Use default nodes wherever possible

for pines, jungle trees/leaves, acacias
This commit is contained in:
Vanessa Ezekowitz 2015-08-14 11:50:34 -04:00
parent 7a105a0841
commit 2ae8a32aa3
8 changed files with 85 additions and 126 deletions

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@ -17,8 +17,8 @@ moretrees.enable_fir = true
moretrees.enable_beech = false moretrees.enable_beech = false
-- set this to true to make moretrees spawn saplings at mapgen time instead -- set this to true to make moretrees spawn saplings at mapgen time instead
-- of fully-grown trees, which will grow into full trees very quickly. With -- of fully-grown trees, which will grow into full trees after a very short
-- older versions of biome_lib, doing this will reduce mapgen lag. -- delay. This reduces mapgen lag in some situations.
moretrees.spawn_saplings = false moretrees.spawn_saplings = false
@ -43,16 +43,12 @@ moretrees.enable_leafdecay = true
moretrees.enable_redefine_apple = true moretrees.enable_redefine_apple = true
-- various settings to configure default and default-jungle leaf decay. -- various settings to configure leaf decay.
moretrees.leafdecay_delay = 2 moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 100 moretrees.leafdecay_chance = 100
moretrees.leafdecay_radius = 5 moretrees.leafdecay_radius = 5
moretrees.default_jungle_leafdecay_delay = 2
moretrees.default_jungle_leafdecay_chance = 100
moretrees.default_jungle_leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 15 moretrees.palm_leafdecay_radius = 15
moretrees.default_leafdecay_delay = 3 moretrees.default_leafdecay_delay = 3

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@ -13,8 +13,7 @@
-- by RealBadAngel. -- by RealBadAngel.
-- --
-- License: WTFPL for all parts (code and textures, including those copied -- License: WTFPL for all parts (code and textures, including those copied
-- from the jungletree and conifers mods) except the default jungle tree trunk -- from the the old jungletree and conifers mods).
-- texture, which is CC-By-SA.
moretrees = {} moretrees = {}

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@ -19,7 +19,7 @@ end
if moretrees.enable_leafdecay then if moretrees.enable_leafdecay then
for i in ipairs(moretrees.treelist) do for i in ipairs(moretrees.treelist) do
local treename = moretrees.treelist[i][1] local treename = moretrees.treelist[i][1]
if treename ~= "jungletree" and treename ~= "pine" and treename ~= acacia and treename ~= "fir" and treename ~= "palm" then if treename ~= "jungletree" and treename ~= "pine" and treename ~= "acacia" and treename ~= "fir" and treename ~= "palm" then
minetest.register_abm({ minetest.register_abm({
nodenames = "moretrees:"..treename.."_leaves", nodenames = "moretrees:"..treename.."_leaves",
interval = moretrees.leafdecay_delay, interval = moretrees.leafdecay_delay,
@ -35,11 +35,11 @@ if moretrees.enable_leafdecay then
end end
minetest.register_abm({ minetest.register_abm({
nodenames = {"moretrees:jungletree_leaves_red","moretrees:jungletree_leaves_green","moretrees:jungletree_leaves_yellow"}, nodenames = {"default:jungleleaves", "moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_yellow"},
interval = moretrees.leafdecay_delay, interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance, chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree", "moretrees:jungletree_trunk"}) then return end if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree"}) then return end
process_drops(pos, node.name) process_drops(pos, node.name)
minetest.remove_node(pos) minetest.remove_node(pos)
nodeupdate(pos) nodeupdate(pos)

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@ -65,7 +65,6 @@ Spruce Cone = Fichtenzapfen
Pine Cone = Kiefernzapfen Pine Cone = Kiefernzapfen
Fir Cone = Tannenzapfen Fir Cone = Tannenzapfen
Jungle Sapling = Tropenbaumsetzling Jungle Sapling = Tropenbaumsetzling
Jungle Tree Leaves (Green) = Tropenbaumlaub (gruen)
Jungle Tree Leaves (Yellow) = Tropenbaumlaub (gelb) Jungle Tree Leaves (Yellow) = Tropenbaumlaub (gelb)
Jungle Tree Leaves (Red) = Tropenbaumlaub (rot) Jungle Tree Leaves (Red) = Tropenbaumlaub (rot)
Douglas Fir Leaves (Bright) = Douglasiennadeln (breit) Douglas Fir Leaves (Bright) = Douglasiennadeln (breit)

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@ -65,7 +65,6 @@ Spruce Cone =
Pine Cone = Pine Cone =
Fir Cone = Fir Cone =
Jungle Sapling = Jungle Sapling =
Jungle Tree Leaves (Green) =
Jungle Tree Leaves (Yellow) = Jungle Tree Leaves (Yellow) =
Jungle Tree Leaves (Red) = Jungle Tree Leaves (Red) =
Douglas Fir Leaves (Bright) = Douglas Fir Leaves (Bright) =

