forked from minetest/minetest_game
Add papyrus and cactus growing
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d5c373e290
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@ -2043,4 +2043,59 @@ minetest.register_abm({
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end,
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})
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--
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-- Papyrus and cactus growing
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--
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minetest.register_abm({
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nodenames = {"default:cactus"},
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neighbors = {"group:sand"},
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interval = 50,
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chance = 20,
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action = function(pos, node)
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pos.y = pos.y-1
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local name = minetest.env:get_node(pos).name
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if minetest.get_item_group(name, "sand") ~= 0 then
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pos.y = pos.y+1
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local height = 0
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while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
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height = height+1
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pos.y = pos.y+1
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end
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if height < 4 then
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if minetest.env:get_node(pos).name == "air" then
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minetest.env:set_node(pos, {name="default:cactus"})
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end
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end
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end
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end,
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})
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minetest.register_abm({
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nodenames = {"default:papyrus"},
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neighbors = {"default:dirt", "default:dirt_with_grass"},
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interval = 50,
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chance = 20,
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action = function(pos, node)
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pos.y = pos.y-1
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local name = minetest.env:get_node(pos).name
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if name == "default:dirt" or name == "default:dirt_with_grass" then
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if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
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return
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end
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pos.y = pos.y+1
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local height = 0
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while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
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height = height+1
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pos.y = pos.y+1
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end
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if height < 4 then
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if minetest.env:get_node(pos).name == "air" then
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minetest.env:set_node(pos, {name="default:papyrus"})
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end
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end
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end
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end,
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})
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-- END
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