Fix spawn of trees from moretrees and nalc_moretrees
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@ -2,27 +2,15 @@
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-- Enable the various kinds of trees.
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moretrees.enable_apple_tree = false
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moretrees.enable_oak = false
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moretrees.enable_sequoia = false
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moretrees.enable_palm = false
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moretrees.enable_date_palm = false
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moretrees.enable_cedar = false
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moretrees.enable_rubber_tree = false
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moretrees.enable_willow = false
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moretrees.enable_birch = false
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moretrees.enable_spruce = false
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moretrees.enable_jungle_tree = false
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moretrees.enable_fir = false
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moretrees.enable_poplar = false
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moretrees.enable_beech = false
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moretrees.spawn_enabled = false
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moretrees.grow_legacy_saplings = true
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-- set this to true to make moretrees spawn saplings at mapgen time instead
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-- of fully-grown trees, which will grow into full trees after a very short
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-- delay. This reduces mapgen lag in some situations, and fixes situations
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-- where the mapgen conflicts with the tree generator.
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moretrees.spawn_saplings = true
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moretrees.spawn_saplings = false
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-- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is
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-- installed, this will use that mod's Stairs Plus component. Otherwise, it
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@ -6,7 +6,8 @@
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* Revision| Date | Description
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—————————————————————————————————————————
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* 3e8f8d8 | 23/3/25 | Add craftguide again
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* e9a6991 | 29/3/25 | [moretrees] Allows to disable saplings spawn
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* 51cef35 | 23/3/25 | Add craftguide again
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* 5335389 | 23/3/25 | Add nalc_dyes mod to fix dyes crafting #123
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* a343352 | 23/3/25 | Replace factions mod by playerfactions mod
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* 337430f | 21/3/25 | [mobs_monster] add sand variation in sand monster drops, same with dirt monster
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