw.microblocks = {}
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-- How many microblocks does this shape at the output inventory cost:
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-- It may cause slight loss, but no gain.
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circular_saw.cost_in_microblocks = {
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@ -140,13 +137,10 @@ function circular_saw:reset(pos)
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inv:set_list("input", {})
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inv:set_list("micro", {})
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inv:set_list("output", {})
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local microblockcount = inv:get_stack("micro",1):get_count()
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meta:set_int("anz", microblockcount)
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if microblockcount == 0 then
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meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
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inv:set_list("output", {})
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end
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meta:set_int("anz", 0)
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meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
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end
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@ -167,21 +161,19 @@ function circular_saw:update_inventory(pos, amount)
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end
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local stack = inv:get_stack("input", 1)
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local microstack = inv:get_stack("micro",1)
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-- At least one (micro)block is necessary to see what kind of stairs are requested.
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if stack:is_empty() and microstack:is_empty() then
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-- At least one "normal" block is necessary to see what kind of stairs are requested.
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if stack:is_empty() then
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-- Any microblocks not taken out yet are now lost.
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-- (covers material loss in the machine)
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self:reset(pos)
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return
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end
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local node_name = circular_saw.microblocks[microstack:get_name()] or stack:get_name() or ""
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local node_name = stack:get_name() or ""
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local node_def = stack:get_definition()
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local name_parts = circular_saw.known_nodes[node_name] or ""
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local modname = name_parts[1]
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local material = name_parts[2]
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local modname = name_parts[1] or ""
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local material = name_parts[2] or ""
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local owned_by = meta:get_string("owner")
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if owned_by and owned_by ~= "" then
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@ -205,7 +197,6 @@ function circular_saw:update_inventory(pos, amount)
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inv:set_list("micro", {
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modname .. ":micro_" .. material .. " " .. (amount % 8)
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})
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-- Display:
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inv:set_list("output",
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self:get_output_inv(modname, material, amount,
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@ -242,11 +233,11 @@ function circular_saw.allow_metadata_inventory_move(
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end
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-- Only input- and recycle-slot (and microblock slot when empty) are intended as input slots:
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-- Only input- and recycle-slot are intended as input slots:
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function circular_saw.allow_metadata_inventory_put(
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pos, listname, index, stack, player)
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-- The player is not allowed to put something in there:
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if listname == "output" then
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if listname == "output" or listname == "micro" then
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return 0
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end
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@ -294,16 +285,6 @@ function circular_saw.allow_metadata_inventory_put(
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end
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return 0
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end
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if listname == "micro" then
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if not (inv:is_empty("input") and inv:is_empty("micro")) then return 0 end
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for name, t in pairs(circular_saw.microblocks) do
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if name == stackname and inv:room_for_item("input", stack) then
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return count
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end
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end
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return 0
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end
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end
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-- Taking is allowed from all slots (even the internal microblock slot).
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@ -323,8 +304,6 @@ function circular_saw.on_metadata_inventory_put(
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if listname == "input" then
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-- Each new block is worth 8 microblocks:
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circular_saw:update_inventory(pos, 8 * count)
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elseif listname == "micro" then
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circular_saw:update_inventory(pos, count)
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elseif listname == "recycle" then
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-- Lets look which shape this represents:
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local cost = circular_saw:get_cost(inv, stackname)
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@ -375,6 +354,7 @@ function circular_saw.on_metadata_inventory_take(
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-- We do know how much each block at each position costs:
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local cost = circular_saw.cost_in_microblocks[index]
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* stack:get_count()
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circular_saw:update_inventory(pos, -cost)
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elseif listname == "micro" then
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-- Each microblock costs 1 microblock:
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3
init.lua
3
init.lua
@ -21,7 +21,8 @@ dofile(modpath .. "/stairsplus/init.lua")
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if minetest.get_modpath("default") then
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dofile(modpath .. "/nodes.lua")
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dofile(modpath .. "/redefinitions.lua")
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dofile(modpath .. "/crafting.lua")
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dofile(modpath .. "/aliases.lua")
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end
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minetest.log("action", "[moreblocks] loaded.")
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2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
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name = moreblocks
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description = Adds various miscellaneous blocks to the game.
