forked from mtcontrib/moretrees
Make cocos palm regrow coconuts.
This feature is optional, and can be turned off. Existing cocos trees are converted.
This commit is contained in:
parent
c87a169fdd
commit
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5
LICENSE
5
LICENSE
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@ -4,13 +4,14 @@ Minetest mod moretrees
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All source code:
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© 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
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Published under the terms and conditions of the WTFPL.
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Date palm code (date_palm.lua)
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Date & cocos palm code (date_palm.lua, cocos_palm.lua)
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© 2016, Rogier <rogier777@gmail.com>
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Published under the terms and conditions of the WTFPL.
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All date & date palm textures and date-based food:
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All date & date palm textures, date-based food, cocos flower & green coconuts:
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© 2016, Rogier <rogier777@gmail.com>
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Published under the terms and conditions of CC-BY-SA-3.0 Unported.
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- Three of the date palm textures are modifications of existing moretrees textures
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- The green coconuts are a modification of the brown coconut
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- The date cake batter is a modification of the acorn muffin batter
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All sapling textures (textures/*_sapling.png):
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© 2013, Tim Huppertz <mitroman@naturalnet.de>
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283
cocos_palm.lua
Normal file
283
cocos_palm.lua
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@ -0,0 +1,283 @@
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local S = moretrees.intllib
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-- © 2016, Rogier <rogier777@gmail.com>
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-- Some constants
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local coconut_drop_ichance = 8
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-- Make the cocos palm fruit trunk a real trunk (it is generated as a fruit)
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local trunk = minetest.registered_nodes["moretrees:palm_trunk"]
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local ftrunk = {}
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local gftrunk = {}
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for k,v in pairs(trunk) do
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ftrunk[k] = v
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gftrunk[k] = v
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end
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ftrunk.tiles = {}
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gftrunk.tiles = {}
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for k,v in pairs(trunk.tiles) do
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ftrunk.tiles[k] = v
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gftrunk.tiles[k] = v
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end
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ftrunk.drop = "moretrees:palm_trunk"
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gftrunk.drop = "moretrees:palm_trunk"
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ftrunk.after_destruct = function(pos, oldnode)
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local coconuts = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, {"group:moretrees_coconut"})
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for _,coconutpos in pairs(coconuts) do
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-- minetest.dig_node(coconutpos) does not cause nearby coconuts to be dropped :-( ...
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--minetest.dig_node(coconutpos)
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local items = minetest.get_node_drops(minetest.get_node(coconutpos).name)
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minetest.remove_node(coconutpos)
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for _, itemname in pairs(items) do
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minetest.add_item(coconutpos, itemname)
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end
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end
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end
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-- Make the different trunk types distinguishable (but barely)
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ftrunk.tiles[1] = "moretrees_palm_trunk_top.png^[transformR90"
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gftrunk.tiles[1] = "moretrees_palm_trunk_top.png^[transformR180"
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gftrunk.description = gftrunk.description.." (gen)"
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minetest.register_node("moretrees:palm_fruit_trunk", ftrunk)
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minetest.register_node("moretrees:palm_fruit_trunk_gen", gftrunk)
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local coconut_regrow_abm_spec = {
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nodenames = { "moretrees:palm_fruit_trunk" },
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interval = moretrees.coconut_flower_interval,
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chance = moretrees.coconut_flower_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local coconuts = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "group:moretrees_coconut")
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-- Expected growth interval increases exponentially with number of coconuts already hanging.
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-- Also: if more coconuts are hanging, the chance of picking an empty spot decreases as well...
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if math.random(2^#coconuts) <= 2 then
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-- Grow in area of 3x3 round trunk
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local dx=math.floor(math.random(3)-2)
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local dz=math.floor(math.random(3)-2)
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local coconutpos = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local coconutnode = minetest.get_node(coconutpos)
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if coconutnode.name == "air" then
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minetest.set_node(coconutpos, {name="moretrees:coconut_0"})
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end
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end
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end
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}
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if moretrees.coconuts_regrow then
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minetest.register_abm(coconut_regrow_abm_spec)
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end
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-- Spawn initial coconuts
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-- Spawn initial coconuts
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-- (Instead of coconuts, a generated-palm fruit trunk is generated with the tree. This
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-- ABM converts the trunk to a regular fruit trunk, and spawns some coconuts)
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minetest.register_abm({
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nodenames = { "moretrees:palm_fruit_trunk_gen" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.swap_node(pos, {name="moretrees:palm_fruit_trunk"})
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local poslist = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "air")
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local genlist = {}
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for k,v in pairs(poslist) do
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genlist[k] = {x = math.random(100), pos = v}
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end
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table.sort(genlist, function(a, b) return a.x < b.x; end)
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local gen
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local count = 0
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for _,gen in pairs(genlist) do
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minetest.set_node(gen.pos, {name = "moretrees:coconut_3"})
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count = count + 1
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if count == 4 then
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break
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end
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end
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end,
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})
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-- Register coconuts, and make them regrow
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local coconut_growfn = function(pos, elapsed)
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local node = minetest.get_node(pos)
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local delay = moretrees.coconut_grow_interval
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if not node then
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return
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elseif not moretrees.coconuts_regrow then
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-- Regrowing has been turned off. Make coconust grow instantly
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minetest.swap_node(pos, {name="moretrees:coconut_3"})
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return
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elseif node.name == "moretrees:coconut_3" then
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-- Drop coconuts (i.e. remove them), so that new coconuts can grow.
