Browse Source

Supprime la gestion des anciennes versions

* Supprime les fichiers devenu inutiles,
* Introduit la gestion d'une version experimentale, au total 3
  versions sont gérées : 'stable', 'dev', 'experimental'.
master
sys4 6 months ago
parent
commit
d85c1e920d
  1. 53
      install.sh
  2. 300
      minetest-1.0.conf
  3. 303
      minetest-1.1.conf
  4. 315
      minetest-1.2.conf
  5. 321
      minetest-1.3.conf
  6. 13
      upgrade.sh
  7. 26
      world/bitchange_config-1.0.txt
  8. 26
      world/bitchange_config-1.1.txt
  9. 29
      world/bitchange_config-1.2.txt
  10. 29
      world/bitchange_config-1.3.txt
  11. 2
      world/christmas_craft-1.0.conf
  12. 2
      world/christmas_craft-1.1.conf
  13. 2
      world/christmas_craft-1.2.conf
  14. 2
      world/christmas_craft-1.3.conf
  15. 272
      world/forbidden_names-1.0.txt
  16. 272
      world/forbidden_names-1.1.txt
  17. 272
      world/forbidden_names-1.2.txt
  18. 272
      world/forbidden_names-1.3.txt
  19. 25
      world/forbidden_names_patterns-1.0.txt
  20. 25
      world/forbidden_names_patterns-1.1.txt
  21. 25
      world/forbidden_names_patterns-1.2.txt
  22. 25
      world/forbidden_names_patterns-1.3.txt
  23. 135
      world/moretrees_settings-1.2.txt
  24. 135
      world/moretrees_settings-1.3.txt
  25. 99
      world/news-1.0.txt
  26. 71
      world/news-1.1.txt
  27. 124
      world/news-1.2.txt
  28. 179
      world/news-1.3.txt
  29. 27
      world/random_messages-1.0
  30. 27
      world/random_messages-1.1
  31. 27
      world/random_messages-1.2
  32. 27
      world/random_messages-1.3
  33. 3
      world/technic-1.0.conf
  34. 3
      world/technic-1.1.conf
  35. 3
      world/technic-1.2.conf
  36. 3
      world/technic-1.3.conf
  37. 3
      worldmt-1.0.conf