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optional_depends = default,stairs,farming,wool,basic_materials,place_rotated
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optional_depends = default,stairs,farming,wool,basic_materials
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min_minetest_version = 5.0.0
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@ -1,94 +0,0 @@
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--[[
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More Blocks: redefinitions of default stuff
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Copyright © 2011-2020 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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local modname = minetest.get_current_modname()
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-- Redefine some of the default crafting recipes to be more productive
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-- Auxiliary function: take a recipe as returned by get_all_craft_recipes
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-- and turn it into a table that can be used to clear a craft or declare a new one
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local reconstruct_internal_craft = function(recipe)
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local recp = {
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{ "", "", "" },
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{ "", "", "" },
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{ "", "", "" },
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}
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local width = recipe.width
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for idx, item in pairs(recipe.items) do
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local row = math.ceil(idx / width)
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local col = idx - (row-1)*width
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recp[row][col] = item
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end
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return recp
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end
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-- Change the amount produced by recipe by apply func to the old amount
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local change_recipe_amount = function(product, recipe, func)
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-- if width == 0, this is a shapeless recipe, for which the
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-- internal and Lua API recipe table is the same.
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-- Otherwise we need to reconstruct the table for the shaped recipe.
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local shapeless = (recipe.width == 0)
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local recp = shapeless and recipe.items or reconstruct_internal_craft(recipe)
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local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
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local newamount = func(oldamount)
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-- remove old crafting recipe
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local redo = { recipe = recp }
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-- preserve shapelessness
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if shapeless then
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redo.type = "shapeless"
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end
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minetest.clear_craft(redo)
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-- new output
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redo.output = ("%s %d"):format(product, newamount)
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minetest.register_craft(redo)
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minetest.log("action", ("[MOD]%s: recipe for %s production: %d => %d"):format(modname, product, oldamount, newamount))
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end
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local increase_craft_production = function(product, func)
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local recipes = minetest.get_all_craft_recipes(product)
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for _, r in pairs(recipes) do
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if r.type == "normal" or r.method == "normal" then
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change_recipe_amount(product, r, func)
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end
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end
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end
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-- Increase the crafting production according to the rules from the table, which is in the form:
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-- {
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-- { detector, amount changing function }
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-- { detector, amount changing function }
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-- }
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-- TODO: consider exporting this function to other mods
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local increase_craft_production_table = function(map_table)
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for product, _ in pairs(minetest.registered_items) do
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for _, tab in pairs(map_table) do
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local detector = tab[1]
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local func = tab[2]
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if detector(product) then
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increase_craft_production(product, func)
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-- only apply one boost
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break
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end
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end
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end
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end
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increase_craft_production_table({
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{ function(n) return n:match('^default:sign_wall') end, function(old) return old + 1 end },
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{ function(n) return n == 'default:paper' end, function(old) return old*4 end },
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{ function(n) return n:match('^carts:.*rail$') or n:match('^default:.*rail$') end, function(old) return old + old/2 end },
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})
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minetest.register_craft({
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type = "toolrepair",
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additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
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})
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@ -49,6 +49,8 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
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local under = pointed_thing.under
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local under_node = minetest.get_node(under)
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local under_prefix = under_node and name_to_category(under_node.name)
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-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
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local under_pmod = string.sub(under_node.name, 1, (string.find(under_node.name, ":") or 0)-1)
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local same_cat = item_prefix == under_prefix
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@ -65,7 +67,8 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
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-- under node has a non-standard shape, so use the distance between under and above
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local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
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if same_cat and not aux then
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if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
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and not aux then
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p2 = under_node.param2
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-- flip if placing above or below an upright or upside-down node
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-- TODO should we also flip when placing next to a side-mounted node?
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@ -146,14 +149,11 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
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-- Darken light sources slightly to make up for their smaller visual size
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def.light_source = math.max(0, (def.light_source or 0) - 1)
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def.on_place = stairsplus.rotate_node_aux
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def.groups = stairsplus:prepare_groups(fields.groups)
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if category == "slab" then
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if minetest.global_exists("place_rotated") then
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def.on_place = place_rotated.slab
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else
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def.on_place = stairsplus.rotate_node_aux
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end
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if type(info) ~= "table" then
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def.node_box = {
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type = "fixed",
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@ -168,7 +168,6 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
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def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
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end
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else
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def.on_place = stairsplus.rotate_node_aux
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def.description = desc_base
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if category == "slope" then
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def.drawtype = "mesh"
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@ -94,5 +94,4 @@ function stairsplus:register_custom_subset(subset, modname, subname, recipeitem,
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end
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circular_saw.known_nodes[recipeitem] = {modname, subname}
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circular_saw.microblocks[modname.. ":micro_" .. subname] = recipeitem
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end
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@ -40,5 +40,4 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
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end
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circular_saw.known_nodes[recipeitem] = {modname, subname}
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circular_saw.microblocks[modname.. ":micro_" .. subname] = recipeitem
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end
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Reference in New Issue
Block a user