forked from minetest/minetest_game
Merge remote-tracking branch 'upstream/stable-5' into dev
This commit is contained in:
commit
a5d810bc78
26
README.md
26
README.md
|
@ -1,31 +1,29 @@
|
|||
# Minetest Game
|
||||
|
||||
The default game bundled in the Minetest engine.
|
||||
The default game bundled in the Minetest engine.
|
||||
|
||||
For further information, check
|
||||
[this forum topic](https://forum.minetest.net/viewtopic.php?f=15&t=9724).
|
||||
Also see the [Minetest Wiki](https://wiki.minetest.net/Subgames/Minetest_Game)
|
||||
for more information.
|
||||
For further information, check [this forum topic](https://forum.minetest.net/viewtopic.php?f=15&t=9724).
|
||||
|
||||
Also see the [Minetest Wiki](https://wiki.minetest.net/Subgames/Minetest_Game) for more information.
|
||||
|
||||
## Installation
|
||||
|
||||
- Unzip the archive, rename the folder to minetest_game and
|
||||
place it in .. minetest/games/
|
||||
- Unzip the archive, rename the folder to `minetest_game` and
|
||||
place it in .. `minetest/games/`
|
||||
|
||||
- GNU/Linux: If you use a system-wide installation place
|
||||
it in ~/.minetest/games/.
|
||||
- GNU/Linux: If you use a system-wide installation place it in `~/.minetest/games/`.
|
||||
|
||||
The Minetest engine can be found at [GitHub](https://github.com/minetest/minetest).
|
||||
|
||||
For further information or help, see:
|
||||
https://wiki.minetest.net/Installing_Mods
|
||||
For further information or help, see: [Installing Mods](https://wiki.minetest.net/Installing_Mods).
|
||||
|
||||
## Compatibility
|
||||
|
||||
The Minetest Game GitHub master HEAD is generally compatible with the GitHub
|
||||
master HEAD of the Minetest engine.
|
||||
The Minetest Game GitHub `master` `HEAD` is generally compatible with the GitHub
|
||||
`master` `HEAD` of the Minetest engine.
|
||||
|
||||
Additionally, when the Minetest engine is tagged to be a certain version (e.g.
|
||||
0.4.10), Minetest Game is tagged with the version too.
|
||||
`0.4.10`), Minetest Game is tagged with the version, too.
|
||||
|
||||
When stable releases are made, Minetest Game and the Minetest engine is packaged
|
||||
and made available at [www.minetest.net](https://www.minetest.net/downloads/).
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = Notre Ami Le Cube 1.2
|
||||
name = Notre Ami Le Cube 1.5
|
||||
author = Minetest and Sys4
|
||||
description = Minetest game slightly modified by Sys4
|
||||
|
|
44
game_api.txt
44
game_api.txt
|
@ -218,6 +218,8 @@ The doors mod allows modders to register custom doors and trapdoors.
|
|||
description = "Door description",
|
||||
inventory_image = "mod_door_inv.png",
|
||||
groups = {choppy = 2},
|
||||
model = "mod_door", -- (optional)
|
||||
-- Model name without a suffix ("big_door" not "big_door_a.obj", "big_door_b.obj")
|
||||
tiles = {"mod_door.png"}, -- UV map.
|
||||
-- The front and back of the door must be identical in appearence as they swap on
|
||||
-- open/close.
|
||||
|
@ -236,6 +238,9 @@ The doors mod allows modders to register custom doors and trapdoors.
|
|||
|
||||
description = "Trapdoor description",
|
||||
inventory_image = "mod_trapdoor_inv.png",
|
||||
nodebox_closed = {} -- Nodebox for closed model
|
||||
nodebox_opened = {} -- Nodebox for opened model
|
||||
-- (optional) both nodeboxes must be used, not one only
|
||||
groups = {choppy = 2},
|
||||
tile_front = "doors_trapdoor.png", -- the texture for the front and back of the trapdoor
|
||||
tile_side = "doors_trapdoor_side.png",
|
||||
|
@ -449,19 +454,25 @@ The player API can register player models and update the player's appearance.
