forked from mtcontrib/moretrees
remove acacia trees entirely.
they're handled by minetest_game now (have been for a while) only some aliases and an "avoid" setting for other trees remain.
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@ -15,8 +15,6 @@ birch +10 to +15 -20 to +10 n/a n/a dirt_with grass 334 5
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spruce above +20 -20 to +10 n/a n/a dirt_with grass 335 10
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cedar n/a n/a water, 15 5 dirt_with grass 336 10
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willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
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acacia n/a n/a n/a n/a dirt_with_grass,
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desert_sand n/a 15
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rubber - 5 to + 5 above +32 water, 15 10 dirt_with_grass 338 20
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poplar n/a -10 to +26 water, 15h,5v 1 dirt_with_grass 341,342,343 10
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@ -29,10 +27,6 @@ Notes:
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Beech trees are meant to replace default trees, but are themselves disabled by default. They grow in the same areas
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as the default ones do, and under the same conditions.
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Acacia trees depend on humidity as their primary control, and they don't use the fertile ground option. They grow near
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the edges of a desert biome, occasionally into the grass beyond, and anywhere else on desert sand or dirt with grass,
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where the humidity is low (but not bone dry).
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Fir trees appear in a snow biome only with older versions of SPlizard's Snow Biomes mod. In more recent versions,
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these trees will not grow, due to an engine bug.
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