Maj des fichiers pour la version 1.3

This commit is contained in:
Sys Quatre 2020-07-21 22:38:19 +02:00
parent ece4bbceb0
commit fccd6b1728
16 changed files with 980 additions and 12 deletions

View File

@ -32,6 +32,7 @@ usage() {
echo -e "\t-p --postgresql\tSi vous voulez que le serveur soit configuré avec postgresql. Sinon leveldb par défaut."
echo "version :"
echo -e "\tstable : Installation du serveur compatible avec la dernière branche stable de minetest. Suivez les instructions... (Recommandé)"
echo -e "\t1.3 : Installation du serveur compatible avec minetest-5.3. Suivez les instructions... (Stable)"
echo -e "\t1.2 : Installation du serveur compatible avec minetest-5.2. Suivez les instructions... (Stable)"
echo -e "\t1.1 : Installation du serveur depuis la branche 1.1 compatible Minetest 5.0. Suivez les instructions... (Stable)"
echo -e "\t1.0 : Installation du serveur compatible avec minetest-0.4.17.x. Suivez les instructions... (Stable)"
@ -102,8 +103,10 @@ install_minetest() {
branch="-b stable-0.4"
elif [[ $ver == "1.1" ]]; then
branch="-b 5.1.1"
elif [[ $ver == "1.2" || $ver == "stable" ]]; then
elif [[ $ver == "1.2" ]]; then
branch="-b 5.2.0"
elif [[ $ver == "1.3" || $ver == "stable" ]]; then
branch="-b 5.3.0"
elif [[ $ver == "dev" ]]; then
branch="-b stable-5"
fi
@ -157,8 +160,10 @@ install_minetest_game() {
branch="-b nalc-1.0"
elif [[ $ver == "1.1" ]]; then
branch="-b nalc-1.1"
elif [[ $ver == "1.2" || $ver == "stable" ]]; then
elif [[ $ver == "1.2" ]]; then
branch="-b nalc-1.2"
elif [[ $ver == "1.3" || $ver == "stable" ]]; then
branch="-b nalc-1.3"
elif [[ $ver == "dev" ]]; then
branch="-b nalc-dev"
fi
@ -194,7 +199,9 @@ install_mods() {
if [[ $ver == "dev" ]]; then
branch="dev"
elif [[ $ver == "1.2" || $ver == "stable" ]]; then
elif [[ $ver == "1.3" || $ver == "stable" ]]; then
branch="stable-1.3"
elif [[ $ver == "1.2" ]]; then
branch="stable-1.2"
elif [[ $ver == "1.1" ]]; then
branch="stable-1.1"
@ -209,7 +216,7 @@ install_mods() {
if [[ -z $pg_dbname ]]; then
if [[ $ver == "1.0" ]]; then
cp worldmt-1.0.conf world.mt
elif [[ $ver == "1.1" || $ver == "stable" || $ver == "dev" ]]; then
elif [[ $ver == "1.1" || $ver == "1.2" || $ver == "1.3" || $ver == "stable" || $ver == "dev" ]]; then
cp worldmt-1.1.conf world.mt
fi
fi
@ -307,7 +314,7 @@ init() {
action() {
local arg=$(strip $1)
if [[ $arg == "dev" || $arg == "stable" || $arg == "1.0" || $arg == "1.1" || $arg == "1.2" ]]; then
if [[ $arg == "dev" || $arg == "stable" || $arg == "1.0" || $arg == "1.1" || $arg == "1.2" || $arg == "1.3" ]]; then
init $arg
else
error