|
|||
* `player_api.set_model(player, model_name)`
|
||||
* Change a player's model
|
||||
* `player`: PlayerRef
|
||||
* `model_name`: model registered with player_api.register_model()
|
||||
* `model_name`: model registered with `player_api.register_model`
|
||||
|
||||
* `player_api.set_animation(player, anim_name, speed)`
|
||||
* Applies an animation to a player
|
||||
* Applies an animation to a player if speed or anim_name differ from the currently playing animation
|
||||
* `player`: PlayerRef
|
||||
* `anim_name`: name of the animation
|
||||
* `speed`: frames per second. If nil, the default from the model def is used
|
||||
* `speed`: keyframes per second. If nil, the default from the model def is used
|
||||
|
||||
* `player_api.set_textures(player, textures)`
|
||||
* Sets player textures
|
||||
* `player`: PlayerRef
|
||||
* `textures`: array of textures. If nil, the default from the model def is used
|
||||
|
||||
* `player_api.set_textures(player, index, texture)`
|
||||
* Sets one of the player textures
|
||||
* `player`: PlayerRef
|
||||
* `index`: Index into array of all textures
|
||||
* `texture`: the texture string
|
||||
|
||||
* `player_api.get_animation(player)`
|
||||
* Returns a table containing fields `model`, `textures` and `animation`
|
||||
* Any of the fields of the returned table may be nil
|
||||
|
@ -477,18 +488,25 @@ The player API can register player models and update the player's appearance.
|
|||
### Model Definition
|
||||
|
||||
{
|
||||
animation_speed = 30, -- Default animation speed, in FPS
|
||||
textures = {"character.png", }, -- Default array of textures
|
||||
visual_size = {x = 1, y = 1}, -- Used to scale the model
|
||||
animation_speed = 30, -- Default animation speed, in keyframes per second
|
||||
textures = {"character.png"}, -- Default array of textures
|
||||
animations = {
|
||||
-- <anim_name> = {x = <start_frame>, y = <end_frame>},
|
||||
foo = {x = 0, y = 19},
|
||||
bar = {x = 20, y = 39},
|
||||
-- ...
|
||||
-- [anim_name] = {
|
||||
-- x = <start_frame>,
|
||||
-- y = <end_frame>,
|
||||
-- collisionbox = <model collisionbox>, -- (optional)
|
||||
-- eye_height = <model eye height>, -- (optional)
|
||||
-- -- suspend client side animations while this one is active (optional)
|
||||
-- override_local = <true/false>
|
||||
-- },
|
||||
stand = ..., lay = ..., walk = ..., mine = ..., walk_mine = ..., -- required animations
|
||||
sit = ... -- used by boats and other MTG mods
|
||||
},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, -- In nodes from feet position
|
||||
stepheight = 0.6, -- In nodes
|
||||
eye_height = 1.47, -- In nodes above feet position
|
||||
-- Default object properties, see lua_api.txt
|
||||
visual_size = {x = 1, y = 1},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||
stepheight = 0.6,
|
||||
eye_height = 1.47
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -116,8 +116,6 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
|||
beds.bed_position[name] = bed_pos
|
||||
beds.player[name] = {physics_override = player:get_physics_override()}
|
||||
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
|
||||
local yaw, param2 = get_look_yaw(bed_pos)
|
||||
player:set_look_horizontal(yaw)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
# textdomain: beds
|
||||
Fancy Bed=Lit chic
|
||||
Simple Bed=Lit simple
|
||||
This bed is already occupied!=
|
||||
You have to stop moving before going to bed!=
|
||||
This bed is already occupied!=Ce lit est déjà occupé !
|
||||
You have to stop moving before going to bed!=Vous devez arrêter de bouger avant de vous coucher !
|
||||
Good morning.=Bonjour.
|
||||
@1 of @2 players are in bed=@1 joueur(s) sur @2 sont au lit
|
||||
Force night skip=Forcer le passage de la nuit
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
# textdomain: beds
|
||||
Fancy Bed=Fin säng
|
||||
Simple Bed=Enkel Säng
|
||||
This bed is already occupied!=
|
||||
You have to stop moving before going to bed!=
|
||||
Good morning.= God morgon.
|
||||
@1 of @2 players are in bed=@1 av @2 spelar försöker sover.
|
||||
Force night skip=Tvinga över natten
|
||||
You can only sleep at night.=Du kan bara sova på natten.
|
||||
Leave Bed=Lämna Säng
|
10
mods/beds/locale/beds.sv.tr
Normal file
10
mods/beds/locale/beds.sv.tr
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: beds
|
||||
Fancy Bed=Fin säng
|
||||
Simple Bed=Enkel säng
|
||||
This bed is already occupied!=Den här sängen används redan!
|
||||
You have to stop moving before going to bed!=Du måste stanna innan du kan lägga dig!
|
||||
Good morning.=God morgon.
|
||||
@1 of @2 players are in bed=@1 av @2 spelare försöker sova.
|
||||
Force night skip=Tvinga att hoppa över natt
|
||||
You can only sleep at night.=Du kan bara sova på natten.
