nalc-server/minetest-0.4.conf

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### GENERAL SETTINGS SERVER ###
###############################
name = admin
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 15
# Give basics privileges to new players.
default_privs = home, spawn, faction_user
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
max_objects_per_block = 49
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
#max_block_generate_distance = 16 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_simultaneous_block_sends_per_client = 10 # 6 for better performances
max_simultaneous_block_sends_server_total = 125 # 125 for better performances
#time_send_interval = 10
active_block_range = 2
server_map_save_interval = 15.3
sqlite_synchronous = 0
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server is a fork from MinetestForFun Classic]
motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" !
serverlist_url = servers.minetest.net
server_url = https://nalc.sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
mg_valleys_spflags = altitude_chill,humid_rivers
mgvalleys_altitude_chill = 90
mgvalleys_large_cave_depth = -33
mgvalleys_lava_features = 0
mgvalleys_massive_cave_depth = -256
mgvalleys_river_depth = 4
mgvalleys_river_size = 5
mgvalleys_water_features = 0
mgvalleys_cave_width = 0.09
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
areas.self_protection_max_size = {x=128, y=128, z=128}
areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = true
mob_difficulty = 1.5
mob_chance_multiplier = 0.5
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
#creeper:creeper = 25000,2
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 10
mana_default_max = 200
mana_regen_time = 10
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
2019-02-10 01:53:18 +01:00
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
player_model_version = default_character_v2
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false