315
minetest-1.3.conf Normal file
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@ -0,0 +1,315 @@
### GENERAL SETTINGS SERVER ###
###############################
name = sys4
default_game = nalc_game
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = true
# profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = true
# Options pour le type du serveur
creative_mode = false
enable_damage = true
disallow_empty_password = true
server_dedicated = true
ipv6_server = true
# 1 day-night cycle lasts 24 minutes instead of 20.
time_speed = 30
# Slightly higher player limit by default.
max_users = 12
max_names_per_ip = 2
# Give basics privileges to new players.
default_privs = home, spawn
basic_privs = areas, areas_high_limit, baker, ban, bring, diglocks, faction_admin, faction_user, fast, fly, fp_create, interact, inv, kick, megabuilder, nether, notice, openlocks, password, protection_bypass, rollback, shop, shout, sign_editor, teleport, warp_admin, warp_user, whois, worldedit
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = true
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Activated the minimap usage if true
enable_minimap = true
# Fix the deleted item when die if your bags/craft grid/inventory is full
#max_objects_per_block = 150 # default value is 49
#max_forceloaded_blocks = 100
max_objects_per_block = 49
### SERVER SETTINGS FOR IMPROVED PERFORMANCE ###
################################################
max_block_generate_distance = 6 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_forceloaded_blocks = 13
max_simultaneous_block_sends_per_client = 5 # 6 for better performances
max_simultaneous_block_sends_server_total = 60 # 125 for better performances
time_send_interval = 10
active_block_range = 1
active_object_send_range_blocks = 3
server_map_save_interval = 10.3
sqlite_synchronous = 0
block_send_optimize_distance = 4
server_side_occlusion_culling = true
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server was originally a fork of the MinetestForFun Classic server. Now it's following its own path].
motd = Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! / Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server!
serverlist_url = servers.minetest.net
server_url = https://sys4.fr
server_announce = false
server_address = nalc.sys4.fr
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
### WORLD MODIFICATIONS ###
###########################
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
# Enable dungeons on new worlds.
mg_flags = caves, dungeons, decorations
# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
#mgv6_spflags = jungles, nobiomeblend, nomudflow
# Less deserts, more beaches.
#mgv6_freq_desert = 0.6
#mgv6_freq_beach = -0.15
# Tweeked "valleys" mapgen
#mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0
#mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0
mg_name = valleys
#mgvalleys_lava_depth = 1
#mg_valleys_spflags = altitude_chill,humid_rivers
#mgvalleys_altitude_chill = 90
#mgvalleys_large_cave_depth = -33
#mgvalleys_lava_features = 0
#mgvalleys_massive_cave_depth = -256
#mgvalleys_river_depth = 4
#mgvalleys_river_size = 5
#mgvalleys_water_features = 0
#mgvalleys_cave_width = 0.09
mgvalleys_large_cave_flooded = 0
### MODS PARAMETERS ###
#######################
secure.trusted_mods = irc,track_players,global_exchange
log_mods = true
# craftguide #
##############
craftguide_progressive_mode = true
# moremesecons #
################
moremesecons_jammer.enable_lbm = false
moremesecons_sayer.use_speech_dispatcher = false
# GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change.
give_initial_stuff = true
initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5"
# AREAS MOD
areas.self_protection = true
#areas.self_protection_max_size = {x=128, y=128, z=128}
#areas.self_protection_max_areas = 30
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number
#mobs_animal:bee = 9000,2
#mobs_animal:bunny = 15000,2
#mobs_animal:chicken = 15000,2
#mobs_animal:cow = 15000,2
#mobs_animal:goat = 20000,2
#mobs_animal:kitten = 122000,2
#mobs_animal:penguin = 20000,2
#mobs_animal:rat = 15000,2
#mobs_animal:sheep_white = 15000,2
#mobs_animal:pumba = 15000,2
#pmobs:npc = 500000,1
#pmobs:npc_female = 500000,1
#pmobs:wolf = 100000,1
#pmobs:yeti = 7000,2
#kpgmobs:deer = 51000,1
#kpgmobs:jeraf = 51000,1
#kpgmobs:medved = 100000,1
creeper:creeper = 100000,1
#mob_horse:horse = 60000,1
#mobs_turtles:turtle = 30000,1
#mobs_turtles:seaturtle = 30000,1
# food #
########
food_sweet_use_2d = 1
# Armor Configuration
# -------------------
# Set false to disable individual armor materials.
armor_material_wood = true
armor_material_cactus = true
armor_material_steel = true
armor_material_bronze = true
armor_material_diamond = true
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = false
armor_material_reinforcedleather = true
armor_material_hardenedleather = true
armor_material_blackmithril = true
# Increase this if you get initialization glitches when a player first joins.
#armor_init_delay = 1
# Number of initialization attempts.
# Use in conjunction with armor_init_delay if initialization problems persist.
#armor_init_times = 1
# Increase this if armor is not getting into bones due to server lag.
#armor_bones_delay = 1
# How often player armor items are updated.
#armor_update_time = 1
# Drop armor when a player dies.
# Uses bones mod if present, otherwise items are dropped around the player.
armor_drop = true
# Pulverise armor when a player dies, overrides armor_drop.
armor_destroy = false
# You can use this to increase or decrease overall armor effectiveness,
# eg: level_multiplier = 0.5 will reduce armor level by half.
armor_level_multiplier = 1
# You can use this to increase or decrease overall armor healing,
# eg: armor_heal_multiplier = 0 will disable healing altogether.
armor_heal_multiplier = 1
# Enable water protection (periodically restores breath when activated)
armor_water_protect = true
# Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = true
# Enable punch damage effects.
armor_punch_damage = true
# Enable migration of old armor inventories
#armor_migrate_old_inventory = true
# DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort
#keepInventory = false
# RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement
random_messages_interval = 1800
# FAIL MOD - permettant failpoints et cookies
#fp_pubmsg = true
#fp_strict_checking = false
# MESECONS MOD - paramétrage des outils logiques
#mesecon.overheat_max = 60
# MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk
#mapfix_default_size = 40
#mapfix_max_size = 50
#mapfix_delay = 5
# TIME REGULATION - turned off by default
disable_time_regulation = true
# Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods
#chunksize = 3
# Reduce Mesecons "blinky_plant" speed
#mesecon.blinky_plant_interval = 7
# Set default mana regeneration to 3
mana_default_regen = 1
mana_default_max = 200
mana_regen_time = 30
# HUDBARS
#hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5
hudbars_tick = 0.3
hudbars_bar_type = statbar_modern
hbarmor_tick = 0.5
#hudbars_start_offset_left_y = -100
#hudbars_start_offset_right_y = -100
# Snow #
########
snow_disable_mapgen = false
snow_enable_snowfall = false
snow_christmas_content = true
### IRC CHAT ###
################
irc.server = irc.sys4.fr
irc.channel = #NALC
irc.interval = 2.0
irc.nick = nalc
#irc.password = #vide car aucun mdp pour le channel
irc.debug = false
irc.disable_auto_connect = false
irc.disable_auto_join = false
irc.send_join_part = true
irc.secure = true
irc.port = 6697
## Player Anim ##
playeranim.model_version = MTG_4_Nov_2017
# item_drop
item_drop.enable_item_drop = false
item_drop.enable_pickup_key = false
item_drop.pickup_keyinvert = true
item_drop.magnet_radius = 1
item_drop.pickup_age = 0.5
# Home decor
homedecor.disable_coin_crafting = false
# Moreblocks
moreblocks.stairsplus_in_creative_inventory = false
# cherry_tree
cherry_tree.plantlike_leaves = true
# nalc_moretrees
nalc_moretrees.plantlike_leaves = true
# nether
nether_portalBook_loot_weighting = 3

