Commit Graph

7 Commits

Author SHA1 Message Date
Vanessa Ezekowitz f05480d78d Added feature to check for air surrounding a tree's target spawn location, so
that trees won't grow on top of stuff line rails, other plants, etc.  Also
helps keep them from growing half-way into a wall.
2013-01-11 11:54:41 -05:00
Vanessa Ezekowitz c679cf94b7 made all trees require default:dirt_with_grass in all 8 of the nodes that
surround the spawn point (to keep them from spawning in a desert->grass
transition area).
2013-01-11 11:18:40 -05:00
Vanessa Ezekowitz 750e3aa6ee Added more variety to jungle trees and conifers shapes
Also improved the look of both a little bit, and re-balanced the spawn/growth
chances, and reduced the wait time sicne we're not using a ton of code to do
this anymore.

Also made the spawn routine clear out any leaves that are in the way of a
spawning tree's trunk, so the trunks don't look like they've been cut by
leaves.
2013-01-11 10:29:38 -05:00
Vanessa Ezekowitz e5706b8cdd typo 2013-01-09 23:24:08 -05:00
Vanessa Ezekowitz da4bd37efb fixed a minor drop bug in leaves, they were giving unknown items on dig. 2013-01-09 23:22:02 -05:00
Vanessa Ezekowitz c4640971cb tweaked comments at the top of init.lua 2013-01-09 22:30:55 -05:00
Vanessa Ezekowitz e0837f30d1 first commit 2013-01-09 21:35:50 -05:00