forked from minetest/minetest_game
Fix crafting for fences etc. starting with colon (#3132)
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@ -324,7 +324,7 @@ Allows creation of new fences with "fencelike" drawtype.
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name = "default:fence_wood",
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description = "Wooden Fence",
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texture = "default_wood.png",
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material = "default:wood",
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material = "default:wood", -- `nil` if you don't want the recipe
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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@ -309,14 +309,6 @@ end
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local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0
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function default.register_fence(name, def)
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minetest.register_craft({
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output = name .. " 4",
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recipe = {
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{ def.material, 'group:stick', def.material },
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{ def.material, 'group:stick', def.material },
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}
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})
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local fence_texture = "default_fence_overlay.png^" .. def.texture ..
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"^default_fence_overlay.png^[makealpha:255,126,126"
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-- Allow almost everything to be overridden
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@ -364,10 +356,22 @@ function default.register_fence(name, def)
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-- Always add to the fence group, even if no group provided
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def.groups.fence = 1
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local material = def.material
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def.texture = nil
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def.material = nil
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minetest.register_node(name, def)
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-- Register crafting recipe, trim away starting colon if any
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if not material then return end
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name = string.gsub(name, "^:", "")
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minetest.register_craft({
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output = name .. " 4",
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recipe = {
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{ material, 'group:stick', material },
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{ material, 'group:stick', material },
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}
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})
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end
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@ -376,15 +380,6 @@ end
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--
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function default.register_fence_rail(name, def)
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minetest.register_craft({
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output = name .. " 16",
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recipe = {
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{ def.material, def.material },
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{ "", ""},
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{ def.material, def.material },
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}
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})
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local fence_rail_texture = "default_fence_rail_overlay.png^" .. def.texture ..
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"^default_fence_rail_overlay.png^[makealpha:255,126,126"
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-- Allow almost everything to be overridden
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@ -433,10 +428,23 @@ function default.register_fence_rail(name, def)
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-- Always add to the fence group, even if no group provided
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def.groups.fence = 1
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local material = def.material
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def.texture = nil
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def.material = nil
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minetest.register_node(name, def)
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-- Register crafting recipe, trim away starting colon if any
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if not material then return end
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name = string.gsub(name, "^:", "")
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minetest.register_craft({
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output = name .. " 16",
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recipe = {
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{ material, material },
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{ "", ""},
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{ material, material },
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}
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})
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end
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--
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@ -444,15 +452,6 @@ end
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--
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function default.register_mesepost(name, def)
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minetest.register_craft({
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output = name .. " 4",
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recipe = {
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{'', 'default:glass', ''},
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{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
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{'', def.material, ''},
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}
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})
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local post_texture = def.texture .. "^default_mese_post_light_side.png^[makealpha:0,0,0"
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local post_texture_dark = def.texture .. "^default_mese_post_light_side_dark.png^[makealpha:0,0,0"
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-- Allow almost everything to be overridden
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@ -480,10 +479,23 @@ function default.register_mesepost(name, def)
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end
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end
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local material = def.material
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def.texture = nil
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def.material = nil
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minetest.register_node(name, def)
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-- Register crafting recipe, trim away starting colon if any
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if not material then return end
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name = string.gsub(name, "^:", "")
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minetest.register_craft({
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output = name .. " 4",
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recipe = {
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{'', 'default:glass', ''},
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{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
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{'', material, ''},
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}
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})
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end
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--
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