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@ -104,7 +104,7 @@ regen_worldmt() {
local mods="3d_armor_ip 3d_armor_sfinv"
if [[ $BRANCH == "1.0" ]]; then
mods="3d_armor_ip 3d_armor_sfinv worldedit_brush"
elif [[ $BRANCH == "dev" || $BRANCH == "1.2" || $BRANCH == "stable" ]]; then
elif [[ $BRANCH == "dev" || $BRANCH == "1.2" || $BRANCH == "1.3" || $BRANCH == "stable" ]]; then
mods="3d_armor_ip 3d_armor_sfinv 3dmushrooms"
fi
for mod in $mods; do

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@ -0,0 +1,29 @@
-- General configuration - BitChange
-- Do NOT change your settings in "config.default.txt"
bitchange.initial_give = 0
-- Enable/Disable whole nodes
bitchange.enable_exchangeshop = true
bitchange.enable_moneychanger = true
bitchange.enable_warehouse = false
bitchange.enable_toolrepair = false
bitchange.enable_donationbox = true
-- Enable/Disable Converting Currency Via Crafting
bitchange.craft_convert_currency = true
-- Converting other ores to MineCoins
-- Tin moreores
-- Zinc technic_worldgen
-- Quartz quartz
bitchange.use_default_tin = false
bitchange.use_technic_zinc = false
bitchange.use_quartz = false
-- Pipeworks support
bitchange.exchangeshop_pipeworks = true
bitchange.warehouse_pipeworks = true
-- Advanced generation settings
-- Change in 'minecoins.lua', starting at line 101
bitchange.enable_generation = false

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@ -0,0 +1,2 @@
enable_crafts = true
enable_snowing = false

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@ -0,0 +1,2 @@
enable_crafts = true
enable_snowing = false

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@ -0,0 +1,272 @@
sys4-bot
nalc
nalc-bot
XorHub
MinetestForFun
Minetest4Fun
D4rcidride
MFF-Bot
MFFC-Bot
MFFHG-Bot
MFFSB-Bot
Siphano
AyPierre
Fukano
ThomasFukano
Azenet
ZeratoR
Skyyart
Xari
MrBboy45
Jiraya
Dark
Funeral
Daweed
MrDaweed
thoyy
crafthoyy
Tado
Foxseen
Shorty
Aurelien
AurelienSama
Aurelien_sama
Roi_Louis
Talisker
FlamingTalisker
Kid
R3lient
Epee
EpeeForte
jaidev
Souls
SoulsStealer
SoulsStealerGames
Zephirr
MinecraftZephirr
Popi
October
Aishy
AishyZz
Eddytor
Tagazok
bxakid
darkbxakid
M5
Mcuuber5
Bardin
Elspawn
Bytell
filsdepute
filsdeputes
filsdespute
filsdesputes
filledepute
filledeputes
filledespute
filledesputes
fillesdepute
fillesdeputes
fillesdespute
fillesdesputes
admin
admins
moderator
moderators
moderateur
moderateurs
necrophile
necrophiles
necrophilia
necrophiliac
nymph
nympho
nymphomania
nymphomaniac
nymphomaniacs
nymphos
paedophile
sex
sexy
sexual
coitus
intercourse
fornicate
fornicates
fornicating
fornication
copulated
copulates
copulating
copulation
tranny
transexual
transexuals
transvestite
transvestites
homo
homos
homosexual
homosexuality
homosexuals
bisexual
bisexuality
bisexuals
lesbian
lesbians
lesbo
lesbos
queer
queerbait
queerbate
dyke
dykes
fag
fags
faggot
faggots
faggit
faggits
blowjob
handjob
rape
raper
raped
raping
rapist
masterbait
masturbait
masterbate
masturbate
masterbates
masterbating
masterbation
masterbations
masturbate
masturbates
masturbating
masturbation
beatoff
jerkoff
jackoff
wackoff
whackoff
ejaculate
ejaculates
ejaculated
ejaculation
cum
cumming
cums
cumshot
cumstain
jiz
jizzing
orgies
orgy
orgasm
orgasms
orgasmic
wetdream
wetdreams
erect
erection
erekshun
erotic
eroticism
genital
genitalia
genitals
penis
vagin
vagina
vaginal
vaginas
breast
boob
boobs
boobie
boobies
booby
tit
tits
tity
titty
titties
testicle
testicles
scrotum
nutsack
ballsack
clit
clitoris
whore
slut
horny
cock
cocksucker
cockfucker
dickfucker
dicksucker
pussy
pussyfucker
pussylicker
cunt
motherfuck
motherfucka
motherfuckas
motherfucked
motherfucker
motherfuckers
fuck
fucked
fucker
fuckin
fucking
fucks
fuckoff
fuckyou
fuckhead
fuckhole
dumbfuck
dumbshit
dumbass
goddam
goddammit
goddamn
goddamned
goddamnit
shit
bullshit
horseshit
ass
asshole
assholes
assfucker
bitch
bitchass
nigger
niggers
nigga
niggas
niggaz
negro
wetback
wetbacks
zipperhead
zipperheads
bite
bites
bitte
couille
couilles
chatte
cul
trouducul
trouduc
zeub
zob
zobe
annal
encule
enculé