|
||||
Leave Bed=Lämna säng
|
10
mods/beds/locale/beds.uk.tr
Normal file
10
mods/beds/locale/beds.uk.tr
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: beds
|
||||
Fancy Bed=Деталізована Постіль
|
||||
Simple Bed=Звичайна Постіль
|
||||
This bed is already occupied!=Ця постіль вже зайнята!
|
||||
You have to stop moving before going to bed!=Не можна скористатись постіллю на ходу!
|
||||
Good morning.=Доброго ранку.
|
||||
@1 of @2 players are in bed=@1 з @2 гравців в ліжку
|
||||
Force night skip=Пропустити ніч
|
||||
You can only sleep at night.=Ви можете спати тільки вночі.
|
||||
Leave Bed=Встати з ліжка
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: binoculars
|
||||
Binoculars=Kikare
|
||||
Use with 'Zoom' key=Används med 'Zoom' knappen
|
3
mods/binoculars/locale/binoculars.sv.tr
Normal file
3
mods/binoculars/locale/binoculars.sv.tr
Normal file
|
@ -0,0 +1,3 @@
|
|||
# textdomain: binoculars
|
||||
Binoculars=Kikare
|
||||
Use with 'Zoom' key=Använd med 'Zoom'-knappen
|
3
mods/binoculars/locale/binoculars.uk.tr
Normal file
3
mods/binoculars/locale/binoculars.uk.tr
Normal file
|
@ -0,0 +1,3 @@
|
|||
# textdomain: binoculars
|
||||
Binoculars=Бінокль
|
||||
Use with 'Zoom' key=Використовується з правами 'Zoom'
|
4
mods/boats/locale/boats.uk.tr
Normal file
4
mods/boats/locale/boats.uk.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: boats
|
||||
Boat cruise mode on=Режим мандрування на човні увімкнено
|
||||
Boat cruise mode off=Режим мандрування на човні вимкнено
|
||||
Boat=Човен
|
8
mods/bones/locale/bones.uk.tr
Normal file
8
mods/bones/locale/bones.uk.tr
Normal file
|
@ -0,0 +1,8 @@
|
|||
# textdomain: bones
|
||||
Bones=Кістки
|
||||
@1's old bones=старі кістки @1
|
||||
@1 died at @2.=@1 помер в @2.
|
||||
@1 died at @2, and dropped their inventory.=@1 помер в @2, та загубив вміст свого інвентарю.
|
||||
@1 died at @2, and bones were placed.=@1 помер в @2, розміщені кістки.
|
||||
@1's fresh bones=нові кістки @1
|
||||
@1's bones=кістки @1
|
|
@ -1,5 +0,0 @@
|
|||
# textdomain: bucket
|
||||
Empty Bucket=Tom hink
|
||||
Water Bucket=Vatten hink
|
||||
River Water Bucket=Flodvatten hink
|
||||
Lava Bucket=Lava hink
|
5
mods/bucket/locale/bucket.sv.tr
Normal file
5
mods/bucket/locale/bucket.sv.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: bucket
|
||||
Empty Bucket=Tom hink
|
||||
Water Bucket=Vattenhink
|
||||
River Water Bucket=Flodvattenshink
|
||||
Lava Bucket=Lavahink
|
5
mods/bucket/locale/bucket.uk.tr
Normal file
5
mods/bucket/locale/bucket.uk.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: bucket
|
||||
Empty Bucket=Пусте Відро
|
||||
Water Bucket=Відро З Водою
|
||||
River Water Bucket=Відро З Річною Водою
|
||||
Lava Bucket=Відро З Лавою
|
4
mods/butterflies/locale/butterflies.uk.tr
Normal file
4
mods/butterflies/locale/butterflies.uk.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: butterflies
|
||||
White Butterfly=Білий Метелик
|
||||
Red Butterfly=Червоний Метелик
|
||||
Violet Butterfly=Фіолетовий Метелик
|
|
@ -3,4 +3,4 @@ Cart=Vagn
|
|||
(Sneak+Click to pick up)=(Shift+Klicka för att plocka upp)
|
||||
Rail=Räls
|
||||
Powered Rail=Aktiverad räls
|
||||
Brake Rail=Broms räls
|
||||
Brake Rail=Bromsräls
|
6
mods/carts/locale/carts.uk.tr
Normal file
6
mods/carts/locale/carts.uk.tr
Normal file
|
@ -0,0 +1,6 @@
|
|||
# textdomain: carts
|
||||
Cart=Вагонетка
|
||||
(Sneak+Click to pick up)=(Пригніться та клікніть по вагонетці, щоб забрати)
|
||||
Rail=Рейки
|
||||
Powered Rail=Задіяні Рейки
|
||||
Brake Rail=Гальмівні Рейки
|
|
@ -1,10 +0,0 @@
|
|||
# textdomain: creative
|
||||
Allow player to use creative inventory=Tilllåt spelare att används kreativa saker
|
||||
Search=Sök
|
||||
Reset=Återställ
|
||||
Previous page=Förra sidan
|
||||
Next page=Nästa sidan
|
||||
All=Alla
|
||||
Nodes=Noder
|
||||
Tools=Verktyg
|
||||
Items=Saker
|
10
mods/creative/locale/creative.sv.tr
Normal file
10
mods/creative/locale/creative.sv.tr
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: creative
|
||||
Allow player to use creative inventory=Tillåt spelare att använda kreativa saker