View File

@ -5,17 +5,18 @@ moretrees.avoidnodes = {}
moretrees.treelist = { moretrees.treelist = {
{"beech", "Beech Tree"}, {"beech", "Beech Tree"},
{"apple_tree", "Apple Tree"}, {"apple_tree", "Apple Tree"},
{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"sequoia", "Giant Sequoia"}, {"sequoia", "Giant Sequoia"},
{"birch", "Birch Tree"}, {"birch", "Birch Tree"},
{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 }, {"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"willow", "Willow Tree"}, {"willow", "Willow Tree"},
{"acacia", "Acacia Tree"},
{"rubber_tree", "Rubber Tree"}, {"rubber_tree", "Rubber Tree"},
{"jungletree", "Jungle Tree"}, {"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
{"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" },
{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" },
{"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" },
} }
local dirs1 = { 21, 20, 23, 22, 21 } local dirs1 = { 21, 20, 23, 22, 21 }
@ -75,6 +76,7 @@ for i in ipairs(moretrees.treelist) do
local fruitdesc = moretrees.treelist[i][4] local fruitdesc = moretrees.treelist[i][4]
local selbox = moretrees.treelist[i][5] local selbox = moretrees.treelist[i][5]
local vscale = moretrees.treelist[i][6] local vscale = moretrees.treelist[i][6]
local saptext = moretrees.treelist[i][7] or "moretrees_"..treename.."_sapling.png"
if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes. if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
and treename ~= "acacia" and treename ~= "acacia"
@ -105,8 +107,8 @@ for i in ipairs(moretrees.treelist) do
minetest.register_node("moretrees:"..treename.."_sapling", { minetest.register_node("moretrees:"..treename.."_sapling", {
description = S(treedesc.." Sapling"), description = S(treedesc.." Sapling"),
drawtype = "plantlike", drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"}, tiles = {saptex},
inventory_image = "moretrees_"..treename.."_sapling.png", inventory_image = saptex,
paramtype = "light", paramtype = "light",
paramtype2 = "waving", paramtype2 = "waving",
walkable = false, walkable = false,
@ -118,28 +120,10 @@ for i in ipairs(moretrees.treelist) do
sounds = default.node_sound_defaults(), sounds = default.node_sound_defaults(),
}) })
minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
description = S(treedesc.." Sapling"),
drawtype = "plantlike",
tiles = {"moretrees_"..treename.."_sapling.png"},
inventory_image = "moretrees_"..treename.."_sapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_defaults(),
drop = "moretrees:"..treename.."_sapling"
})
-- player will get a sapling with 1/100 chance -- player will get a sapling with 1/100 chance
-- player will get leaves only if he/she gets no saplings, -- player will get leaves only if he/she gets no saplings,
-- this is because max_items is 1 -- this is because max_items is 1
local droprarity = 100 local droprarity = 100
if treename == "palm" then if treename == "palm" then
@ -235,6 +219,23 @@ for i in ipairs(moretrees.treelist) do
end end
end end
minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
description = S(treedesc.." Sapling"),
drawtype = "plantlike",
tiles = {saptext},
inventory_image = saptext,
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_defaults(),
drop = "moretrees:"..treename.."_sapling"
})
if fruit then if fruit then
minetest.register_node("moretrees:"..fruit, { minetest.register_node("moretrees:"..fruit, {
description = S(fruitdesc), description = S(fruitdesc),
@ -276,46 +277,9 @@ end
-- Extra nodes for jungle trees: -- Extra nodes for jungle trees:
minetest.register_node("moretrees:jungletree_sapling", { local jungleleaves = {"yellow","red"}
description = S("Jungle Sapling"), local jungleleavesnames = {"Yellow", "Red"}
drawtype = "plantlike", for color = 1, #jungleleaves do
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("moretrees:jungletree_sapling_ongen", {
description = S("Jungle Sapling"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
paramtype2 = "waving",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
sounds = default.node_sound_leaves_defaults(),
drop = "moretrees:jungletree_sapling"
})
local jungleleaves = {"green","yellow","red"}
local jungleleavesnames = {"Green", "Yellow", "Red"}
for color = 1, 3 do
local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color] local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color]
local moretrees_leaves_inventory_image = nil local moretrees_leaves_inventory_image = nil
@ -338,7 +302,7 @@ for color = 1, 3 do
drop = { drop = {
max_items = 1, max_items = 1,
items = { items = {
{items = {'moretrees:jungletree_sapling'}, rarity = 100 }, {items = {"default:junglesapling"}, rarity = 100 },
{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} } {items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
} }
}, },
@ -380,15 +344,16 @@ if moretrees.enable_redefine_apple then
end end
table.insert(moretrees.avoidnodes, "default:jungletree") table.insert(moretrees.avoidnodes, "default:jungletree")
table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk") table.insert(moretrees.avoidnodes, "default:pine_tree")
table.insert(moretrees.avoidnodes, "default:acacia_tree")
table.insert(moretrees.avoidnodes, "moretrees:fir_trunk") table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
table.insert(moretrees.avoidnodes, "default:tree") table.insert(moretrees.avoidnodes, "default:tree")
if moretrees.spawn_saplings then if moretrees.spawn_saplings then
table.insert(moretrees.avoidnodes, "snow:sapling_pine") table.insert(moretrees.avoidnodes, "snow:sapling_pine")
table.insert(moretrees.avoidnodes, "default:junglesapling") table.insert(moretrees.avoidnodes, "default:junglesapling")
table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling") table.insert(moretrees.avoidnodes, "default:pine_sapling")
table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling_ongen") table.insert(moretrees.avoidnodes, "default:acacia_sapling")
end end
-- "empty" (tapped) rubber tree nodes -- "empty" (tapped) rubber tree nodes
@ -418,47 +383,48 @@ minetest.register_abm({
end, end,
}) })
-- For compatibility with old nodes and recently-changed nodes. -- For compatibility with old nodes, recently-changed nodes, and default nodes
minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk") minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk") minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk") minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk")
minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves") minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves") minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves") minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves")
minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling") minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling") minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling") minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling")
minetest.register_alias("default:junglesapling","moretrees:jungletree_sapling") minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree") minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree") minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
minetest.register_alias("moretrees:jungletree_planks", "default:junglewood") minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling")
minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green") minetest.register_alias("conifers:trunk", "moretrees:fir_trunk")
minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red") minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways")
minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow") minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk") minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways") minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree")
minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves") minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright") minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling") minetest.register_alias("moretrees:jungletree_leaves_green", "default:jungletree_leaves")
minetest.register_alias("conifers:trunk", "moretrees:fir_trunk") minetest.register_alias("jungletree:leaves_green", "default:jungleleaves")
minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways") minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
minetest.register_alias("conifers:leaves", "moretrees:fir_leaves") minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree") minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree")
minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood") minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling") minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves") minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves")
minetest.register_alias("moretrees:pine_trunk", "default:pinetree") minetest.register_alias("moretrees:pine_trunk", "default:pinetree")
minetest.register_alias("moretrees:pine_planks", "default:pinewood") minetest.register_alias("moretrees:pine_planks", "default:pinewood")
minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling") minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
minetest.register_alias("moretrees:pine_leaves", "default:pine_needles") minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")

