Added ability to do leaf decay on default trees, moved several configuration

settings into a separate file.  You should disable leaf decay in minetest_game
if you enable it here.
This commit is contained in:
Vanessa Ezekowitz 2013-02-11 12:09:17 -05:00
parent 9208a8bd75
commit 1445263d73
2 changed files with 65 additions and 24 deletions

View File

@ -27,8 +27,11 @@
-- --
-- We'll just save this for possible later use ;-) -- We'll just save this for possible later use ;-)
-- --
moretrees = {} moretrees = {}
dofile(minetest.get_modpath("moretrees").."/settings.lua")
dofile(minetest.get_modpath("moretrees").."/node_defs.lua") dofile(minetest.get_modpath("moretrees").."/node_defs.lua")
dofile(minetest.get_modpath("moretrees").."/tree_models.lua") dofile(minetest.get_modpath("moretrees").."/tree_models.lua")
dofile(minetest.get_modpath("moretrees").."/biome_defs.lua") dofile(minetest.get_modpath("moretrees").."/biome_defs.lua")
@ -49,16 +52,6 @@ plantslib:register_generate_plant(moretrees.spruce_biome, "moretrees:grow_spruce
plantslib:register_generate_plant(moretrees.jungletree_biome, "moretrees:grow_jungletree") plantslib:register_generate_plant(moretrees.jungletree_biome, "moretrees:grow_jungletree")
plantslib:register_generate_plant(moretrees.fir_biome, "moretrees:grow_fir") plantslib:register_generate_plant(moretrees.fir_biome, "moretrees:grow_fir")
-- These three lines replace default trees with beech
-- Enable them if you want but be warned - due to serious bugs in the speed
-- of the engine's map generator/loader, doing so will slow it WAY down.
--[[
minetest.register_alias("mapgen_tree", "air")
minetest.register_alias("mapgen_leaves", "air")
plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
]]--
-- sapling growth -- sapling growth
local sapling_interval = 500 local sapling_interval = 500
@ -214,14 +207,14 @@ end
-- Should we remove all the trees above the conifers altitude? -- Should we remove all the trees above the conifers altitude?
if CONIFERS_REMOVE_TREES == true then if moretrees.firs_remove_default_trees == true then
minetest.register_abm({ minetest.register_abm({
nodenames = { nodenames = {
"default:tree", "default:tree",
"default:leaves" "default:leaves"
}, },
interval = CONIFERS_RTREES_INTERVAL, interval = moretrees.firs_remove_interval,
chance = CONIFERS_RTREES_CHANCE, chance = moretrees.firs_remove_chance,
action = function(pos, node, _, _) action = function(pos, node, _, _)
if minetest.env:get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" if minetest.env:get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air"
@ -235,17 +228,12 @@ end
-- leaf decay -- leaf decay
local leafdecay_delay = 2
local leafdecay_chance = 150
local leafdecay_radius = 5
local palms_leafdecay_radius = 8
minetest.register_abm({ minetest.register_abm({
nodenames = moretrees.leaves_list, nodenames = moretrees.leaves_list,
interval = leafdecay_delay, interval = moretrees.leafdecay_delay,
chance = leafdecay_chance, chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
if not minetest.env:find_node_near(pos, leafdecay_radius, moretrees.trunks_list) then if not minetest.env:find_node_near(pos, moretrees.leafdecay_radius, moretrees.trunks_list) then
minetest.env:remove_node(pos) minetest.env:remove_node(pos)
minetest.env:dig_node(pos) minetest.env:dig_node(pos)
end end
@ -254,13 +242,33 @@ minetest.register_abm({
minetest.register_abm({ minetest.register_abm({
nodenames = "moretrees:palm_leaves", nodenames = "moretrees:palm_leaves",
interval = leafdecay_delay, interval = moretrees.leafdecay_delay,
chance = leafdecay_chance, chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
if not minetest.env:find_node_near(pos, palms_leafdecay_radius, moretrees.trunks_list) then if not minetest.env:find_node_near(pos, moretrees.palm_leafdecay_radius, moretrees.trunks_list) then
minetest.env:remove_node(pos) minetest.env:remove_node(pos)
minetest.env:dig_node(pos) minetest.env:dig_node(pos)
end end
end end
}) })
if moretrees.enable_replace_default_trees then
minetest.register_alias("mapgen_tree", "air")
minetest.register_alias("mapgen_leaves", "air")
plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
elseif moretrees.enable_default_leafdecay then
minetest.register_abm({
nodenames = "default:leaves",
interval = moretrees.default_leafdecay_delay,
chance = moretrees.default_leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if not minetest.env:find_node_near(pos, moretrees.default_leafdecay_radius, {"default:tree"}) then
minetest.env:remove_node(pos)
minetest.env:dig_node(pos)
end
end
})
end
print("[Moretrees] Loaded (2013-01-18)") print("[Moretrees] Loaded (2013-01-18)")

33
settings.lua Normal file
View File

@ -0,0 +1,33 @@
-- Configuration variables
-- Enable replacement of default trees with birch if you want but be warned -
-- due to bugs in the speed of the engine's map generator/loader, doing so\
-- will slow it WAY down.
moretrees.enable_replace_default_trees = false
-- Enable the first one if you want this mod's leafdecay code to affect the
-- old default trees. You'll want to manually disable the default leafdecay
-- code in minetest_game if you enable this.
moretrees.enable_default_leafdecay = false
-- various settings to configure leaf decay in general.
moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 150
moretrees.leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 8
moretrees.default_leafdecay_delay = 2
moretrees.default_leafdecay_chance = 50
moretrees.default_leafdecay_radius = 4
-- Change these settings if you want default trees to be gradually cut down
-- above the elevation where firs normally generate.
moretrees.firs_remove_default_trees = false
moretrees.firs_remove_interval = 2
moretrees.firs_remove_chance = 150