53
install.sh

@ -32,11 +32,8 @@ usage() {
echo -e "\t-p --postgresql\tSi vous voulez que le serveur soit configuré avec postgresql. Sinon leveldb par défaut."
echo "version :"
echo -e "\tstable : Installation du serveur compatible avec la dernière branche stable de minetest. Suivez les instructions... (Recommandé)"
echo -e "\t1.3 : Installation du serveur compatible avec minetest-5.3. Suivez les instructions... (Stable)"
echo -e "\t1.2 : Installation du serveur compatible avec minetest-5.2. Suivez les instructions... (Stable)"
echo -e "\t1.1 : Installation du serveur depuis la branche 1.1 compatible Minetest 5.0. Suivez les instructions... (Stable)"
echo -e "\t1.0 : Installation du serveur compatible avec minetest-0.4.17.x. Suivez les instructions... (Stable)"
echo -e "\tdev : Installation de la version en cours de developpement du serveur. Suivez les instructions... (Le plus à jour mais non Stable !)"
echo -e "\texperimental : Installation d'une version experimentale du serveur. Suivez les instructions... (Attention, très experimental !)"
exit 0
}
@ -98,17 +95,12 @@ install_minetest() {
fi
if [[ ! -d minetest ]]; then
local branch="-b master"
if [[ $ver == "1.0" ]]; then
branch="-b stable-0.4"
elif [[ $ver == "1.1" ]]; then
branch="-b 5.1.1"
elif [[ $ver == "1.2" ]]; then
branch="-b 5.2.0"
elif [[ $ver == "1.3" || $ver == "stable" ]]; then
branch="-b 5.3.0"
elif [[ $ver == "dev" ]]; then
local branch="-b 5.4.0"
if [[ $ver == "dev" ]]; then
branch="-b stable-5"
elif [[ $ver == "experimental" ]]; then
branch="-b master"
fi
if [[ -n $ssh ]]; then
git clone --depth 1 $branch $ssh\:minetest/minetest.git
@ -156,16 +148,11 @@ install_minetest_game() {
if [[ ! -d nalc_game ]]; then
local branch="-b master"
if [[ $ver == "1.0" ]]; then
branch="-b nalc-1.0"
elif [[ $ver == "1.1" ]]; then
branch="-b nalc-1.1"
elif [[ $ver == "1.2" ]]; then
branch="-b nalc-1.2"
elif [[ $ver == "1.3" || $ver == "stable" ]]; then
branch="-b master"
elif [[ $ver == "dev" ]]; then
branch="-b nalc-dev"
if [[ $ver == "dev" ]]; then
branch="-b dev"
elif [[ $ver == "experimental" ]]; then
branch="-b experimental"
fi
git clone --depth 1 $branch $URL/nalc_game.git
verif
@ -199,14 +186,8 @@ install_mods() {
if [[ $ver == "dev" ]]; then
branch="dev"
elif [[ $ver == "1.3" ]]; then
branch="stable-1.3"
elif [[ $ver == "1.2" ]]; then
branch="stable-1.2"
elif [[ $ver == "1.1" ]]; then
branch="stable-1.1"
elif [[ $ver == "1.0" ]]; then
branch="stable-1.0"
elif [[ $ver == "experimental" ]]; then
branch="experimental"
fi
git clone --depth 1 -b $branch $URL/nalc-server-mods.git
verif
@ -214,11 +195,7 @@ install_mods() {
fi
if [[ -z $pg_dbname ]]; then
if [[ $ver == "1.0" ]]; then
cp worldmt-1.0.conf world.mt
elif [[ $ver == "1.1" || $ver == "1.2" || $ver == "1.3" || $ver == "stable" || $ver == "dev" ]]; then
cp worldmt-1.1.conf world.mt
fi
cp worldmt-1.1.conf world.mt
fi
}
@ -314,7 +291,7 @@ init() {
action() {
local arg=$(strip $1)
if [[ $arg == "dev" || $arg == "stable" || $arg == "1.0" || $arg == "1.1" || $arg == "1.2" || $arg == "1.3" ]]; then
if [[ $arg == "dev" || $arg == "stable" || $arg == "experimental" ]]; then
init $arg
else
error

300
minetest-1.0.conf

@ -1,300 +0,0 @@
### GENERAL SETTINGS SERVER ###
###############################
name = sys4
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 12
# Give basics privileges to new players.
default_privs = home, spawn, zoom
basic_privs = areas, areas_high_limit, baker, ban, bring, diglocks, faction_admin, faction_user, fast, fly, fp_create, interact, inv, kick, megabuilder, nether, notice, openlocks, password, protection_bypass, rollback, shop, shout, sign_editor, teleport, warp_admin, warp_user, whois, worldedit
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
max_objects_per_block = 49
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 6 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_forceloaded_blocks = 13
max_simultaneous_block_sends_per_client = 5 # 6 for better performances
max_simultaneous_block_sends_server_total = 60 # 125 for better performances
time_send_interval = 10
active_block_range = 2
active_object_send_range_blocks = 3
server_map_save_interval = 10.3
sqlite_synchronous = 0
block_send_optimize_distance = 4
server_side_occlusion_culling = true
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server is a fork from MinetestForFun Classic]
motd = Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! / Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server!
serverlist_url = servers.minetest.net
server_url = https://sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = trees, caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
mg_valleys_spflags = altitude_chill,humid_rivers
mgvalleys_altitude_chill = 90
mgvalleys_large_cave_depth = -33
mgvalleys_lava_features = 0
mgvalleys_massive_cave_depth = -256
mgvalleys_river_depth = 4
mgvalleys_river_size = 5
mgvalleys_water_features = 0
mgvalleys_cave_width = 0.09
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
areas.self_protection_max_size = {x=128, y=128, z=128}
areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
creeper:creeper = 100000,1
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 10
mana_default_max = 200
mana_regen_time = 10
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
player_model_version = default_character_v2
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false