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-- Coconuts will drop as items with a small chance
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if math.random(coconut_drop_ichance) == 1 then
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if moretrees.coconut_item_drop_ichance > 0 and math.random(moretrees.coconut_item_drop_ichance) == 1 then
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local items = minetest.get_node_drops(minetest.get_node(pos).name)
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for _, itemname in pairs(items) do
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minetest.add_item(pos, itemname)
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end
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end
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minetest.remove_node(pos)
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end
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else
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-- Grow coconuts to the next stage
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local offset = string.len("moretrees:coconut_x")
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local n = string.sub(node.name, offset)
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minetest.swap_node(pos, {name=string.sub(node.name, 1, offset-1)..n+1})
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end
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-- Don't catch up when elapsed time is large. Regular visits are needed for growth...
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local timer = minetest.get_node_timer(pos)
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timer:start(delay + math.random(moretrees.coconut_grow_interval))
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end
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local coconut_starttimer = function(pos, elapsed)
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local timer = minetest.get_node_timer(pos)
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local base_interval = moretrees.coconut_grow_interval * 2 / 3
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timer:set(base_interval + math.random(base_interval), elapsed or 0)
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end
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for _,suffix in ipairs({"_0", "_1", "_2", "_3", ""}) do
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local name
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if suffix == "_0" then
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name = S("Coconut Flower")
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else
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name = S("Coconut")
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end
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local drop = ""
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local coco_group = 1
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local tile = "moretrees_coconut"..suffix..".png"
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local timerfn = coconut_growfn
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local constructfn = coconut_starttimer
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if suffix == "_3" then
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drop = "moretrees:coconut"
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tile = "moretrees_coconut.png"
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elseif suffix == "" then
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drop = nil
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coco_group = nil
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timerfn = nil
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constructfn = nil
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end
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local coconutdef = {
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description = name,
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tiles = {tile},
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = { fleshy=3, dig_immediate=3, flammable=2, moretrees_coconut=coco_group },
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inventory_image = tile.."^[transformR180",
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wield_image = tile.."^[transformR180",
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sounds = default.node_sound_defaults(),
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drop = drop,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}
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},
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on_timer = timerfn,
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on_construct = constructfn,
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}
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minetest.register_node("moretrees:coconut"..suffix, coconutdef)
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end
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-- convert exisiting cocos palms. This is a bit tricky...
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-- Try to make sure that this is indeed a generated tree, and not manually-placed trunks and/or coconuts
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if moretrees.coconuts_convert_existing_palms then
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local spec = {
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name = "moretrees:convert_existing_cocos_palms_to_regrow_coconuts",
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nodenames = "moretrees:coconut",
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action = function(pos, node, active_object_count, active_object_count_wider)
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local trunks
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local cvtrunks
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local leaves
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local coconuts
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-- One regular trunk must be adjacent to the coconut
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trunks = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "moretrees:palm_trunk")
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if #trunks ~= 1 then
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return
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end
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local tpos = trunks[1]
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-- 1 or 2 other trunks must be one level below to the trunk being converted.
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trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y-1, z=tpos.z+1}, "moretrees:palm_trunk")
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if #trunks < 1 or #trunks > 2 then
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return
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end
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-- 1 or 2 other trunks must be two levels below to the trunk being converted.
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trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y-2, z=tpos.z+1}, "moretrees:palm_trunk")
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if #trunks < 1 or #trunks > 2 then
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return
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end
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-- 1 or 2 trunks must at the level of the trunk being converted.
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cvtrunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:palm_trunk")
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if #cvtrunks < 1 or #cvtrunks > 2 then
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return
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end
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-- No trunks may be one level above the trunk being converted.
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trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+1, z=tpos.z+1}, "moretrees:palm_trunk")
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if #trunks ~= 0 then
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return
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end
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-- Leaves must be one level above the trunk being converted.
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leaves = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+1, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+1, z=tpos.z+1}, "moretrees:palm_leaves")
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if #leaves == 0 then
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return
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end
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-- Leaves must be two levels above the trunk being converted.
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leaves = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y+2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y+2, z=tpos.z+1}, "moretrees:palm_leaves")
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if #leaves == 0 then
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return
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end
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-- No cocos fruit trunk may already be adjacent to the coconut
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trunks = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, "moretrees:palm_fruit_trunk")
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if #trunks ~= 0 then
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return
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end
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-- No cocos fruit trunk may be adjacent to or below the trunk being converted.
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trunks = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y-2, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:palm_fruit_trunk")
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if #trunks ~= 0 then
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return
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end
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-- Convert trunk and all coconuts nearby. Maybe convert 2 trunks, just in case...
