forked from minetest/minetest_game
Cleanup
* Remove unused variables * Fix wearing out of screwdriver * Move magic numbers into constants * Scale down texture
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@ -6,6 +6,10 @@ local function nextrange(x, max)
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return x
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end
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local ROTATE_FACE = 1
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local ROTATE_AXIS = 2
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local USES = 10
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-- Handles rotation
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local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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if pointed_thing.type ~= "node" then
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@ -13,8 +17,6 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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end
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local pos = pointed_thing.under
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local keys = user:get_player_control()
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local player_name = user:get_player_name()
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if minetest.is_protected(pos, user:get_player_name()) then
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minetest.record_protection_violation(pos, user:get_player_name())
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@ -34,22 +36,19 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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local n = node.param2
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local axisdir = math.floor(n / 4)
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local rotation = n - axisdir * 4
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if mode == 1 then
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if mode == ROTATE_FACE then
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n = axisdir * 4 + nextrange(rotation, 3)
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elseif mode == 3 then
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elseif mode == ROTATE_AXIS then
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n = nextrange(axisdir, 5) * 4
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end
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node.param2 = n
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minetest.swap_node(pos, node)
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local item_wear = tonumber(itemstack:get_wear())
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item_wear = item_wear + 300 -- was 327
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if item_wear > 65535 then
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itemstack:clear()
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return itemstack
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535 / (USES - 1))
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end
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itemstack:set_wear(item_wear)
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return itemstack
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end
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@ -58,11 +57,11 @@ minetest.register_tool("screwdriver:screwdriver", {
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description = "Screwdriver (left-click rotates face, right-click rotates axis)",
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inventory_image = "screwdriver.png",
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on_use = function(itemstack, user, pointed_thing)
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screwdriver_handler(itemstack, user, pointed_thing, 1)
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screwdriver_handler(itemstack, user, pointed_thing, ROTATE_FACE)
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return itemstack
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end,
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on_place = function(itemstack, user, pointed_thing)
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screwdriver_handler(itemstack, user, pointed_thing, 3)
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screwdriver_handler(itemstack, user, pointed_thing, ROTATE_AXIS)
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return itemstack
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end,
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})
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