303
minetest-1.1.conf

@ -1,303 +0,0 @@
### GENERAL SETTINGS SERVER ###
###############################
name = sys4
default_game = nalc_game
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 12
max_names_per_ip = 2
# Give basics privileges to new players.
default_privs = home, spawn
basic_privs = areas, areas_high_limit, baker, ban, bring, diglocks, faction_admin, faction_user, fast, fly, fp_create, interact, inv, kick, megabuilder, nether, notice, openlocks, password, protection_bypass, rollback, shop, shout, sign_editor, teleport, warp_admin, warp_user, whois, worldedit
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
max_objects_per_block = 49
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 6 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_forceloaded_blocks = 13
max_simultaneous_block_sends_per_client = 5 # 6 for better performances
max_simultaneous_block_sends_server_total = 60 # 125 for better performances
time_send_interval = 10
active_block_range = 1
active_object_send_range_blocks = 3
server_map_save_interval = 10.3
sqlite_synchronous = 0
block_send_optimize_distance = 4
server_side_occlusion_culling = true
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server was originally a fork of the MinetestForFun Classic server. Now it's following its own path].
motd = Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! / Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server!
serverlist_url = servers.minetest.net
server_url = https://sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
#mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
mgvalleys_lava_depth = 1
#mg_valleys_spflags = altitude_chill,humid_rivers
#mgvalleys_altitude_chill = 90
#mgvalleys_large_cave_depth = -33
#mgvalleys_lava_features = 0
#mgvalleys_massive_cave_depth = -256
#mgvalleys_river_depth = 4
#mgvalleys_river_size = 5
#mgvalleys_water_features = 0
#mgvalleys_cave_width = 0.09
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
areas.self_protection_max_size = {x=128, y=128, z=128}
areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
creeper:creeper = 100000,1
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 10
mana_default_max = 200
mana_regen_time = 10
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
playeranim.model_version = MTG_4_Nov_2017
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false

315
minetest-1.2.conf

@ -1,315 +0,0 @@
### GENERAL SETTINGS SERVER ###
###############################
name = sys4
default_game = nalc_game
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 12
max_names_per_ip = 2
# Give basics privileges to new players.
default_privs = home, spawn
basic_privs = areas, areas_high_limit, baker, ban, bring, diglocks, faction_admin, faction_user, fast, fly, fp_create, interact, inv, kick, megabuilder, nether, notice, openlocks, password, protection_bypass, rollback, shop, shout, sign_editor, teleport, warp_admin, warp_user, whois, worldedit
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
max_objects_per_block = 49
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 6 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_forceloaded_blocks = 13
max_simultaneous_block_sends_per_client = 5 # 6 for better performances
max_simultaneous_block_sends_server_total = 60 # 125 for better performances
time_send_interval = 10
active_block_range = 1
active_object_send_range_blocks = 3
server_map_save_interval = 10.3
sqlite_synchronous = 0
block_send_optimize_distance = 4
server_side_occlusion_culling = true
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server was originally a fork of the MinetestForFun Classic server. Now it's following its own path].
motd = Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! / Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server!
serverlist_url = servers.minetest.net
server_url = https://sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
#mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
#mgvalleys_lava_depth = 1
#mg_valleys_spflags = altitude_chill,humid_rivers
#mgvalleys_altitude_chill = 90
#mgvalleys_large_cave_depth = -33
#mgvalleys_lava_features = 0
#mgvalleys_massive_cave_depth = -256
#mgvalleys_river_depth = 4
#mgvalleys_river_size = 5
#mgvalleys_water_features = 0
#mgvalleys_cave_width = 0.09
mgvalleys_large_cave_flooded = 0
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
#areas.self_protection_max_size = {x=128, y=128, z=128}
#areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
creeper:creeper = 100000,1
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 1
mana_default_max = 200
mana_regen_time = 30
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
playeranim.model_version = MTG_4_Nov_2017
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false
# Moreblocks
moreblocks.stairsplus_in_creative_inventory = false
# cherry_tree
cherry_tree.plantlike_leaves = true
# nalc_moretrees
nalc_moretrees.plantlike_leaves = true
# nether
nether_portalBook_loot_weighting = 3