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@ -0,0 +1,25 @@
return {
["[Ss5]ys[0-35-9]+"] = "Misleading name." ..
" Please choose a proper name and try again.",
["[Nn]alc[0-9]+"] = "Misleading name." ..
" Please choose a proper name and try again.",
["[-_][Bb]ot$"] = "There is already a Bot on the server." ..
" Please choose a proper name and try again.",
["^guest[0-9]+"] = "Guest accounts are disallowed on this server." ..
" Please choose a proper name and try again.",
["^sadie[0-9]+"] = "Guest accounts are disallowed on this server." ..
" Please choose a proper name (and client) and try again.",
["^player[0-9]+"] = "Guest accounts are disallowed on this server." ..
" Please choose a proper name (and client) and try again.",
["[4a]dm[1il]n"] = "Misleading name." ..
" Please choose a proper name and try again.",
["moder[4a]tor"] = "Misleading name." ..
" Please choose a proper name and try again.",
["[0o]wn[e3]r"] = "Misleading name." ..
" Please choose a proper name and try again.",
["^[0-9]+$"] = "All-numeric names are disallowed on this server." ..
" Please choose a proper name and try again.",
["[0-9].-[0-9].-[0-9].-[0-9].-[0-9].-[0-9]"] = "Too many numbers in your name (must be 5 at most)." ..
" Please choose a proper name and try again.",
["^[_-]+$"] = "Your name cannot contain characters - and _ only. Please choose a proper name and try again.",
}