|
||||
Search=Sök
|
||||
Reset=Återställ
|
||||
Previous page=Förra sida
|
||||
Next page=Nästa sida
|
||||
All=Alla
|
||||
Nodes=Noder
|
||||
Tools=Verktyg
|
||||
Items=Saker
|
10
mods/creative/locale/creative.uk.tr
Normal file
10
mods/creative/locale/creative.uk.tr
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: creative
|
||||
Allow player to use creative inventory=Дозволити гравцеві використати творчий інвентар
|
||||
Search=Пошук
|
||||
Reset=Скинути
|
||||
Previous page=Попередня сторінка
|
||||
Next page=Наступна сторінка
|
||||
All=Все
|
||||
Nodes=Ноди
|
||||
Tools=Інструменти
|
||||
Items=Предмети
|
|
@ -188,8 +188,6 @@ Gambit (CC BY-SA 3.0):
|
|||
default_snow.png
|
||||
default_snow_side.png
|
||||
default_snowball.png
|
||||
default_key.png
|
||||
default_key_skeleton.png
|
||||
default_book.png
|
||||
|
||||
asl97 (CC BY-SA 3.0):
|
||||
|
@ -299,7 +297,6 @@ https://www.freesound.org/people/AGFX/packs/1253/
|
|||
default_water_footstep.1.ogg
|
||||
default_water_footstep.2.ogg
|
||||
default_water_footstep.3.ogg
|
||||
(default_water_footstep.4.ogg is silent)
|
||||
|
||||
blukotek (CC0 1.0):
|
||||
https://www.freesound.org/people/blukotek/sounds/251660/
|
||||
|
|
|
@ -196,61 +196,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
player:set_wielded_item(stack)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:skeleton_key", {
|
||||
description = S("Skeleton Key"),
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local node_reg = minetest.registered_nodes[node.name]
|
||||
local on_skeleton_key_use = node_reg and node_reg.on_skeleton_key_use
|
||||
if not on_skeleton_key_use then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
|
||||
|
||||
if secret then
|
||||
local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
|
||||
|
||||
-- update original itemstack
|
||||
itemstack:take_item()
|
||||
|
||||
-- finish and return the new key
|
||||
local new_stack = ItemStack("default:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
|
||||
minetest.registered_nodes[node.name].description))
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
else
|
||||
if inv:add_item("main", new_stack):get_count() > 0 then
|
||||
minetest.add_item(user:get_pos(), new_stack)
|
||||
end -- else: added to inventory successfully
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
--
|
||||
-- Craftitem registry
|
||||
|
@ -479,13 +424,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:skeleton_key",
|
||||
recipe = {
|
||||
{"default:gold_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:steel_ingot 9",
|
||||
recipe = {
|
||||
|
@ -529,19 +467,6 @@ minetest.register_craft({
|
|||
recipe = "default:gold_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:key",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:skeleton_key",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
|
|
|
@ -16,7 +16,7 @@ end
|
|||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_hard_footstep", gain = 0.3}
|
||||
{name = "default_hard_footstep", gain = 0.2}
|
||||
table.dug = table.dug or
|
||||
{name = "default_hard_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
|
@ -26,7 +26,9 @@ end
|
|||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_dirt_footstep", gain = 0.4}
|
||||
{name = "default_dirt_footstep", gain = 0.25}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_crumbly", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
|
@ -50,7 +52,7 @@ end
|
|||
function default.node_sound_gravel_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_gravel_footstep", gain = 0.1}
|
||||
{name = "default_gravel_footstep", gain = 0.25}
|
||||
table.dig = table.dig or
|
||||
{name = "default_gravel_dig", gain = 0.35}
|
||||
table.dug = table.dug or
|
||||
|
@ -64,7 +66,9 @@ end
|
|||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_wood_footstep", gain = 0.3}
|
||||
{name = "default_wood_footstep", gain = 0.15}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_choppy", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_wood_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
|
@ -98,7 +102,7 @@ end