321
minetest-1.3.conf

@ -1,321 +0,0 @@
### GENERAL SETTINGS SERVER ###
###############################
name = sys4
default_game = nalc_game
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 12
max_names_per_ip = 2
# Give basics privileges to new players.
default_privs = home, spawn
basic_privs = areas, areas_high_limit, baker, ban, bring, diglocks, faction_admin, faction_user, fast, fly, fp_create, interact, inv, kick, megabuilder, nether, notice, openlocks, password, protection_bypass, rollback, shop, shout, sign_editor, teleport, warp_admin, warp_user, whois, worldedit
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
max_objects_per_block = 49
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 6 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_forceloaded_blocks = 13
max_simultaneous_block_sends_per_client = 5 # 6 for better performances
max_simultaneous_block_sends_server_total = 60 # 125 for better performances
time_send_interval = 10
active_block_range = 1
active_object_send_range_blocks = 3
server_map_save_interval = 10.3
sqlite_synchronous = 0
block_send_optimize_distance = 4
server_side_occlusion_culling = true
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server was originally a fork of the MinetestForFun Classic server. Now it's following its own path].
motd = Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! / Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server!
serverlist_url = servers.minetest.net
server_url = https://sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
#mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
#mgvalleys_lava_depth = 1
#mg_valleys_spflags = altitude_chill,humid_rivers
#mgvalleys_altitude_chill = 90
#mgvalleys_large_cave_depth = -33
#mgvalleys_lava_features = 0
#mgvalleys_massive_cave_depth = -256
#mgvalleys_river_depth = 4
#mgvalleys_river_size = 5
#mgvalleys_water_features = 0
#mgvalleys_cave_width = 0.09
mgvalleys_large_cave_flooded = 0
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
#areas.self_protection_max_size = {x=128, y=128, z=128}
#areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
creeper:creeper = 100000,1
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 1
mana_default_max = 200
mana_regen_time = 30
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
playeranim.model_version = MTG_4_Nov_2017
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false
# Moreblocks
moreblocks.stairsplus_in_creative_inventory = false
# cherry_tree
cherry_tree.plantlike_leaves = true
# nalc_moretrees
nalc_moretrees.plantlike_leaves = true
# nether
nether_portalBook_loot_weighting = 3
# Toolranks
toolranks_levels = 80
toolranks_level_digs = 5000
toolranks_speed_multiplier = 4.0
toolranks_use_multiplier = 4.0

13
upgrade.sh

@ -54,7 +54,7 @@ usage() {
echo -e "\tMise à jour du fichier minetest.conf :"
echo -e "\t$ ./upgrade.sh -w nalc-stable -b stable -f mtconf"
echo -e "\tMise à jour complète (mods et fichiers world, sauf minetest.conf) :"
echo -e "\t$ ./upgrade.sh -m -w nalc-1.1 -b 1.1"
echo -e "\t$ ./upgrade.sh -m -w nalc-stable -b stable"
}
regen_worldmt() {
@ -99,14 +99,11 @@ regen_worldmt() {
done
fi
# Liste des mods à désactiver
local mods="3d_armor_ip 3d_armor_sfinv 3dmushrooms"
local md[1]=""
local i=0
local md[1]="" # Mods to disable
local mods="3d_armor_ip 3d_armor_sfinv"
if [[ $BRANCH == "1.0" ]]; then
mods="3d_armor_ip 3d_armor_sfinv worldedit_brush"
elif [[ $BRANCH == "dev" || $BRANCH == "1.2" || $BRANCH == "1.3" || $BRANCH == "stable" ]]; then
mods="3d_armor_ip 3d_armor_sfinv 3dmushrooms"
fi
for mod in $mods; do
i=$(( $i+1 ))
md[$i]=$mod

26
world/bitchange_config-1.0.txt

@ -1,26 +0,0 @@
-- General configuration - BitChange
-- Do NOT change your settings in "config.default.txt"
bitchange.initial_give = 0
-- Enable/Disable whole nodes
bitchange.enable_exchangeshop = true
bitchange.enable_moneychanger = true
bitchange.enable_warehouse = false
bitchange.enable_toolrepair = false
bitchange.enable_donationbox = true
-- Converting other ores to MineCoins
-- Tin moreores
-- Zinc technic_worldgen
-- Quartz quartz
bitchange.use_moreores_tin = false
bitchange.use_technic_zinc = false
bitchange.use_quartz = false
-- Pipeworks support
bitchange.exchangeshop_pipeworks = true
bitchange.warehouse_pipeworks = true
-- Advanced generation settings
-- Change in 'minecoins.lua', starting at line 101
bitchange.enable_generation = false