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@ -0,0 +1,135 @@
-- Global configuration variables
-- Enable the various kinds of trees.
moretrees.enable_apple_tree = false
moretrees.enable_oak = false
moretrees.enable_sequoia = false
moretrees.enable_palm = false
moretrees.enable_date_palm = false
moretrees.enable_cedar = false
moretrees.enable_rubber_tree = false
moretrees.enable_willow = false
moretrees.enable_birch = false
moretrees.enable_spruce = false
moretrees.enable_jungle_tree = false
moretrees.enable_fir = false
moretrees.enable_poplar = false
moretrees.enable_beech = false
-- set this to true to make moretrees spawn saplings at mapgen time instead
-- of fully-grown trees, which will grow into full trees after a very short
-- delay. This reduces mapgen lag in some situations, and fixes situations
-- where the mapgen conflicts with the tree generator.
moretrees.spawn_saplings = true
-- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is
-- installed, this will use that mod's Stairs Plus component. Otherwise, it
-- will use the default stairs mod in minetest_game, if present
moretrees.enable_stairs = true
-- If this variable is set to true, register fences for moretrees wood
moretrees.enable_fences = true
-- Set this to true if you want the plantlike drawtype for leaves, which
-- improves some peoples' framerates without resorting to making leaf nodes opaque.
-- Affects default leaves and default jungle leaves also.
moretrees.plantlike_leaves = true
-- Enable this if you want moretrees to redefine default apples so that they
-- fall when leaves decay/are dug.
moretrees.enable_redefine_apple = true
-- Set this to true to enable leaf decay of all trees except the default ones.
moretrees.enable_leafdecay = true
-- various related settings to configure leaf decay.
moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 5
moretrees.leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 10
-- Change these settings if you want default trees to be gradually cut down
-- above the elevation where firs normally generate.
moretrees.firs_remove_default_trees = false
moretrees.firs_remove_interval = 2
moretrees.firs_remove_chance = 150
-- Cocos palm settings
moretrees.coconuts_regrow = true
moretrees.coconuts_convert_existing_palms = true -- Converting existing palm trees will make coconuts regrow on them as well
-- Else, they will only regrow on newly-spawned palms
-- However, conversion is not an exact science, and although an attempt is
-- made to detect whether a trunk belongs to an actual palm, some coconut trunks
-- and some coconuts may be incorrectly converted.
moretrees.coconut_flower_interval = 59
moretrees.coconut_flower_chance = 67
moretrees.coconut_grow_interval = 2 * moretrees.coconut_flower_interval * moretrees.coconut_flower_chance
-- Actual interval will randomly vary between 67% and 133% of this value
-- 2 * 59 * 67 ~ 2 hours. So flowers become coconuts in about 6 hours
moretrees.coconut_item_drop_ichance = 10 -- inverse probability of ripe coconuts dropping as items (instead of disappearing)
-- Date palm settings
-- Suggested configuration alternatives:
-- - Dates grow only when pollinated:
-- - Set dates_regrow_pollinated to true
-- - Set dates_regrow_unpollinated_percent to 0
-- - Dates grow without pollination. Pollination disabled:
-- - Set dates_regrow_pollinated to false
-- - Set dates_regrow_unpollinated_percent to some larger positive value, e.g. 95
-- - Dates grow, but more and faster if male flowers are nearby
-- - Set dates_regrow_pollinated to true
-- - Set dates_regrow_unpollinated_percent to some small positive value, e.g. 33
-- - Optional but recommended: Reduce the pollination distance, e.g. to 30
-- Note that it should not be necessary to disable pollination for performance
-- reasons. A lot of effort has gone into ensuring that date growing will not cause lag.
--
-- If lag is suspected, use the chat command '/dates_stats' to obtain the male dates
-- search time, as well as the counts of total number of searches requested and the
-- number of searches actually performed.
moretrees.dates_regrow_pollinated = true -- Enable pollination. If enabled, male trees are required for dates to grow.
-- If disabled, dates_regrow_unpollinated_percent must be non-zero for dates to regrow.
moretrees.dates_regrow_unpollinated_percent = 0 -- Percentage of female dates becoming dates without being pollinated.
-- If 0, dates_regrow_pollinated must be enabled for dates to grow.
moretrees.dates_female_percent = 57 -- Ratio of female to male trees - tune this to improve # of generated trees that actually bear fruit
-- ~57% gives near optimal results for groups of 3 random trees, while it is only slightly suboptimal
-- for groups of 2 and 4 random trees (~2% less fruit than optimal).
-- Optimal values per group size: 2: 50%, 3: 57.78%, 4: 63%, 5: 66.9%, 6: 69.9%, [...], 12: 79.8%
-- So 57% is optimal for small groups of trees. As larger groups have more female palms anyway, a
-- less than optimal proportion of female to male trees is not a problem.
moretrees.dates_pollination_distance = 120
moretrees.dates_blossom_search_time_treshold = 1000 -- If average male blossom search time (in microseconds) exceeds this, start limiting the search load.
moretrees.dates_blossom_search_iload = 10 -- Inverse fraction of CPU time that male blossom searching search may consume.
-- As searching a large area (radius: dates_pollination_distance/3 per attempt) can cause lag,
-- this limits the search frequency server-wide so that the impact on server lag is minimised
-- For personal servers, this can be set lower, or even to 1 or 0 (0 disables load limiting).
-- Obtain the current average search time using /dates_stats
moretrees.dates_flower_interval = 59
moretrees.dates_flower_chance = 181
moretrees.dates_grow_interval = 2 * moretrees.dates_flower_interval * moretrees.dates_flower_chance
-- As date palms have a high yield, don't grow dates too fast
-- The actual interval will vary randomly between 67% and 133% of this value.
-- 2 * 59 * 181 ~ 6 hours. So by default flowers become dates in about one (human) day.
moretrees.dates_item_drop_ichance = 10 -- inverse probability of ripe dates dropping as items (instead of disappearing)
-- Sapling settings
moretrees.sapling_interval = 100
moretrees.sapling_chance = 5
-- If this variable is set to true, drop leaves out as entities during leaf
-- decay, rather than just disappearing them.
moretrees.decay_leaves_as_items = false

