forked from mtcontrib/moretrees
Use default nodes wherever possible
for pines, jungle trees/leaves, acacias
This commit is contained in:
parent
7a105a0841
commit
2ae8a32aa3
@ -17,8 +17,8 @@ moretrees.enable_fir = true
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moretrees.enable_beech = false
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-- set this to true to make moretrees spawn saplings at mapgen time instead
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-- of fully-grown trees, which will grow into full trees very quickly. With
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-- older versions of biome_lib, doing this will reduce mapgen lag.
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-- of fully-grown trees, which will grow into full trees after a very short
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-- delay. This reduces mapgen lag in some situations.
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moretrees.spawn_saplings = false
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@ -43,16 +43,12 @@ moretrees.enable_leafdecay = true
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moretrees.enable_redefine_apple = true
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-- various settings to configure default and default-jungle leaf decay.
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-- various settings to configure leaf decay.
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moretrees.leafdecay_delay = 2
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moretrees.leafdecay_chance = 100
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moretrees.leafdecay_radius = 5
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moretrees.default_jungle_leafdecay_delay = 2
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moretrees.default_jungle_leafdecay_chance = 100
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moretrees.default_jungle_leafdecay_radius = 5
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moretrees.palm_leafdecay_radius = 15
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moretrees.default_leafdecay_delay = 3
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3
init.lua
3
init.lua
@ -13,8 +13,7 @@
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-- by RealBadAngel.
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--
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-- License: WTFPL for all parts (code and textures, including those copied
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-- from the jungletree and conifers mods) except the default jungle tree trunk
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-- texture, which is CC-By-SA.
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-- from the the old jungletree and conifers mods).
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moretrees = {}
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@ -19,7 +19,7 @@ end
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if moretrees.enable_leafdecay then
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for i in ipairs(moretrees.treelist) do
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local treename = moretrees.treelist[i][1]
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if treename ~= "jungletree" and treename ~= "pine" and treename ~= acacia and treename ~= "fir" and treename ~= "palm" then
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if treename ~= "jungletree" and treename ~= "pine" and treename ~= "acacia" and treename ~= "fir" and treename ~= "palm" then
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minetest.register_abm({
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nodenames = "moretrees:"..treename.."_leaves",
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interval = moretrees.leafdecay_delay,
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@ -35,11 +35,11 @@ if moretrees.enable_leafdecay then
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end
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minetest.register_abm({
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nodenames = {"moretrees:jungletree_leaves_red","moretrees:jungletree_leaves_green","moretrees:jungletree_leaves_yellow"},
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nodenames = {"default:jungleleaves", "moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_yellow"},
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interval = moretrees.leafdecay_delay,
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chance = moretrees.leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree", "moretrees:jungletree_trunk"}) then return end
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree"}) then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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@ -65,7 +65,6 @@ Spruce Cone = Fichtenzapfen
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Pine Cone = Kiefernzapfen
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Fir Cone = Tannenzapfen
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Jungle Sapling = Tropenbaumsetzling
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Jungle Tree Leaves (Green) = Tropenbaumlaub (gruen)
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Jungle Tree Leaves (Yellow) = Tropenbaumlaub (gelb)
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Jungle Tree Leaves (Red) = Tropenbaumlaub (rot)
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Douglas Fir Leaves (Bright) = Douglasiennadeln (breit)
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@ -65,7 +65,6 @@ Spruce Cone =
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Pine Cone =
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Fir Cone =
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Jungle Sapling =
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Jungle Tree Leaves (Green) =
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Jungle Tree Leaves (Yellow) =
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Jungle Tree Leaves (Red) =
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Douglas Fir Leaves (Bright) =
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120
node_defs.lua
120
node_defs.lua
@ -10,12 +10,13 @@ moretrees.treelist = {
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{"birch", "Birch Tree"},
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{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
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{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"willow", "Willow Tree"},
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{"acacia", "Acacia Tree"},
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{"rubber_tree", "Rubber Tree"},
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{"jungletree", "Jungle Tree"},
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{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" },
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{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" },
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{"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" },
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}
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local dirs1 = { 21, 20, 23, 22, 21 }
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@ -75,6 +76,7 @@ for i in ipairs(moretrees.treelist) do
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local fruitdesc = moretrees.treelist[i][4]
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local selbox = moretrees.treelist[i][5]
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local vscale = moretrees.treelist[i][6]
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local saptext = moretrees.treelist[i][7] or "moretrees_"..treename.."_sapling.png"
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if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
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and treename ~= "acacia"
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@ -105,8 +107,8 @@ for i in ipairs(moretrees.treelist) do
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minetest.register_node("moretrees:"..treename.."_sapling", {
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description = S(treedesc.." Sapling"),
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drawtype = "plantlike",
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tiles = {"moretrees_"..treename.."_sapling.png"},
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inventory_image = "moretrees_"..treename.."_sapling.png",
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tiles = {saptex},
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inventory_image = saptex,
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paramtype = "light",
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paramtype2 = "waving",
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walkable = false,
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@ -118,28 +120,10 @@ for i in ipairs(moretrees.treelist) do
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
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description = S(treedesc.." Sapling"),
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drawtype = "plantlike",
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tiles = {"moretrees_"..treename.."_sapling.png"},
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inventory_image = "moretrees_"..treename.."_sapling.png",
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paramtype = "light",
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paramtype2 = "waving",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
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sounds = default.node_sound_defaults(),
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drop = "moretrees:"..treename.."_sapling"
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})
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-- player will get a sapling with 1/100 chance
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-- player will get leaves only if he/she gets no saplings,
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-- this is because max_items is 1
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local droprarity = 100
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if treename == "palm" then
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@ -235,6 +219,23 @@ for i in ipairs(moretrees.treelist) do
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end
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end
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minetest.register_node("moretrees:"..treename.."_sapling_ongen", {
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description = S(treedesc.." Sapling"),
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drawtype = "plantlike",
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tiles = {saptext},
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inventory_image = saptext,
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paramtype = "light",
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paramtype2 = "waving",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
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sounds = default.node_sound_defaults(),
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drop = "moretrees:"..treename.."_sapling"
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})
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if fruit then
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minetest.register_node("moretrees:"..fruit, {
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description = S(fruitdesc),
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@ -276,46 +277,9 @@ end