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@ -78,7 +78,7 @@ biome_lib:grow_plants({
biome_lib:grow_plants({ biome_lib:grow_plants({
grow_delay = moretrees.sapling_interval, grow_delay = moretrees.sapling_interval,
grow_chance = moretrees.sapling_chance, grow_chance = moretrees.sapling_chance,
grow_plant = "moretrees:jungletree_sapling", grow_plant = "default:junglesapling",
grow_nodes = moretrees.jungletree_biome.surface, grow_nodes = moretrees.jungletree_biome.surface,
grow_function = "moretrees:grow_jungletree" grow_function = "moretrees:grow_jungletree"
}) })

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@ -144,8 +144,8 @@ moretrees.pine_model={
rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]", rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
rules_c="/", rules_c="/",
rules_d="F", rules_d="F",
trunk="moretrees:pine_trunk", trunk="default:pine_tree",
leaves="moretrees:pine_leaves", leaves="default:pine_needles",
angle=30, angle=30,
iterations=2, iterations=2,
random_level=0, random_level=0,
@ -191,8 +191,8 @@ moretrees.acacia_model={
.."GGfffff--G--" .."GGfffff--G--"
.."ffffGGG", .."ffffGGG",
rules_c = "/", rules_c = "/",
trunk="moretrees:acacia_trunk", trunk="default:acacia_tree",
leaves="moretrees:acacia_leaves", leaves="default:acacia_leaves",
angle=45, angle=45,
iterations=3, iterations=3,
random_level=0, random_level=0,
@ -218,7 +218,7 @@ moretrees.jungletree_model={
rules_a=nil, rules_a=nil,
rules_b=nil, rules_b=nil,
trunk="default:jungletree", trunk="default:jungletree",
leaves="moretrees:jungletree_leaves_green", leaves="default:jungleleaves",
leaves2=nil, leaves2=nil,
leaves2_chance=nil, leaves2_chance=nil,
angle=45, angle=45,