forked from mtcontrib/moretrees
fix bad texture refs on saplings
This commit is contained in:
parent
f59fd56257
commit
2aad14a883
|
@ -66,12 +66,15 @@ for i in ipairs(moretrees.treelist) do
|
|||
local fruitdesc = moretrees.treelist[i][4]
|
||||
local selbox = moretrees.treelist[i][5]
|
||||
local vscale = moretrees.treelist[i][6]
|
||||
local saptext = moretrees.treelist[i][7] or "moretrees_"..treename.."_sapling.png"
|
||||
|
||||
local saptex = moretrees.treelist[i][7]
|
||||
|
||||
if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
|
||||
and treename ~= "acacia"
|
||||
and treename ~= "pine" then
|
||||
|
||||
saptex = "moretrees_"..treename.."_sapling.png"
|
||||
|
||||
minetest.register_node("moretrees:"..treename.."_trunk", {
|
||||
description = S(treedesc.." Trunk"),
|
||||
tiles = {
|
||||
|
@ -214,8 +217,8 @@ for i in ipairs(moretrees.treelist) do
|
|||
minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
|
||||
description = S(treedesc.." Sapling"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {saptext},
|
||||
inventory_image = saptext,
|
||||
tiles = {saptex},
|
||||
inventory_image = saptex,
|
||||
paramtype = "light",
|
||||
paramtype2 = "waving",
|
||||
walkable = false,
|
||||
|
@ -290,7 +293,7 @@ for color = 1, #jungleleaves do
|
|||
tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"},
|
||||
inventory_image = moretrees_leaves_inventory_image,
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = 3 },
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius },
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
|
@ -318,7 +321,7 @@ minetest.register_node("moretrees:fir_leaves_bright", {
|
|||
tiles = { "moretrees_fir_leaves_bright.png" },
|
||||
inventory_image = moretrees_leaves_inventory_image,
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = 3 },
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius },
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
|
|
Loading…
Reference in New Issue
Block a user