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### ANNONCES ###
* Je cherche des builders pour améliorer le spawn et les zones publiques.
Contactez moi par mail (/mail sys4) pour vos propositions et afin que je puisse vous donner des droits supplémentaires.
### NOTES DE VERSIONS / CHANGELOG ###
=== 1.3.0 (master) ===
* Minetest 5.3.0
* Maj de plusieurs mods : bonemeal, craftguide, death_messages, farming, hudbars, mobs, mobs_animal, mobs_monster, pipeworks, unified_inventory, unifieddyes, irc, maptools
* [locks] Corrige warning
* (#59) Remplace le mod playeranim par headanim
* Ajoute le mod "scifi_nodes"
* Ajoute mod "scaffolding" avec corrections
* Ajoute mod "replacer" avec quelques corrections
* [sea-clams] Corrige erreurs textures (non bloquantes) au démarrage
* [death_message] Messages s'affichent exlusivement dans la langue du client
=== 1.2.1 ===
* (#45)[witchcraft/nether] Corrige création potions et brewing_stand
* Corrige un unknown_bloc dans coffre des pyramides
* (#58)[moreblocks] Corrige drop pierre du desert
* (#23)Obtenir farine en grindant les graines (barley, oat, rye, rice)
* (#56) [sea - clams] Corrige crash quand récolte terre avec algues
=== 1.2.0 ===
* Minetest 5.2.0
* Supression du mod worldedge
* Mise à jour de la plupart des mods
* Suppression du mod tsm_dungeon_chests
* Désactivation du mod 3dmushrooms
* Ajoute le mod basic_signs
* (#51)[coloredwood] Corrige division stacks des items moreblocks
* [3d_armor] Bouton inventaire en version legacy
* [farming] Supprime génération carottes et maïs
* [moretrees] Corrige spawn palmier sur mud de darkage
* [nalc_flowers] Réécriture génération des nénuphars custom (lily_pad)
* Ajoute biome méditérranéen et change la génération moretrees
* (#33) [maidroid] Corrige duplication avec maidroid-tool
* [nalc] Modifie le lily_pad en version ondulante sur l'eau
* [nalc/ambience] Désactive le son canadianloon2
* [nalc] Ajoute biomes et barrières champignons
* [hell] Corrections + intégration nouveau portail en utilisant API du mod nether
* [nether][hell] Nouvelle implémentation des différentes dimensions
* [nalc] Corrige le groupe des minerais dans la pierre du désert
* [invtweak] Corrige affichage boutons de trie
* (#31) [global_exchange] Ajoute retrait d'espèces depuis l'ATM
* [framedglass] Corrige la fabrication des versions colorées
* [diet] Ajoute support de nouvelles nourritures + corrections
* [christmas_craft] Ajoute diverses améliorations et corrections
* [cherry_tree] Ajoute support bonemeal
* (#31) [bitchange] Rend convertible monnaie bitchange <-> maptools
* [factions] Retourne à la version MFF + corrections
* supprime le mod banners
* [arrow_signs] Corrige compatibilité avec le mod locks
* (#37) [areas] Merge de la version d'origine avec perte icônes cadenas HUD
* (#39) [tsm_pyramids] Maj + Ajoute régénération coffres + modif items générés
* Remplace le mod u_skins (obsolète) par le mod skinsdb
* (#42) [seaglass] Corrige compatibilité Minetest 5 et crash
* [moretrees] Mise à jour + activation barrières et feuilles d'arbres simplifiées
* [moreores] Maj + Corrige problème dépendance circulaire avec toolranks
* [riesenpilz] Mise à jour + désactive pommes 3D
* [hbhunger] Mise à jour + modifie le son du joueur qui mange
* [death_messages] Mise à jour des messages et support de mobs
* [bobblocks] Mise à jour + Empêche perte de couleur à la récolte d'un bloc éteint
* (#30) [technic] Mise à jour
* (#30) [pipeworks] Mise à jour
* (#30) [unifieddyes] Mise à jour
* (#30) [basic_materials] Ajout du mod
* [homedecor_modpack] Mise à jour
=== 1.1.3 ===
* Minetest 5.1.1
* [serverguide] Ajoute description de la commande /hotbar
* (#34) [serverguide][interact] Textes modifiés et ajout d'une règle
* (#38) [gauges] Corrige emplacement de la barre de vie/respiration
- La barre se situe à nouveau au dessus de la tête du joueur.
* (#36) [unified_inventory] Supprime icônes set_home et home_go
- Ces icônes sont redondantes avec l'icône h2omes
* (#35) Suppression du mod minercantile
* [technic] Désactivation des frames.
* [locks] Mise à jour et correction texture porte vérouillé.
- Mise à jour depuis le dépôt d'origine
- Correction de la texture quand une porte vérouillé est dans la main du joueur.
* [nalc][nalc_doors] Corrige crash quand on dig une porte de 3 blocs.
* [plantlife_modpack][trunks] #24: Moss et moss_fungus se droppent.
- Ajout de ces deux items dans le groupe attached_node. Cela évite d'avoir de la mousse qui reste accrochée dans le vide.
* [moretrees] #19 : Drop des arbres de jungle de moretrees en default.
- La récolte des arbres de jungle générés par moretrees donne ceux du mod default. Cela évite d'avoir l'impression de doublons dans l'inventaire et on y gagne un peu plus de place.
=== 1.1.0 ===
* [nalc_game] Passage en version stable Minetest 5.0
* [diet][food_sweet] Actualise le support de la nourriture.
- diet et food_sweet supportent les blueberries de Minetest 5 (#17)
- diet mis à jour pour la nourriture de farming
* #15 : Optimisation du mod sea pour Minetest 5
* #14 : Texture auiguilles de pain remplacée par Minetest 5
* #26 : Correction du mod plantlife_modpack
Cette correction ne fait plus crasher le mod awards lors de la
récolte de fougères arborescentes.
* [plantlife_modpack] Mise à jour du mod depuis le dépôt d'origine
* [name_restrictions] MAJ appels déprécié minetest.settings:get
* #13 : [name_restrictions] Correction crash au démarrage
=== 1.0.1 ===
* [nalc_default] Corrige alias du silver dans la roche du desert
=== 1.0.0 ===
* #20 : [homedecor] Correction stackage lampes dans inventaire.
* #25 : [nalc_buckets] Correction des seaux d'acide et de sable mouvant
* #16 : [tsm_pyramids] Réduction de la fréquence de spawn des pyramides
* #18 : [nalc_trm] Correction du nom de 2 objets
food:milk --> mtfood:dandelion_milk
moreblocks:grey_brick --> moreblocks:grey_bricks
* #12 : [nalc_technic] Tentative d'optimisation des perfs de la superquarry
* #10 : [email] Correction du mod.
Corrige un bug qui vidait la boite mail lorsque un joueur effaçait sa
recherche depuis le craft guide du mod craftguide.
* #5 : [global_exchange] N'afficher que la première ligne de la description des items
* [global_exchange] Mise à jour du mod provenant d'un fork plus récent
* #1 : [toolranks] Ajoute plus de niveaux. 10 niveaux au total.
* #9 : [awards] Ajout du privilège awards_admin.
Avec la commande /awards il est possible de gérer les awards d'un
joueur à condition d'avoir le privilège.
* #6 : [nalc_awards] Limiter le nombre de craft maximum de quarry par joueur
Un joueur peux débloquer le craft de 12 quarry et 4 super quarry à
condition d'achever les awards nécessaires. Ces crafts ont été
désactivés de l'autocrafter.
=== 1.0.0-beta ===
* Jeux : nalc_game (fork de minetest_game v.0.4.17.1)
* Générateur de terrain : Valleys
* Graine du monde : 1681440164076556961
* Liste des mods : (la pluspart sont corrigés où modifiés pour les besoins du serveur)
3d_armor, 3d_armor_classes, action_timers, areas, armor_monoid, arrow_signs, awards, bakedclay, banners, biome_lib, bitchange, bobblocks, bonemeal, boost_cart, broomstick, camera, cherry_tree, chesttools, christmas_craft, claycrafter, colddb, coloredwood, colouredstonebricks, columnia, connected_chests, cozy, craftguide, creeper, darkage, death_messages, diet, digilines, email, enchanting, exchange_shop, factions, fail, farming, fishing, food, food_sweet, framedglass, gauges, global_exchange, glow, h2omes, hazmat_suit, hbarmor, hbhunger, hbsprint, homedecor_modpack, hudbars, interact, inventorycheck, inventory_icon, invtweak, irc, irc_commands, item_drop, jumping, kpgmobs, lantern, lavatemple, lightning, locks, maidroid, mana, mapfix, maptools, markers, maze, mesecons, metatools, minercantile, mob_horse, mobs, mobs_animal, mobs_monster, mobs_water, moognu, moreblocks, more_chests, morefarming, moreflowers, moremesecons, moreores, moreplants, moretrees, mtfoods, multitest, nalc, name_restrictions, names_per_ip, nether, news, notice, paintings, pdisc, pipeworks, plantlife_modpack, playeranim, playereffects, player_inactive, player_monoids, pmobs, quartz, random_messages, report, returnmirror, riesenpilz, runes, sea, serverguide, shutdown, signs_lib, slimes, snow, spears, sponge, stained_glass, technic, technic_armor, throwing, toolranks, treasurer, tsm_chests_dungeon, tsm_mines, tsm_pyramids, unifiedbricks, unifieddyes, unified_inventory, unifiedwool, u_skins, vector_extras, warps, weather_pack, whoison, witchcraft, worldedge, WorldEdit, xban2, zombie