26
world/bitchange_config-1.1.txt

@ -1,26 +0,0 @@
-- General configuration - BitChange
-- Do NOT change your settings in "config.default.txt"
bitchange.initial_give = 0
-- Enable/Disable whole nodes
bitchange.enable_exchangeshop = true
bitchange.enable_moneychanger = true
bitchange.enable_warehouse = false
bitchange.enable_toolrepair = false
bitchange.enable_donationbox = true
-- Converting other ores to MineCoins
-- Tin moreores
-- Zinc technic_worldgen
-- Quartz quartz
bitchange.use_moreores_tin = false
bitchange.use_technic_zinc = false
bitchange.use_quartz = false
-- Pipeworks support
bitchange.exchangeshop_pipeworks = true
bitchange.warehouse_pipeworks = true
-- Advanced generation settings
-- Change in 'minecoins.lua', starting at line 101
bitchange.enable_generation = false

29
world/bitchange_config-1.2.txt

@ -1,29 +0,0 @@
-- General configuration - BitChange
-- Do NOT change your settings in "config.default.txt"
bitchange.initial_give = 0
-- Enable/Disable whole nodes
bitchange.enable_exchangeshop = true
bitchange.enable_moneychanger = true
bitchange.enable_warehouse = false
bitchange.enable_toolrepair = false
bitchange.enable_donationbox = true
-- Enable/Disable Converting Currency Via Crafting
bitchange.craft_convert_currency = true
-- Converting other ores to MineCoins
-- Tin moreores
-- Zinc technic_worldgen
-- Quartz quartz
bitchange.use_default_tin = false
bitchange.use_technic_zinc = false
bitchange.use_quartz = false
-- Pipeworks support
bitchange.exchangeshop_pipeworks = true
bitchange.warehouse_pipeworks = true
-- Advanced generation settings
-- Change in 'minecoins.lua', starting at line 101
bitchange.enable_generation = false

29
world/bitchange_config-1.3.txt

@ -1,29 +0,0 @@
-- General configuration - BitChange
-- Do NOT change your settings in "config.default.txt"
bitchange.initial_give = 0
-- Enable/Disable whole nodes
bitchange.enable_exchangeshop = true
bitchange.enable_moneychanger = true
bitchange.enable_warehouse = false
bitchange.enable_toolrepair = false
bitchange.enable_donationbox = true
-- Enable/Disable Converting Currency Via Crafting
bitchange.craft_convert_currency = true
-- Converting other ores to MineCoins
-- Tin moreores
-- Zinc technic_worldgen
-- Quartz quartz
bitchange.use_default_tin = false
bitchange.use_technic_zinc = false
bitchange.use_quartz = false
-- Pipeworks support
bitchange.exchangeshop_pipeworks = true
bitchange.warehouse_pipeworks = true
-- Advanced generation settings
-- Change in 'minecoins.lua', starting at line 101
bitchange.enable_generation = false

