forked from minetest/minetest_game
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
This commit is contained in:
parent
d04b709181
commit
150122bfe7
@ -102,7 +102,7 @@ minetest.register_decoration({
|
||||
place_offset_y = 2,
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = {
|
||||
|
@ -576,7 +576,7 @@ function default.register_ores()
|
||||
-- Only where default:dirt is present as surface material
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "deciduous_forest_shore", "rainforest",
|
||||
"rainforest_swamp", "floatland_coniferous_forest"}
|
||||
"rainforest_swamp"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -890,7 +890,7 @@ end
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_biomes(upper_limit)
|
||||
function default.register_biomes()
|
||||
|
||||
-- Icesheet
|
||||
|
||||
@ -909,7 +909,7 @@ function default.register_biomes(upper_limit)
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:ice",
|
||||
node_dungeon_stair = "stairs:stair_ice",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = -8,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
@ -956,7 +956,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 47,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
@ -1043,7 +1043,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
@ -1095,7 +1095,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
@ -1146,7 +1146,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
@ -1213,7 +1213,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
@ -1280,7 +1280,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
@ -1347,7 +1347,7 @@ function default.register_biomes(upper_limit)
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:desert_stone",
|
||||
node_dungeon_stair = "stairs:stair_desert_stone",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
@ -1397,7 +1397,7 @@ function default.register_biomes(upper_limit)
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:sandstonebrick",
|
||||
node_dungeon_stair = "stairs:stair_sandstone_block",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
@ -1446,7 +1446,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
@ -1496,7 +1496,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
@ -1563,7 +1563,7 @@ function default.register_biomes(upper_limit)
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
@ -1619,59 +1619,6 @@ function default.register_biomes(upper_limit)
|
||||
end
|
||||
|
||||
|
||||
-- Biomes for floatlands
|
||||
|
||||
-- TODO Temporary simple biomes to be replaced by special floatland biomes later.
|
||||
|
||||
function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_grassland",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
humidity_point = 25,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_coniferous_forest",
|
||||
node_top = "default:dirt_with_coniferous_litter",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
humidity_point = 75,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_ocean",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = floatland_level + 1,
|
||||
y_min = shadow_limit,
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Register decorations
|
||||
--
|
||||
@ -1787,7 +1734,7 @@ local function register_grass_decoration(offset, scale, length)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "default:grass_" .. length,
|
||||
@ -1829,7 +1776,7 @@ local function register_fern_decoration(seed, length)
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
biomes = {"coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 6,
|
||||
decoration = "default:fern_" .. length,
|
||||
@ -2011,7 +1958,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||
@ -2031,7 +1978,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
|
||||
@ -2045,7 +1992,7 @@ function default.register_decorations()
|
||||
place_offset_y = 1,
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.0018,
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 4,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||
@ -2230,8 +2177,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest",
|
||||
"floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
|
||||
@ -2503,22 +2449,9 @@ end
|
||||
|
||||
|
||||
--
|
||||
-- Detect mapgen, flags and parameters to select functions
|
||||
-- Detect mapgen to select functions
|
||||
--
|
||||
|
||||
-- Get setting or default
|
||||
local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
|
||||
"mountains, ridges, nofloatlands, caverns"
|
||||
local captures_float = string.match(mgv7_spflags, "floatlands")
|
||||
local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
|
||||
|
||||
-- Get setting or default
|
||||
-- Make global for mods to use to register floatland biomes
|
||||
default.mgv7_floatland_level =
|
||||
minetest.get_mapgen_setting("mgv7_floatland_level") or 1280
|
||||
default.mgv7_shadow_limit =
|
||||
minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024
|
||||
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_ores()
|
||||
minetest.clear_registered_decorations()
|
||||
@ -2528,19 +2461,8 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" then
|
||||
default.register_mgv6_ores()
|
||||
default.register_mgv6_decorations()
|
||||
-- Need to check for 'nofloatlands' because that contains
|
||||
-- 'floatlands' which makes the second condition true.
|
||||
elseif mg_name == "v7" and
|
||||
captures_float == "floatlands" and
|
||||
captures_nofloat ~= "nofloatlands" then
|
||||
-- Mgv7 with floatlands and floatland biomes
|
||||
default.register_biomes(default.mgv7_shadow_limit - 1)
|
||||
default.register_floatland_biomes(
|
||||
default.mgv7_floatland_level, default.mgv7_shadow_limit)
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
else
|
||||
default.register_biomes(31000)
|
||||
default.register_biomes()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
end
|
||||
|
@ -100,7 +100,7 @@ local function register_flower(seed, flower_name)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "flowers:"..flower_name,
|
||||
@ -121,8 +121,7 @@ local function register_mushroom(mushroom_name)
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"deciduous_forest", "coniferous_forest",
|
||||
"floatland_coniferous_forest"},
|
||||
biomes = {"deciduous_forest", "coniferous_forest"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "flowers:"..mushroom_name,
|
||||
|
Loading…
Reference in New Issue
Block a user