|
|||
function default.node_sound_ice_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_ice_footstep", gain = 0.3}
|
||||
{name = "default_ice_footstep", gain = 0.15}
|
||||
table.dig = table.dig or
|
||||
{name = "default_ice_dig", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
|
@ -110,7 +114,7 @@ end
|
|||
function default.node_sound_metal_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_metal_footstep", gain = 0.4}
|
||||
{name = "default_metal_footstep", gain = 0.2}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_metal", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
|
@ -155,7 +159,7 @@ default.cool_lava = function(pos, node)
|
|||
minetest.set_node(pos, {name = "default:stone"})
|
||||
end
|
||||
minetest.sound_play("default_cool_lava",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.2}, true)
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("enable_lavacooling") ~= false then
|
||||
|
|
|
@ -159,7 +159,7 @@ local function furnace_node_timer(pos, elapsed)
|
|||
end
|
||||
-- Play cooling sound
|
||||
minetest.sound_play("default_cool_lava",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.1}, true)
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.07}, true)
|
||||
else
|
||||
-- Item could not be cooked: probably missing fuel
|
||||
update = true
|
||||
|
@ -252,9 +252,9 @@ local function furnace_node_timer(pos, elapsed)
|
|||
result = true
|
||||
|
||||
-- Play sound every 5 seconds while the furnace is active
|
||||
if timer_elapsed == 0 or (timer_elapsed+1) % 5 == 0 then
|
||||
if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then
|
||||
minetest.sound_play("default_furnace_active",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.5}, true)
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
|
||||
end
|
||||
else
|
||||
if fuellist and not fuellist[1]:is_empty() then
|
||||
|
|
|
@ -19,6 +19,7 @@ local item = {
|
|||
self.object:remove()
|
||||
minetest.sound_play("default_item_smoke", {
|
||||
pos = p,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 8,
|
||||
}, true)
|
||||
minetest.add_particlespawner({
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Speichern
|
|||
by @1=von @1
|
||||
Page @1 of @2=Seite @1 von @2
|
||||
"@1" by @2=„@1“ von @2
|
||||
Skeleton Key=Skelettschlüssel
|
||||
Key to @1's @2=Schlüssel für @2 von @1
|
||||
Blueberries=Blaubeeren
|
||||
Book=Buch
|
||||
Book with Text=Buch mit Text
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Bronzeschwert
|
|||
Steel Sword=Stahlschwert
|
||||
Mese Sword=Meseschwert
|
||||
Diamond Sword=Diamantschwert
|
||||
Key=Schlüssel
|
||||
Torch=Fackel
|
||||
@1 will intersect protection on growth.=@1 wird bei Wachstum mit geschützter Zone überlappen.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Konservu
|
|||
by @1=per @1
|
||||
Page @1 of @2=Paĝo @1 el @2
|
||||
"@1" by @2="@1" per @2
|
||||
Skeleton Key=Skeleta Ŝlosilo
|
||||
Key to @1's @2=Ŝlosilo por la @2 de @1
|
||||
Blueberries=Mirteloj
|
||||
Book=Libro
|
||||
Book with Text=Libro kun Teksto
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Bronza Glavo
|
|||
Steel Sword=Ŝtala Glavo
|
||||
Mese Sword=Mesea Glavo
|
||||
Diamond Sword=Diamanta Glavo
|
||||
Key=Ŝlosilo
|
||||
Torch=Torĉo
|
||||
@1 will intersect protection on growth.=@1 sekcos protekto ĉe vegeto.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Guardar
|
|||
by @1=por @1
|
||||
Page @1 of @2=Página @1 de @2
|
||||
"@1" by @2="@1" por @2
|
||||
Skeleton Key=Llave esqueleto
|
||||
Key to @1's @2=Llave para @2 de @1
|
||||
Blueberries=Arándanos
|
||||
Book=Libro
|
||||
Book with Text=Libro escrito
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Espada de bronce
|
|||
Steel Sword=Espada de acero
|
||||
Mese Sword=Espada de mese
|
||||
Diamond Sword=Espada de diamante
|
||||
Key=Llave
|
||||
Torch=Antorcha
|
||||
@1 will intersect protection on growth.=@1 intersectará con protección cuando crezca.
|
||||
|
||||
|
|
|
@ -4,16 +4,14 @@ Locked Chest (owned by @1)=Coffre verrouillé (possédé par @1)
|
|||
You do not own this chest.=Ce coffre ne vous appartient pas.