2
world/christmas_craft-1.0.conf

@ -1,2 +0,0 @@
enable_crafts = true
enable_snowing = false

2
world/christmas_craft-1.1.conf

@ -1,2 +0,0 @@
enable_crafts = true
enable_snowing = false

2
world/christmas_craft-1.2.conf

@ -1,2 +0,0 @@
enable_crafts = true
enable_snowing = false

2
world/christmas_craft-1.3.conf

@ -1,2 +0,0 @@
enable_crafts = true
enable_snowing = false

272
world/forbidden_names-1.0.txt

@ -1,272 +0,0 @@
sys4-bot
nalc
nalc-bot
XorHub
MinetestForFun
Minetest4Fun
D4rcidride
MFF-Bot
MFFC-Bot
MFFHG-Bot
MFFSB-Bot
Siphano
AyPierre
Fukano
ThomasFukano
Azenet
ZeratoR
Skyyart
Xari
MrBboy45
Jiraya
Dark
Funeral
Daweed
MrDaweed
thoyy
crafthoyy
Tado
Foxseen
Shorty
Aurelien
AurelienSama
Aurelien_sama
Roi_Louis
Talisker
FlamingTalisker
Kid
R3lient
Epee
EpeeForte
jaidev
Souls
SoulsStealer
SoulsStealerGames
Zephirr
MinecraftZephirr
Popi
October
Aishy
AishyZz
Eddytor
Tagazok
bxakid
darkbxakid
M5
Mcuuber5
Bardin
Elspawn
Bytell
filsdepute
filsdeputes
filsdespute
filsdesputes
filledepute
filledeputes
filledespute
filledesputes
fillesdepute
fillesdeputes
fillesdespute
fillesdesputes
admin
admins
moderator
moderators
moderateur
moderateurs
necrophile
necrophiles
necrophilia
necrophiliac
nymph
nympho
nymphomania
nymphomaniac
nymphomaniacs
nymphos
paedophile
sex
sexy
sexual
coitus
intercourse
fornicate
fornicates
fornicating
fornication
copulated
copulates
copulating
copulation
tranny
transexual
transexuals
transvestite
transvestites
homo
homos
homosexual
homosexuality
homosexuals
bisexual
bisexuality
bisexuals
lesbian
lesbians
lesbo
lesbos
queer
queerbait
queerbate
dyke
dykes
fag
fags
faggot
faggots
faggit
faggits
blowjob
handjob
rape
raper
raped
raping
rapist
masterbait
masturbait
masterbate
masturbate
masterbates
masterbating
masterbation
masterbations
masturbate
masturbates
masturbating
masturbation
beatoff
jerkoff
jackoff
wackoff
whackoff
ejaculate
ejaculates
ejaculated
ejaculation
cum
cumming
cums
cumshot
cumstain
jiz
jizzing
orgies
orgy
orgasm
orgasms
orgasmic
wetdream
wetdreams
erect
erection
erekshun
erotic
eroticism
genital
genitalia
genitals
penis
vagin
vagina
vaginal
vaginas
breast
boob
boobs
boobie
boobies
booby
tit
tits
tity
titty
titties
testicle
testicles
scrotum
nutsack
ballsack
clit
clitoris
whore
slut
horny
cock
cocksucker
cockfucker
dickfucker
dicksucker
pussy
pussyfucker
pussylicker
cunt
motherfuck
motherfucka
motherfuckas
motherfucked
motherfucker
motherfuckers
fuck
fucked
fucker
fuckin
fucking
fucks
fuckoff
fuckyou
fuckhead
fuckhole
dumbfuck
dumbshit
dumbass
goddam
goddammit
goddamn
goddamned
goddamnit
shit
bullshit
horseshit
ass
asshole
assholes
assfucker
bitch
bitchass
nigger
niggers
nigga
niggas
niggaz
negro
wetback
wetbacks
zipperhead
zipperheads
bite
bites
bitte
couille
couilles
chatte
cul
trouducul
trouduc
zeub
zob
zobe
annal
encule
enculé

272
world/forbidden_names-1.1.txt

@ -1,272 +0,0 @@
sys4-bot
nalc
nalc-bot
XorHub
MinetestForFun
Minetest4Fun
D4rcidride
MFF-Bot
MFFC-Bot
MFFHG-Bot
MFFSB-Bot
Siphano
AyPierre
Fukano
ThomasFukano
Azenet
ZeratoR
Skyyart
Xari
MrBboy45
Jiraya
Dark
Funeral
Daweed
MrDaweed
thoyy
crafthoyy
Tado
Foxseen
Shorty
Aurelien
AurelienSama
Aurelien_sama
Roi_Louis
Talisker
FlamingTalisker
Kid
R3lient
Epee
EpeeForte
jaidev
Souls
SoulsStealer
SoulsStealerGames
Zephirr
MinecraftZephirr
Popi
October
Aishy
AishyZz
Eddytor
Tagazok
bxakid
darkbxakid
M5
Mcuuber5
Bardin
Elspawn
Bytell
filsdepute
filsdeputes
filsdespute
filsdesputes
filledepute
filledeputes
filledespute
filledesputes
fillesdepute
fillesdeputes