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for _, tpos in pairs(cvtrunks) do
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minetest.swap_node(tpos, {name = "moretrees:palm_fruit_trunk"})
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coconuts = minetest.find_nodes_in_area({x=tpos.x-1, y=tpos.y, z=tpos.z-1}, {x=tpos.x+1, y=tpos.y, z=tpos.z+1}, "moretrees:coconut")
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for _, coconutpos in pairs(coconuts) do
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minetest.set_node(coconutpos, {name = "moretrees:coconut_3"})
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end
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end
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end,
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}
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if minetest.register_lbm then
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minetest.register_lbm(spec)
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else
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spec.interval = 3691
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spec.chance = 10
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minetest.register_abm(spec)
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end
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end
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-- If regrowing was previously disabled, but is enabled now, make sure timers are started for existing coconuts
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if moretrees.coconuts_regrow then
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local spec = {
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name = "moretrees:restart_coconut_regrow_timer",
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nodenames = "group:moretrees_coconut",
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action = function(pos, node, active_object_count, active_object_count_wider)
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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coconut_starttimer(pos)
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else
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local timeout = timer:get_timeout()
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local elapsed = timer:get_elapsed()
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if timeout - elapsed > moretrees.coconut_grow_interval * 4/3 then
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coconut_starttimer(pos, math.random(moretrees.coconut_grow_interval * 4/3))
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end
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end
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end,
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}
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if minetest.register_lbm then
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minetest.register_lbm(spec)
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else
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spec.interval = 3659
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spec.chance = 10
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minetest.register_abm(spec)
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end
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end
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@ -58,6 +58,21 @@ moretrees.firs_remove_default_trees = false
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moretrees.firs_remove_interval = 2
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moretrees.firs_remove_chance = 150
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-- Cocos palm settings
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moretrees.coconuts_regrow = true
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moretrees.coconuts_convert_existing_palms = true -- Converting existing palm trees will make coconuts regrow on them as well
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-- Else, they will only regrow on newly-spawned palms
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-- However, conversion is not an exact science, and although an attempt is
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-- made to detect whether a trunk belongs to an actual palm, some coconut trunks
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-- and some coconuts may be incorrectly converted.
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moretrees.coconut_flower_interval = 59
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moretrees.coconut_flower_chance = 67
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moretrees.coconut_grow_interval = 2 * moretrees.coconut_flower_interval * moretrees.coconut_flower_chance
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-- Actual interval will randomly vary between 67% and 133% of this value
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-- 2 * 59 * 67 ~ 2 hours. So flowers become coconuts in about 6 hours
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moretrees.coconut_item_drop_ichance = 10 -- inverse probability of ripe coconuts dropping as items (instead of disappearing)
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-- Date palm settings
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moretrees.dates_regrow = true
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1
init.lua
1
init.lua
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@ -74,6 +74,7 @@ moretrees.cutting_tools = {
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dofile(modpath.."/tree_models.lua")
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dofile(modpath.."/node_defs.lua")
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dofile(modpath.."/date_palm.lua")
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dofile(modpath.."/cocos_palm.lua")
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dofile(modpath.."/biome_defs.lua")
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dofile(modpath.."/saplings.lua")
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dofile(modpath.."/crafts.lua")
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@ -8,7 +8,7 @@ moretrees.treelist = {
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{"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"sequoia", "Giant Sequoia"},
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{"birch", "Birch Tree"},
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{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
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{"palm", "Palm Tree", "palm_fruit_trunk_gen", "Palm Tree", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
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{"date_palm", "Date Palm Tree", "date_palm_fruit_trunk", "Date Palm Tree", {0, 0, 0, 0, 0, 0}, 0.0 },
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{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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BIN
textures/moretrees_coconut_0.png
Normal file
BIN
textures/moretrees_coconut_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 877 B |
BIN
textures/moretrees_coconut_1.png
Normal file
BIN
textures/moretrees_coconut_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 429 B |
BIN
textures/moretrees_coconut_2.png
Normal file
BIN
textures/moretrees_coconut_2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1009 B |
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@ -88,8 +88,13 @@ moretrees.birch_model2={
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thin_branches=true
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}
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-- Coconuts can't be generated as fruit, because there is no support for the
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-- special fruit trunks that allow coconuts to regrow at the correct position
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-- in the tree.
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-- So, a placeholder fruit trunk is spawned. An ABM will convert it to the final
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-- fruit trunk, and generate the actual coconuts.
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moretrees.palm_model={
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||||
axiom="FFcccccc&FFFFFddd[^&&&GR][^///&&&GR][^//////&&&GR][^***&&&GR]FA//A//A//A//A//A",
|
||||
axiom="FFcccccc&FFFFFdddRA//A//A//A//A//A",
|
||||
rules_a="[&fb&bbb[++f--&ffff&ff][--f++&ffff&ff]&ffff&bbbb&b]",
|
||||
rules_b="f",
|
||||
rules_c="/",
|
||||
|
@ -101,7 +106,7 @@ moretrees.palm_model={
|
|||
random_level=0,
|
||||
trunk_type="single",
|
||||
thin_branches=true,
|
||||
fruit="moretrees:coconut",
|
||||
fruit="moretrees:palm_fruit_trunk_gen",
|
||||
fruit_chance=0
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user