forked from luanti-org/minetest_game
		
	Add waving property for leaves and plants.
This commit is contained in:
		@@ -258,6 +258,7 @@ minetest.register_node("default:jungleleaves", {
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	visual_scale = 1.3,
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	tiles = {"default_jungleleaves.png"},
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	paramtype = "light",
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	waving = 1,
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	is_ground_content = false,
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	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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	drop = {
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@@ -320,6 +321,7 @@ minetest.register_node("default:leaves", {
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	visual_scale = 1.3,
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	tiles = {"default_leaves.png"},
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	paramtype = "light",
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	waving = 1,
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	is_ground_content = false,
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	groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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	drop = {
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@@ -1227,6 +1229,7 @@ minetest.register_node("default:dry_shrub", {
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	inventory_image = "default_dry_shrub.png",
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	wield_image = "default_dry_shrub.png",
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	paramtype = "light",
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	waving = 1,
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	walkable = false,
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	is_ground_content = true,
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	buildable_to = true,
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@@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", {
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	inventory_image = "default_grass_3.png",
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	wield_image = "default_grass_3.png",
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	paramtype = "light",
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	waving = 1,
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	walkable = false,
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	buildable_to = true,
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	drop = {
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@@ -220,6 +221,7 @@ for i=2,5 do
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		inventory_image = "default_grass_"..i..".png",
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		wield_image = "default_grass_"..i..".png",
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		paramtype = "light",
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		waving = 1,
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		walkable = false,
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		buildable_to = true,
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		is_ground_content = true,
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@@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", {
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	inventory_image = "default_junglegrass.png",
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	wield_image = "default_junglegrass.png",
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	paramtype = "light",
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	waving = 1,
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	walkable = false,
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	buildable_to = true,
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	is_ground_content = true,
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@@ -365,6 +368,7 @@ for i=1,8 do
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		drawtype = "plantlike",
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		tiles = {"farming_wheat_"..i..".png"},
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		paramtype = "light",
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		waving = 1,
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		walkable = false,
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		buildable_to = true,
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		is_ground_content = true,
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@@ -450,6 +454,7 @@ for i=1,8 do
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		drawtype = "plantlike",
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		tiles = {"farming_cotton_"..i..".png"},
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		paramtype = "light",
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		waving = 1,
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		walkable = false,
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		buildable_to = true,
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		is_ground_content = true,
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