Merge pull request #23 from Rogier-5/cedar
Restore previous pine as cedar
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@ -150,7 +150,7 @@ moretrees.spruce_biome = {
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max_count = 5,
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}
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moretrees.pine_biome = {
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moretrees.cedar_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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10
crafts.lua
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@ -80,9 +80,9 @@ minetest.register_craftitem("moretrees:spruce_nuts", {
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on_use = minetest.item_eat(1),
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})
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minetest.register_craftitem("moretrees:pine_nuts", {
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description = S("Roasted Pine Cone Nuts"),
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inventory_image = "moretrees_pine_nuts.png",
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minetest.register_craftitem("moretrees:cedar_nuts", {
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description = S("Roasted Cedar Cone Nuts"),
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inventory_image = "moretrees_cedar_nuts.png",
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on_use = minetest.item_eat(1),
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})
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@ -138,8 +138,8 @@ minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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output = "moretrees:pine_nuts 4",
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recipe = "moretrees:pine_cone",
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output = "moretrees:cedar_nuts 4",
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recipe = "moretrees:cedar_cone",
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})
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minetest.register_craft({
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@ -6,7 +6,7 @@ moretrees.enable_apple_tree = true
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moretrees.enable_oak = true
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moretrees.enable_sequoia = true
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moretrees.enable_palm = true
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moretrees.enable_pine = true
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moretrees.enable_cedar = true
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moretrees.enable_rubber_tree = true
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moretrees.enable_willow = true
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moretrees.enable_acacia = true
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8
init.lua
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@ -85,7 +85,7 @@ if moretrees.spawn_saplings then
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moretrees.spawn_oak_object = "moretrees:oak_sapling_ongen"
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moretrees.spawn_sequoia_object = "moretrees:sequoia_sapling_ongen"
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moretrees.spawn_palm_object = "moretrees:palm_sapling_ongen"
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moretrees.spawn_pine_object = "moretrees:pine_sapling_ongen"
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moretrees.spawn_cedar_object = "moretrees:cedar_sapling_ongen"
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moretrees.spawn_rubber_tree_object = "moretrees:rubber_tree_sapling_ongen"
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moretrees.spawn_willow_object = "moretrees:willow_sapling_ongen"
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moretrees.spawn_acacia_object = "moretrees:acacia_sapling_ongen"
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@ -100,7 +100,7 @@ else
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moretrees.spawn_oak_object = moretrees.oak_model
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moretrees.spawn_sequoia_object = moretrees.sequoia_model
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moretrees.spawn_palm_object = moretrees.palm_model
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moretrees.spawn_pine_object = moretrees.pine_model
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moretrees.spawn_cedar_object = moretrees.cedar_model
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moretrees.spawn_rubber_tree_object = moretrees.rubber_tree_model
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moretrees.spawn_willow_object = moretrees.willow_model
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moretrees.spawn_acacia_object = moretrees.acacia_model
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@ -131,8 +131,8 @@ if moretrees.enable_palm then
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biome_lib:register_generate_plant(moretrees.palm_biome, moretrees.spawn_palm_object)
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end
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if moretrees.enable_pine then
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biome_lib:register_generate_plant(moretrees.pine_biome, moretrees.spawn_pine_object)
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if moretrees.enable_cedar then
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biome_lib:register_generate_plant(moretrees.cedar_biome, moretrees.spawn_cedar_object)
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end
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if moretrees.enable_rubber_tree then
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@ -10,12 +10,12 @@ moretrees.treelist = {
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{"birch", "Birch Tree"},
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{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
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{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"willow", "Willow Tree"},
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{"rubber_tree", "Rubber Tree"},
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{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" },
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{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" },
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{"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" },
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}
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@ -424,7 +424,9 @@ minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
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minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
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minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves")
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minetest.register_alias("moretrees:pine_trunk", "default:pine_tree")
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minetest.register_alias("moretrees:pine_planks", "default:pine_wood")
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minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
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minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")
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minetest.register_alias("moretrees:pine_trunk", "moretrees:cedar_trunk")
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minetest.register_alias("moretrees:pine_planks", "moretrees:cedar_planks")
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minetest.register_alias("moretrees:pine_sapling", "moretrees:cedar_sapling")
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minetest.register_alias("moretrees:pine_leaves", "moretrees:cedar_leaves")
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minetest.register_alias("moretrees:pine_cone", "moretrees:cedar_cone")
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minetest.register_alias("moretrees:pine_nuts", "moretrees:cedar_nuts")
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Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 315 B |
BIN
textures/moretrees_cedar_leaves.png
Normal file
After Width: | Height: | Size: 205 B |
Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 369 B |
BIN
textures/moretrees_cedar_sapling.png
Normal file
After Width: | Height: | Size: 202 B |
BIN
textures/moretrees_cedar_trunk.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/moretrees_cedar_trunk_top.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
textures/moretrees_cedar_wood.png
Normal file
After Width: | Height: | Size: 648 B |
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@ -11,7 +11,7 @@ oak 0 to +10 + 4 to +16 n/a n/a dirt_with grass 332 15
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sequoia 0 to +10 -30 to +50 n/a n/a dirt_with grass 333 10
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birch +10 to +15 -20 to +10 n/a n/a dirt_with grass 334 5
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spruce above +20 -20 to +10 n/a n/a dirt_with grass 335 10
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pine n/a n/a water, 15 5 dirt_with grass 336 10
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cedar n/a n/a water, 15 5 dirt_with grass 336 10
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willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
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acacia n/a n/a n/a n/a dirt_with_grass,
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desert_sand n/a 15
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@ -32,3 +32,6 @@ where the humidity is low (but not bone dry).
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Fir trees appear in a snow biome only with older versions of SPlizard's Snow Biomes mod. In more recent versions,
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these trees will not grow, due to an engine bug.
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Cedar trees replace, and are identical to, the original pine trees, as the minetest default game now has (a completely
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different type of) pine trees.
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@ -138,20 +138,20 @@ moretrees.spruce_model2={
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fruit_chance=8
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}
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moretrees.pine_model={
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moretrees.cedar_model={
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axiom="FFFFFcccdddB///cFdFB////cFdFB///cFdFB///cFdFA///cFdFA///cFdFB[FF]f",
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rules_a="[&&&TTTT[++^TFdd][--&TFd]//Tdd[+^Fd][--&Fdd]]",
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rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
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rules_c="/",
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rules_d="F",
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trunk="default:pine_tree",
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leaves="default:pine_needles",
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trunk="moretrees:cedar_trunk",
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leaves="moretrees:cedar_leaves",
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angle=30,
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iterations=2,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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fruit="moretrees:pine_cone",
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fruit="moretrees:cedar_cone",
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fruit_chance=8
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}
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