More trees!
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Vanessa Ezekowitz 2ae8a32aa3 Use default nodes wherever possible
for pines, jungle trees/leaves, acacias
2015-08-14 13:16:51 -04:00
locale Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
textures don't define acacia and pine nodes - alias them to the default ones instead 2015-07-19 16:41:55 -04:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua Add default:dirt_with_dry_grass to acacia_biome. 2015-07-19 16:44:22 -04:00
crafts.lua use current intllib API 2014-12-27 01:06:09 -05:00
default_settings.txt Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
depends.txt update to match the renaming of plants_lib --> biome_lib 2015-08-09 10:34:53 -04:00
init.lua Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
leafdecay.lua Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
LICENSE Replaced LICENSE file with a complete and clear version. The version 2013-09-09 15:44:50 +02:00
node_defs.lua Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
README.md update to match the renaming of plants_lib --> biome_lib 2015-08-09 10:34:53 -04:00
saplings.lua Use default nodes wherever possible 2015-08-14 13:16:51 -04:00
tree_biomes.txt reword and expand notes section of tree_biomes.txt 2014-08-24 10:08:09 -04:00
tree_models.lua Use default nodes wherever possible 2015-08-14 13:16:51 -04:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

Dependencies: biome_lib and default