forked from minetest/minetest_game
Add settingtypes.txt for Minetest Game
Commit originally by PilzAdam. Settings appear in advanced settings menu.
This commit is contained in:
parent
3e05870706
commit
0f6e75bcb5
42
settingtypes.txt
Normal file
42
settingtypes.txt
Normal file
|
@ -0,0 +1,42 @@
|
|||
# This file contains settings of minetest_game that can be changed in
|
||||
# minetest.conf
|
||||
|
||||
# In creative mode players are able to dig all kind of blocks nearly
|
||||
# instantly, and have access to unlimited resources.
|
||||
# Some of the functionality is only available if this setting is present
|
||||
# at startup.
|
||||
creative_mode (Creative mode) bool false
|
||||
|
||||
# Flammable nodes will be ignited by nearby igniters. Spreading fire may
|
||||
# cause severe destruction.
|
||||
# Spreading fire nodes will disappear when fire is disabled, but
|
||||
# 'permanent_flame' nodes are unaffected.
|
||||
enable_fire (Fire) bool true
|
||||
|
||||
# If enabled, steel tools, torches and cobblestone will be given to new
|
||||
# players.
|
||||
give_initial_stuff (Give initial items) bool false
|
||||
|
||||
# If enabled, players respawn at the bed they last lay on instead of normal
|
||||
# spawn.
|
||||
# This setting is only read at startup.
|
||||
enable_bed_respawn (Respawn at bed) bool true
|
||||
|
||||
# If enabled, the night can be skipped if more than half of the players are
|
||||
# in beds.
|
||||
enable_bed_night_skip (Skip night when sleeping) bool true
|
||||
|
||||
# When TNT explodes, it destroys nearby nodes and damages nearby players.
|
||||
# This setting is disabled by default on servers.
|
||||
enable_tnt (TNT) bool true
|
||||
|
||||
# The radius in which nodes will be destroyed by a TNT explosion.
|
||||
tnt_radius (TNT radius) int 3 0
|
||||
|
||||
# The time in seconds after which the bones of a dead player can be looted
|
||||
# by everyone.
|
||||
# Setting this to 0 will disable sharing of bones completely.
|
||||
share_bones_time (Bone share time) int 1200 0
|
||||
|
||||
# Replaces old stairs with new ones. Only required for older worlds.
|
||||
enable_stairs_replace_abm (Replace old stairs) bool false
|
Loading…
Reference in New Issue
Block a user