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-- Extra nodes for jungle trees:
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minetest.register_node("moretrees:jungletree_sapling", {
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description = S("Jungle Sapling"),
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_junglesapling.png"},
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inventory_image = "default_junglesapling.png",
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wield_image = "default_junglesapling.png",
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paramtype = "light",
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paramtype2 = "waving",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("moretrees:jungletree_sapling_ongen", {
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description = S("Jungle Sapling"),
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_junglesapling.png"},
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inventory_image = "default_junglesapling.png",
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wield_image = "default_junglesapling.png",
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paramtype = "light",
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paramtype2 = "waving",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1},
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sounds = default.node_sound_leaves_defaults(),
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drop = "moretrees:jungletree_sapling"
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})
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local jungleleaves = {"green","yellow","red"}
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local jungleleavesnames = {"Green", "Yellow", "Red"}
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for color = 1, 3 do
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local jungleleaves = {"yellow","red"}
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local jungleleavesnames = {"Yellow", "Red"}
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for color = 1, #jungleleaves do
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local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color]
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local moretrees_leaves_inventory_image = nil
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@ -338,7 +302,7 @@ for color = 1, 3 do
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drop = {
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max_items = 1,
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items = {
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{items = {'moretrees:jungletree_sapling'}, rarity = 100 },
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{items = {"default:junglesapling"}, rarity = 100 },
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{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
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}
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},
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@ -380,15 +344,16 @@ if moretrees.enable_redefine_apple then
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end
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table.insert(moretrees.avoidnodes, "default:jungletree")
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table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
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table.insert(moretrees.avoidnodes, "default:pine_tree")
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table.insert(moretrees.avoidnodes, "default:acacia_tree")
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table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
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table.insert(moretrees.avoidnodes, "default:tree")
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if moretrees.spawn_saplings then
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table.insert(moretrees.avoidnodes, "snow:sapling_pine")
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table.insert(moretrees.avoidnodes, "default:junglesapling")
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table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling")
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table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling_ongen")
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table.insert(moretrees.avoidnodes, "default:pine_sapling")
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table.insert(moretrees.avoidnodes, "default:acacia_sapling")
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end
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-- "empty" (tapped) rubber tree nodes
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@ -418,7 +383,7 @@ minetest.register_abm({
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end,
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})
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-- For compatibility with old nodes and recently-changed nodes.
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-- For compatibility with old nodes, recently-changed nodes, and default nodes
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minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk")
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minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk")
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@ -432,15 +397,6 @@ minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sa
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minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling")
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minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling")
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minetest.register_alias("default:junglesapling","moretrees:jungletree_sapling")
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minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree")
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minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
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minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
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minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green")
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minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
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minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
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minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk")
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minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways")
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minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves")
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@ -453,6 +409,16 @@ minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
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minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
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minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
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minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
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minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree")
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minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
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minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
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minetest.register_alias("moretrees:jungletree_leaves_green", "default:jungletree_leaves")
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minetest.register_alias("jungletree:leaves_green", "default:jungleleaves")
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minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
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minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
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minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree")
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minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
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minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
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@ -78,7 +78,7 @@ biome_lib:grow_plants({
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biome_lib:grow_plants({
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grow_delay = moretrees.sapling_interval,
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grow_chance = moretrees.sapling_chance,
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grow_plant = "moretrees:jungletree_sapling",
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grow_plant = "default:junglesapling",
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grow_nodes = moretrees.jungletree_biome.surface,
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grow_function = "moretrees:grow_jungletree"
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})
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@ -144,8 +144,8 @@ moretrees.pine_model={
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rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
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rules_c="/",
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rules_d="F",
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trunk="moretrees:pine_trunk",
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leaves="moretrees:pine_leaves",
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trunk="default:pine_tree",
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leaves="default:pine_needles",
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angle=30,
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iterations=2,
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random_level=0,
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@ -191,8 +191,8 @@ moretrees.acacia_model={
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.."GGfffff--G--"
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.."ffffGGG",
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rules_c = "/",
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trunk="moretrees:acacia_trunk",
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leaves="moretrees:acacia_leaves",
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trunk="default:acacia_tree",
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leaves="default:acacia_leaves",
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angle=45,
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iterations=3,
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random_level=0,
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@ -218,7 +218,7 @@ moretrees.jungletree_model={
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rules_a=nil,
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rules_b=nil,
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trunk="default:jungletree",
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leaves="moretrees:jungletree_leaves_green",
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leaves="default:jungleleaves",
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leaves2=nil,
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leaves2_chance=nil,
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angle=45,
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