More trees!
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Vanessa Ezekowitz ba170ee66e use clone-node method to redefine apple
(only way to add a new group item, for compat with rubenwardy's food mod)
2015-07-30 09:42:47 -04:00
locale update german translation 2014-03-20 01:27:00 +01:00
textures don't define acacia and pine nodes - alias them to the default ones instead 2015-07-19 16:41:55 -04:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
LICENSE Replaced LICENSE file with a complete and clear version. The version 2013-09-09 15:44:50 +02:00
README.md add license file 2013-07-18 12:32:53 -04:00
biome_defs.lua Add default:dirt_with_dry_grass to acacia_biome. 2015-07-19 16:44:22 -04:00
crafts.lua use current intllib API 2014-12-27 01:06:09 -05:00
default_settings.txt add support for the default stairs mod 2015-07-19 16:00:30 -04:00
depends.txt add support for the default stairs mod 2015-07-19 16:00:30 -04:00
init.lua use clone-node method to redefine apple 2015-07-30 09:42:47 -04:00
leafdecay.lua Add missing leafdecay for nature_classic apple blossoms, if present 2014-09-10 17:17:41 -04:00
node_defs.lua use clone-node method to redefine apple 2015-07-30 09:42:47 -04:00
saplings.lua forgot to update sapling_ongen spawn chance/interval of some trees. 2013-09-15 01:56:30 -04:00
tree_biomes.txt reword and expand notes section of tree_biomes.txt 2014-08-24 10:08:09 -04:00
tree_models.lua add acacia trees 2014-08-24 03:14:08 -04:00

README.md

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

Dependencies: plants_lib and default