forked from mtcontrib/moretrees
Multiple changes, see below:
Fix replacement of default trees so that it works correctly. Beeches now use default tree nodes, but L-systems models. This redefines the default tree, wood, leaves, and saplings so that they use moretrees' textures "Beech" in their descriptions, but only if replacement of default trees is enabled. Added backward-compat aliases for this change. Moved tree replacement mapgen->air aliases to a more logical spot in the code. Also, changed out all leaf decay dig_node() calls for nodeupdate(), since the former calls the latter anyway, and the latter is what does the job. Increased the palm leaf decay radius to 12.
This commit is contained in:
parent
d877bd51bb
commit
4c198fad78
13
init.lua
13
init.lua
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@ -1,4 +1,4 @@
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-- More trees! 2013-02-11
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-- More trees! 2013-04-07
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--
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-- This mod adds more types of trees to the game
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--
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@ -18,18 +18,21 @@
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moretrees = {}
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-- These first two dofile() calls must precede any others, and must remain in
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-- this order, otherwise variables and node names will get skipped.
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dofile(minetest.get_modpath("moretrees").."/settings.lua")
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dofile(minetest.get_modpath("moretrees").."/node_defs.lua")
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dofile(minetest.get_modpath("moretrees").."/tree_models.lua")
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dofile(minetest.get_modpath("moretrees").."/biome_defs.lua")
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dofile(minetest.get_modpath("moretrees").."/crafts.lua")
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dofile(minetest.get_modpath("moretrees").."/leafdecay.lua")
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dofile(minetest.get_modpath("moretrees").."/saplings.lua")
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if moretrees.enable_replace_default_trees then
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minetest.register_alias("mapgen_tree", "air")
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minetest.register_alias("mapgen_leaves", "air")
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minetest.register_alias("mapgen_apple", "air")
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plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
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end
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-- tree spawning setup
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if moretrees.enable_apple_tree then
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@ -11,7 +11,7 @@ if moretrees.enable_leafdecay then
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.env:find_node_near(pos, moretrees.leafdecay_radius, "moretrees:"..treename.."_trunk") then
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minetest.env:remove_node(pos)
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minetest.env:dig_node(pos)
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nodeupdate(pos)
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end
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end
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})
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@ -25,7 +25,7 @@ if moretrees.enable_leafdecay then
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.env:find_node_near(pos, moretrees.leafdecay_radius, {"default:jungletree", "moretrees:jungletree_trunk"}) then
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minetest.env:remove_node(pos)
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minetest.env:dig_node(pos)
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nodeupdate(pos)
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end
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end
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})
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@ -37,7 +37,7 @@ if moretrees.enable_leafdecay then
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.env:find_node_near(pos, moretrees.leafdecay_radius, "moretrees:fir_trunk") then
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minetest.env:remove_node(pos)
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minetest.env:dig_node(pos)
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nodeupdate(pos)
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end
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end
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})
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@ -49,19 +49,13 @@ if moretrees.enable_leafdecay then
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.env:find_node_near(pos, moretrees.palm_leafdecay_radius, "moretrees:palm_trunk") then
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minetest.env:remove_node(pos)
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minetest.env:dig_node(pos)
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nodeupdate(pos)
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end
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end
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})
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end
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if moretrees.enable_replace_default_trees then
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minetest.register_alias("mapgen_tree", "air")
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minetest.register_alias("mapgen_leaves", "air")
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minetest.register_alias("mapgen_apple", "air")
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plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model)
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elseif moretrees.enable_default_leafdecay then
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if moretrees.enable_default_leafdecay then
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minetest.register_abm({
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nodenames = "default:leaves",
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interval = moretrees.default_leafdecay_delay,
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@ -69,7 +63,7 @@ elseif moretrees.enable_default_leafdecay then
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.env:find_node_near(pos, moretrees.default_leafdecay_radius, {"default:tree"}) then
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minetest.env:remove_node(pos)
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minetest.env:dig_node(pos)
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nodeupdate(pos)
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end
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end
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})
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@ -1,7 +1,6 @@
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moretrees.avoidnodes = {}
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moretrees.treelist = {
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{"beech", "Beech Tree"},
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{"apple_tree", "Apple Tree"},
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{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"sequoia", "Giant Sequoia"},
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@ -201,19 +200,97 @@ if moretrees.enable_redefine_apple then
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})
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end
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if moretrees.enable_replace_default_trees then
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minetest.register_node(":default:tree", {
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description = "Beech Trunk",
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tiles = {"moretrees_beech_trunk_top.png", "moretrees_beech_trunk_top.png", "moretrees_beech_trunk.png"},
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node(":default:leaves", {
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description = "Beech Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"moretrees_beech_leaves.png"},
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paramtype = "light",
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:sapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node(":default:wood", {
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description = "Beech Planks",
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tiles = {"moretrees_beech_wood.png"},
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node(":default:sapling", {
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description = "Beech Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"moretrees_beech_sapling.png"},
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inventory_image = "moretrees_beech_sapling.png",
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wield_image = "moretrees_beech_sapling.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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})
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end
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minetest.register_node("moretrees:beech_trunk_sideways", {
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description = "Sideways Beech Trunk",
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tiles = {
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk_top.png",
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"moretrees_beech_trunk_top.png",
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"moretrees_beech_trunk.png^[transformR90",
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"moretrees_beech_trunk.png^[transformR90"
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},
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is_ground_content = true,
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groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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})
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table.insert(moretrees.avoidnodes, "default:jungletree")
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table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk")
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table.insert(moretrees.avoidnodes, "moretrees:fir_trunk")
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-- For compatibility with newly-re-introduced default jungles and related nodes.
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-- For compatibility with old nodes and recently-changed nodes.
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minetest.register_alias("moretrees:beech_trunk", "default:tree")
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minetest.register_alias("moretrees:beech_leaves", "default:leaves")
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minetest.register_alias("moretrees:beech_planks", "default:wood")
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minetest.register_alias("moretrees:beech_sapling", "default:sapling")
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minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree")
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minetest.register_alias("moretrees:jungletree_planks", "default:junglewood")
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minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling")
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minetest.register_alias("jungletree:sapling", "default:junglesapling")
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-- These next ones are for the old jungle trees and conifers mods.
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minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green")
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minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red")
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minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow")
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@ -44,7 +44,7 @@ moretrees.leafdecay_delay = 2
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moretrees.leafdecay_chance = 200
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moretrees.leafdecay_radius = 5
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moretrees.palm_leafdecay_radius = 8
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moretrees.palm_leafdecay_radius = 12
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moretrees.default_leafdecay_delay = 3
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moretrees.default_leafdecay_chance = 100
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@ -4,8 +4,8 @@ moretrees.beech_model={
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rules_b="[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&Fd]//d[+^d][--&d]]",
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rules_c="/",
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rules_d="F",
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trunk="moretrees:beech_trunk",
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leaves="moretrees:beech_leaves",
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trunk="default:tree",
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leaves="default:leaves",
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angle=30,
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iterations=2,
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random_level=0,
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