forked from mtcontrib/moretrees
More trees!
6694b8da61
turned out to be I was using foo:bar for their function calls, which biome_lib filters out (only group defs can use that format). Changed them to quoted-string "foo.bar" format. Also, jungle trees need a moretrees-specific copy of the default jungle trunk node so that there's something unique to match against for the density limit. also, made jungle trees use the same biome settings as giant tree ferns |
||
---|---|---|
locale | ||
textures | ||
.gitignore | ||
biome_defs.lua | ||
crafts.lua | ||
default_settings.txt | ||
depends.txt | ||
init.lua | ||
leafdecay.lua | ||
LICENSE | ||
node_defs.lua | ||
README.md | ||
saplings.lua | ||
tree_biomes.txt | ||
tree_models.lua |
More trees!
This mod adds a whole bunch of new types of trees to the game
Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.
Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.
Dependencies: biome_lib and default