[dev] Active le spawn des mobs en zones protégées
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@ -151,7 +151,7 @@ initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:a
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areas.self_protection = true
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# MOBS
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remove_far_mobs = true
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mobs_spawn_protected = false
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mobs_spawn_protected = true
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mob_difficulty = 1.5
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mob_chance_multiplier = 1
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# MOBS custom spawn chance and number
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