|
||||
a locked chest=un coffre verrouillé
|
||||
Chest=Coffre
|
||||
Write=
|
||||
Read=
|
||||
Write=Écrire
|
||||
Read=Lire
|
||||
Title:=Titre :
|
||||
Contents:=Contenu :
|
||||
Save=Sauvegarder
|
||||
by @1=de @1
|
||||
Page @1 of @2=Page @1 sur @2
|
||||
"@1" by @2=« @1 » de @2
|
||||
Skeleton Key=Squelette
|
||||
Key to @1's @2=Clé pour @2 de @1
|
||||
Blueberries=Myrtille
|
||||
Book=Livre
|
||||
Book with Text=Livre avec du texte
|
||||
|
@ -65,16 +63,16 @@ Silver Sandstone Brick=Brique de grès argenté
|
|||
Silver Sandstone Block=Bloc de grès argenté
|
||||
Obsidian=Obsidienne
|
||||
Obsidian Brick=Brique d'obsidienne
|
||||
Obsidian Block=Block d'obsidienne
|
||||
Obsidian Block=Bloc d'obsidienne
|
||||
Dirt=Terre
|
||||
Dirt with Grass=Terre avec de l'herbe
|
||||
Dirt with Grass and Footsteps=Terre avec de l'herbe et des traces de pas
|
||||
Dirt with Savanna Grass=
|
||||
Dirt with Savanna Grass=Terre avec de l'herbe de savane
|
||||
Dirt with Snow=Terre avec de la neige
|
||||
Dirt with Rainforest Litter=Terre avec sol de forêt humide
|
||||
Dirt with Coniferous Litter=Terre avec sol de forêt de conifère
|
||||
Savanna Dirt=
|
||||
Savanna Dirt with Savanna Grass=
|
||||
Savanna Dirt=Terre de la savane
|
||||
Savanna Dirt with Savanna Grass=Terre de la savane avec son herbe
|
||||
Permafrost=Pergélisol
|
||||
Permafrost with Stones=Pergélisol avec de la pierre
|
||||
Permafrost with Moss=Pergélisol avec de la mousse
|
||||
|
@ -131,7 +129,7 @@ Papyrus=Papyrus
|
|||
Dry Shrub=Arbuste sec
|
||||
Jungle Grass=Herbe de la jungle
|
||||
Grass=Herbe
|
||||
Savanna Grass=
|
||||
Savanna Grass=Herbe de la savane
|
||||
Fern=Fougère
|
||||
Marram Grass=Ammophile
|
||||
Bush Stem=Tige de buisson
|
||||
|
@ -154,11 +152,11 @@ Brown Coral=Corail marron
|
|||
Orange Coral=Corail orange
|
||||
Coral Skeleton=Squelette de corail
|
||||
Water Source=Source d'eau
|
||||
Flowing Water=Ecoulement d'eau
|
||||
Flowing Water=Écoulement d'eau
|
||||
River Water Source=Source d'eau de rivière
|
||||
Flowing River Water=Ecoulement d'eau de rivière
|
||||
Flowing River Water=Écoulement d'eau de rivière
|
||||
Lava Source=Source de lave
|
||||
Flowing Lava=Ecoulement de lave
|
||||
Flowing Lava=Écoulement de lave
|
||||
Empty Bookshelf=Bibliothèque vide
|
||||
Bookshelf (@1 written, @2 empty books)=Bibliothèque (@1 écrits, @2 livres vides)
|
||||
Bookshelf=Bibliothèque
|
||||
|
@ -166,8 +164,8 @@ Text too long=Texte trop longue
|
|||
"@1"=« @1 »
|
||||
Wooden Sign=Panneau en bois
|
||||
Steel Sign=Panneau en acier
|
||||
Wooden Ladder=Echelle en bois
|
||||
Steel Ladder=Echelle en acier
|
||||
Wooden Ladder=Échelle en bois
|
||||
Steel Ladder=Échelle en acier
|
||||
Apple Wood Fence=Barrière de bois de pommier
|
||||
Acacia Wood Fence=Barrière de bois d'acacia
|
||||
Jungle Wood Fence=Barrière de bois de la jungle
|
||||
|
@ -182,11 +180,11 @@ Glass=Verre
|
|||
Obsidian Glass=Verre d'obsidienne
|
||||
Brick Block=Bloc de brique
|
||||
Mese Lamp=Lampe de Mese
|
||||
Apple Wood Mese Post Light=
|
||||
Acacia Wood Mese Post Light=
|
||||
Jungle Wood Mese Post Light=
|
||||
Pine Wood Mese Post Light=
|
||||
Aspen Wood Mese Post Light=
|
||||
Apple Wood Mese Post Light=Réverbère de Mese en bois de pommier
|
||||
Acacia Wood Mese Post Light=Réverbère de Mese en bois d'acacia
|
||||
Jungle Wood Mese Post Light=Réverbère de Mese en bois de la jungle
