made leaves drop saplings at a lower rate (was 1/20, now 1/100)

This commit is contained in:
Vanessa Ezekowitz 2013-01-30 21:51:18 -05:00
parent b3fd739039
commit bf4d4929f7
2 changed files with 5 additions and 31 deletions

View File

@ -1,25 +1,3 @@
--[[
-- Example biome definition:
moretrees.mytree_biome = {
surface = "default:dirt_with_grass", -- must grow on these nodes only
avoid_nodes = {"default:tree"}, -- avoid spawning near these
avoid_radius = 5, -- Keep this much room around the above avoid items
rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare)
seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control
neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on
ncount = 8, -- and there must be this many of them
depth = 1, -- spawning surface must be no deeper than this
min_elevation = -5, -- minimum elevation to spawn on
max_elevation = 10, -- maximum elevation
near_nodes = {"default:water_source"}, -- trees will only spawn near these nodes
near_nodes_size = 10, -- within this radius of at least one of them
near_nodes_count = 20, -- there must ne this many of those nodes in the area
temp_min = 0.5, -- minimum allowable temperature (highest temperature map perlin value)
temp_max = 0.1, -- maximum allowable temperature (lowest perlin value)
}
]]--
moretrees.beech_biome = {
surface = "default:dirt_with_grass",

View File

@ -105,8 +105,8 @@ for i in ipairs(trees) do
})
end
-- player will get sapling with 1/20 chance
-- player will get leaves only if he get no saplings,
-- player will get a sapling with 1/100 chance
-- player will get leaves only if he/she gets no saplings,
-- this is because max_items is 1
if treename ~= "jungletree" then
@ -118,14 +118,10 @@ for i in ipairs(trees) do
groups = {tree=1, snappy=3, flammable=2 },
sounds = default.node_sound_leaves_defaults(),
-- player will get sapling with 1/20 chance
-- player will get leaves only if he/she gets no
-- saplings, because max_items is 1.
drop = {
max_items = 1,
items = {
{items = {"moretrees:"..treename.."_sapling"}, rarity = 20 },
{items = {"moretrees:"..treename.."_sapling"}, rarity = 100 },
{items = {"moretrees:"..treename.."_leaves"} }
}
},
@ -151,7 +147,7 @@ for color = 1, 3 do
drop = {
max_items = 1,
items = {
{items = {'moretrees:jungletree_sapling'}, rarity = 20 },
{items = {'moretrees:jungletree_sapling'}, rarity = 100 },
{items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} }
}
},
@ -171,7 +167,7 @@ minetest.register_node("moretrees:fir_leaves_bright", {
drop = {
max_items = 1,
items = {
{items = {'moretrees:fir_sapling'}, rarity = 20 },
{items = {'moretrees:fir_sapling'}, rarity = 100 },
{items = {'moretrees:fir_leaves'} }
}
},