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@ -7,7 +7,13 @@ Contactez moi par mail (/mail sys4) pour vos propositions et afin que je puisse
=== dev-1.3 ===
* Minetest 5.3.0
* Maj de plusieurs mods : bonemeal, craftguide, death_messages, farming, hudbars, mobs, mobs_animal, mobs_monster, pipeworks, unified_inventory, unifieddyes
* Maj de plusieurs mods : bonemeal, craftguide, death_messages, farming, hudbars, mobs, mobs_animal, mobs_monster, pipeworks, unified_inventory, unifieddyes, irc, maptools
* [locks] Corrige warning
* (#59) Remplace le mod playeranim par headanim
* Ajoute le mod "scifi_nodes"
* Ajoute mod "scaffolding" avec corrections
* Ajoute mod "replacer" avec quelques corrections
* [sea-clams] Corrige erreurs textures (non bloquantes) au démarrage
* [death_message] Messages s'affichent exlusivement dans la langue du client
=== 1.2.1 (master) ===

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### NOTES DE VERSIONS / CHANGELOG ###
=== 1.2.1 (master) ===
=== 1.3.0 (master) ===
* Minetest 5.3.0
* Maj de plusieurs mods : bonemeal, craftguide, death_messages, farming, hudbars, mobs, mobs_animal, mobs_monster, pipeworks, unified_inventory, unifieddyes, irc, maptools
* [locks] Corrige warning
* (#59) Remplace le mod playeranim par headanim
* Ajoute le mod "scifi_nodes"
* Ajoute mod "scaffolding" avec corrections
* Ajoute mod "replacer" avec quelques corrections
* [sea-clams] Corrige erreurs textures (non bloquantes) au démarrage
* [death_message] Messages s'affichent exlusivement dans la langue du client
=== 1.2.1 ===
* (#45)[witchcraft/nether] Corrige création potions et brewing_stand
* Corrige un unknown_bloc dans coffre des pyramides
* (#58)[moreblocks] Corrige drop pierre du desert

