forked from luanti-org/minetest_game
		
	TNT centre node adheres to protection
Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false. Fixes: https://github.com/minetest/minetest_game/issues/2663
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		| @@ -408,7 +408,7 @@ function tnt.boom(pos, def) | ||||
| 	def.damage_radius = def.damage_radius or def.radius * 2 | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
| 	if not def.explode_center then | ||||
| 	if not def.explode_center and def.ignore_protection ~= true then | ||||
| 		minetest.set_node(pos, {name = "tnt:boom"}) | ||||
| 	end | ||||
| 	local sound = def.sound or "tnt_explode" | ||||
|   | ||||
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