More trees!
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Vanessa Ezekowitz 8952d61c06 set sapling interval/chance to their defaults, enabled beech
tree code which replaces the default trees.
2013-01-20 14:53:42 -05:00
textures Working on adding a whole new set of trees to the mod 2013-01-19 23:26:16 -05:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua Added sapling spawning, tuned rarity of some of the trees. 2013-01-20 13:38:23 -05:00
crafts.lua first commit 2013-01-09 21:35:50 -05:00
depends.txt first commit 2013-01-09 21:35:50 -05:00
init.lua set sapling interval/chance to their defaults, enabled beech 2013-01-20 14:53:42 -05:00
node_defs.lua Added sapling spawning, tuned rarity of some of the trees. 2013-01-20 13:38:23 -05:00
README.md Working on adding a whole new set of trees to the mod 2013-01-19 23:26:16 -05:00
tree_biomes.txt Working on adding a whole new set of trees to the mod 2013-01-19 23:26:16 -05:00
tree_models.lua Enabled several new types of trees, all spawned at mapgen time! 2013-01-20 00:59:42 -05:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

License: WTFPL

Dependencies: plants_lib (or plantlife modpack), default