|
||||
Pine Wood Mese Post Light=Réverbère de Mese en bois de pin
|
||||
Aspen Wood Mese Post Light=Réverbère de Mese en bois de tremble
|
||||
Cloud=Nuage
|
||||
Wooden Pickaxe=Pioche en bois
|
||||
Stone Pickaxe=Pioche en pierre
|
||||
|
@ -207,12 +205,11 @@ Steel Axe=Hache en acier
|
|||
Mese Axe=Hache en Mese
|
||||
Diamond Axe=Hache en diamant
|
||||
Wooden Sword=Epée en bois
|
||||
Stone Sword=Epée en pierre
|
||||
Bronze Sword=Epée en bronze
|
||||
Steel Sword=Epée en acier
|
||||
Mese Sword=Epée en Mese
|
||||
Diamond Sword=Epée en diamant
|
||||
Key=Clé
|
||||
Stone Sword=Épée en pierre
|
||||
Bronze Sword=Épée en bronze
|
||||
Steel Sword=Épée en acier
|
||||
Mese Sword=Épée en Mese
|
||||
Diamond Sword=Épée en diamant
|
||||
Torch=Torche
|
||||
@1 will intersect protection on growth.=@1 chevauchera la zone protégée avec la croissance.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Simpan
|
|||
by @1=oleh @1
|
||||
Page @1 of @2=Halaman @1 dari @2
|
||||
"@1" by @2="@1" oleh @2
|
||||
Skeleton Key=Kunci Induk
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Blueberries=Blueberry
|
||||
Book=Buku
|
||||
Book with Text=Buku Tertulis
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Pedang Perunggu
|
|||
Steel Sword=Pedang Baja
|
||||
Mese Sword=Pedang Mese
|
||||
Diamond Sword=Pedang Berlian
|
||||
Key=Kunci
|
||||
Torch=Obor
|
||||
@1 will intersect protection on growth.=@1 akan memotong perlindungan ketika tumbuh.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=
|
|||
by @1=
|
||||
Page @1 of @2=
|
||||
"@1" by @2="@1" di @2
|
||||
Skeleton Key=Chiave dello Scheletro
|
||||
Key to @1's @2=Chiave per @2 di @1
|
||||
Blueberries=Mirtilli
|
||||
Book=Libro
|
||||
Book with Text=Libro con testo
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Spada di bronzo
|
|||
Steel Sword=Spada d'acciaio
|
||||
Mese Sword=Spada di mese
|
||||
Diamond Sword=Spada di diamante
|
||||
Key=Chiave
|
||||
Torch=Torcia
|
||||
@1 will intersect protection on growth.=@1 crescendo attraverserà la protezione.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=rejgau
|
|||
by @1=la'o zo'i.@1.zo'i te cukta
|
||||
Page @1 of @2=meirmoi fe li @1 li @2 le'i papri
|
||||
"@1" by @2=lo cukta be la'o gy.@1.gy. bei la'o zo'i.@2.zo'i
|
||||
Skeleton Key=lo greku ckiku
|
||||
Key to @1's @2=lo ckiku be @2 po la'o zo'i.@1.zo'i
|
||||
Blueberries=lo blajba
|
||||
Book=lo cukta
|
||||
Book with Text=lo cukta joi selci'a
|
||||
|
@ -212,6 +210,5 @@ Bronze Sword=lo ransu cladakyxa'i
|
|||
Steel Sword=lo gasta cladakyxa'i
|
||||
Mese Sword=lo za'e kunrmese cladakyxa'i
|
||||
Diamond Sword=lo tabjme cladakyxa'i
|
||||
Key=lo ckiku
|
||||
Torch=lo fagytergu'i
|
||||
@1 will intersect protection on growth.=.i @1 cu ba kruca lo bandu ca lo nu banro
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Simpan
|
|||
by @1=oleh @1
|
||||
Page @1 of @2=Ms. @1 / @2
|
||||
"@1" by @2="@1" oleh @2
|
||||
Skeleton Key=Kunci Induk
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Blueberries=Beri Biru
|
||||
Book=Buku
|
||||
Book with Text=Buku Bertulisan
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Pedang Gangsa
|
|||
Steel Sword=Pedang Keluli
|
||||
Mese Sword=Pedang Mese
|
||||
Diamond Sword=Pedang Intan
|
||||
Key=Kunci
|
||||
Torch=Obor
|
||||
@1 will intersect protection on growth.=@1 akan masuk kawasan perlindungan lain apabila ia tumbuh.