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Astuce : Pour pouvoir crafter des quarry qui sont limités sur le serveur, vous devrez faire preuve d'expérience dans le minage. Jetez un œuil dans la liste des awards. / To be able to crafter quarry that are limited on the server, you will need to have experience in mining. Take a look at the awards list.
Astuce : Vous pouvez sprinter en restant appuyé sur la touche "E", attention cela augmentera votre faim considérablement. / Tip: You can sprint while holding down the "E" key, be careful this will increase your hunger considerably.
Conseil : Si vous ne voulez pas voir votre maison volée ou griefée, pensez aux areas ! / Advice: If you don't want to see your house stolen or grieffed then think of the areas!
Astuce : Vous pouvez parler avec les autres joueurs depuis le canal IRC sécurisé #NALC de ce serveur. URL : irc.sys4.fr:6697 / Tip: You can speak with other players from a secure IRC channel #NALC of this server. URL: irc.sys4.fr:6697
Astuce : Sur le canal IRC #NALC vous pouvez, grâce au bot "nalc", interagir avec le serveur depuis votre client IRC favoris. URL : irc.sys4.fr:6697 / Tip: On the #NALC IRC channel you can with "nalc" bot interact with the server from your favorite client program. URL: irc.sys4.fr:6697
Info : La mana est une ressource permettant d'utiliser la magie ou des objets magiques, aucune nourriture ne la régénère. / Info: Mana is a resource for using magic or magical objects, no food regenerates it.
Astuce : Vous pouvez accroître votre mana en portant des amulettes. / Tip: You can increase your mana by wearing amulets.
Conseil : Fabriquer un "returnmirror" peut être une bonne idée pour contourner les limitations sur les téléportations comme "/home" et "/spawn". / Advice: Craft a "returnmirror" might be a good idea to bypass the limitations on teleportation as "/home" and "/spawn".
Astuce : La pêche est un bon moyen de se nourrir, mais peut aussi vous apporter des surprises comme des pièces d'équipements/armes/boucliers/etc... / Tip: Fishing is a good way to eat fish food, but can also bring you surprises like pieces of equipment/weapons/shields etc...
Conseil : La canne à pêche en bois n'est pas le meilleur outil pour attraper des poissons, essayez la canne à pêche parfaite (faite en mithril) ! / Advice: The wooden fishing pole isn't the best tool to catch fish, try the perfect fishing pole (made with mithril)!
Astuce : Vous pouvez utiliser des vers de terre, mais aussi des poissons en appâts, avec ces derniers vous aurez plus de chance d'obtenir de magnifiques et rares objets ! / Tip: You can use worms, but also fish as bait, with them you will have more chances to get wonderful and rare items!
Astuce : Le mod news vous permet grâce à la commande "/news" de vous tenir informé des nouveautés du serveur. / Tip: The news mod allows you read news with the command "/ news" wich keep you informed of news of the server.
Astuce : Le mod u_skins permet de changer l'apparence de votre avatar depuis l'icone en bas à droite de votre inventaire. / Tip: The u_skins mod allow you to change the appearance of your avatar through the icon at the bottom right of your inventory.
Astuce : Le mod email permet de transmettre des messages à des joueurs hors ligne, utilisez la commande "/mail <name> <msg>". / Tip: The email mod allow you to transmit messages to offline players, use the command "/mail <name> <msg>".
Conseil : Ne construisez pas un portail menant au Nether sans en être vraiment prêt ! / Advice: Don't build a Nether portal without being seriously prepared!
Conseil : Vous pouvez utiliser la commande /report pour expliquer la découverte d'un bug ou rapporter un problème avec un autre joueur. / Advice: You can use the /report command to explain the discover of a bug or to report a problem with another player.
Astuce : Le plus profond vous creuserez, plus vous trouverez de minerais, et plus précieux ils seront ! / Tip: The deeper you will mine, the more you will find ores, and the more precious they will be!
Astuce: Utilisez "/guide" pour voir le menu "guide du serveur". / Tip: Use "/guide" to see the server's guide's menu.
Conseil : Équippez-vous avec des armures adéquates en fonction de ce que vous voulez privilégier comme la vitesse, la résistance au coups ou encore la radio-activité. / Advice: Equip yourself with appropriate armour according to what you want to focus on, such as speed, impact resistance or radio-activity.
Info : Le contenue des coffres des pyramides se régénère toutes les 30 minutes. / Info: The contents of the pyramid chests regenerate every 30 minutes.
Info : Vous trouverez une multitude trésors disséminés dans les pyramides, les temples abandonnés, les épaves de bateaux et les mines souterraines. / Info: You will find a multitude of treasures scattered in the pyramids, abandoned temples, shipwrecks and underground mines.
Astuce : Vous pouvez utiliser la combinaison de protection contre la radio-activité mais aussi pour aller sous l'eau. / Tip: You can use the hazmat suit against radioactivity but also to go under water.
ATTENTION : Le serveur sera prochainement public, protégez vos installations. Demandez de l'aide à l'Administrateur ou a un modérateur si nécessaire. / WARNING: The server will be public soon, protect your builds. Ask help to the Administrator or a moderator if necessary.
Astuce : Vous pouvez lancer des boules de neiges. Attention toutefois à ne pas en abuser. Cela peut être perçue comme une provocation par celui qui est visé. / Tip: You can throw snowballs. However, be careful not to abuse it. This can be perceived as a provocation by the person being targeted.
Astuce : Vous pouvez utiliser la commande /hotbar pour changer la taille de votre barre d'items dynamiquement en jeux. / Tip: You can use /hotbar command to change the size of your items hotbar dynamically in game.
Astuce : Utilisez /help <commande> pour une aide détaillé de <commande>. / Tip: Use /help <command> for a detailled help of <command>.
Astuce : Utilisez la commande /volume pour régler les niveaux sonores des bruitages et de la musique. / Tip: Use /volume command to adjust the sound levels of sound effects and music.

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enable_wind_mill = true
enable_flashlight = true
enable_frames = false

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enable_wind_mill = true
enable_flashlight = true
enable_frames = false

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gameid = nalc_game
backend = leveldb
player_backend = sqlite3
auth_backend = sqlite3