Fix spawn of trees from moretrees and nalc_moretrees

This commit is contained in:
bri cassa 2025-03-29 20:50:50 +01:00
parent 01c34480e7
commit 3f471af93a
2 changed files with 5 additions and 16 deletions

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@ -2,27 +2,15 @@
-- Enable the various kinds of trees.
moretrees.enable_apple_tree = false
moretrees.enable_oak = false
moretrees.enable_sequoia = false
moretrees.enable_palm = false
moretrees.enable_date_palm = false
moretrees.enable_cedar = false
moretrees.enable_rubber_tree = false
moretrees.enable_willow = false
moretrees.enable_birch = false
moretrees.enable_spruce = false
moretrees.enable_jungle_tree = false
moretrees.enable_fir = false
moretrees.enable_poplar = false
moretrees.enable_beech = false
moretrees.spawn_enabled = false
moretrees.grow_legacy_saplings = true
-- set this to true to make moretrees spawn saplings at mapgen time instead
-- of fully-grown trees, which will grow into full trees after a very short
-- delay. This reduces mapgen lag in some situations, and fixes situations
-- where the mapgen conflicts with the tree generator.
moretrees.spawn_saplings = true
moretrees.spawn_saplings = false
-- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is
-- installed, this will use that mod's Stairs Plus component. Otherwise, it

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@ -6,7 +6,8 @@
* Revision| Date | Description
—————————————————————————————————————————
* 3e8f8d8 | 23/3/25 | Add craftguide again
* e9a6991 | 29/3/25 | [moretrees] Allows to disable saplings spawn
* 51cef35 | 23/3/25 | Add craftguide again
* 5335389 | 23/3/25 | Add nalc_dyes mod to fix dyes crafting #123
* a343352 | 23/3/25 | Replace factions mod by playerfactions mod
* 337430f | 21/3/25 | [mobs_monster] add sand variation in sand monster drops, same with dirt monster