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Salvar
|
|||
by @1=por @1
|
||||
Page @1 of @2=Página @1 de @2
|
||||
"@1" by @2="@1" por @2
|
||||
Skeleton Key=Chave de Mestra
|
||||
Key to @1's @2=Chave para @2 de @1
|
||||
Blueberries=Mirtilo
|
||||
Book=Livro
|
||||
Book with Text=Livro com Texto
|
||||
|
@ -212,6 +210,5 @@ Bronze Sword=Espada de Bronze
|
|||
Steel Sword=Espada de Aço
|
||||
Mese Sword=Espada de Mese
|
||||
Diamond Sword=Espada de Diamante
|
||||
Key=Chave
|
||||
Torch=Tocha
|
||||
@1 will intersect protection on growth.=@1 cruzará a proteção no crescimento.
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=Сохранить
|
|||
by @1=@1
|
||||
Page @1 of @2=Страница @1 из @2
|
||||
"@1" by @2="@1" @2
|
||||
Skeleton Key=Ключ Скелета
|
||||
Key to @1's @2=Ключ к @2 от @1
|
||||
Blueberries=Черника
|
||||
Book=Книга
|
||||
Book with Text=Книга с Текстом
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Бронзовый Меч
|
|||
Steel Sword=Стальной Меч
|
||||
Mese Sword=Месе Меч
|
||||
Diamond Sword=Алмазный Меч
|
||||
Key=Ключ
|
||||
Torch=Факел
|
||||
@1 will intersect protection on growth.=@1 пересечёт защиту по росту.
|
||||
|
||||
|
|
|
@ -1,226 +0,0 @@
|
|||
# textdomain: default
|
||||
Locked Chest=Låst kista
|
||||
Locked Chest (owned by @1)=Låst kista (Ägd av @1)
|
||||
You do not own this chest.=Du äger inte denna kistan.
|
||||
a locked chest=en låst kista
|
||||
Chest=Kista
|
||||
Write=
|
||||
Read=
|
||||
Title:=Titel:
|
||||
Contents:=Innehåll:
|
||||
Save=Spara
|
||||
by @1=av @1
|
||||
Page @1 of @2=Sida @1 av @2
|
||||
"@1" by @2="@1" av @2
|
||||
Skeleton Key=Skelett Nyckel
|
||||
Key to @1's @2=Nyckel till @1s @2
|
||||
Blueberries=Blåbär
|
||||
Book=Bok
|
||||
Book with Text=Bok med text
|
||||
Bronze Ingot=Brons tacka
|
||||
Clay Brick=Tegelsten
|
||||
Clay Lump=Lerklump
|
||||
Coal Lump=Kol Klumo
|
||||
Copper Ingot=Koppar tacka
|
||||
Copper Lump=Koppar Klump
|
||||
Diamond=Diamant
|
||||
Flint=Flinta
|
||||
Gold Ingot=Guld tacka
|
||||
Gold Lump=Guld Klump
|
||||
Iron Lump=Järn Klump
|
||||
Mese Crystal=Mese Kristall
|
||||
Mese Crystal Fragment=Mese Kristall Fragment
|
||||
Obsidian Shard=Obsidian Skärva
|
||||
Paper=Papper
|
||||
Steel Ingot=Stål tacka
|
||||
Stick=Pinne
|
||||
Tin Ingot=Tenn tacka
|
||||
Tin Lump=Tenn Klump
|
||||
Furnace is empty=Ugnen är tom
|
||||
100% (output full)=100% (utgången full)
|
||||
@1%=@1%
|
||||
Not cookable=Inte kokbar
|
||||
Empty=Tom
|
||||
Furnace active=Ugn aktiv
|
||||
Furnace inactive=Ugn inaktiv
|
||||
(Item: @1; Fuel: @2)=(Sak: @1; Bränsle: @2)
|
||||
Furnace=Ugn
|
||||
Stone=Sten
|
||||
Cobblestone=Kullersten
|
||||
Stone Brick=Stentegel
|
||||
Stone Block=Sten block
|
||||
Mossy Cobblestone=Mossig kullersten
|
||||
Desert Stone=Öken sten
|
||||
Desert Cobblestone=Öken kullersten
|
||||
Desert Stone Brick=Öken stentegel
|
||||
Desert Stone Block=Öken sten block
|
||||
Sandstone=Sandsten
|
||||
Sandstone Brick=Sandstenstegel
|
||||
Sandstone Block=Sandsten block
|
||||
Desert Sandstone=Öken sandsten
|
||||
Desert Sandstone Brick=Öken Sandstenstegel
|
||||
Desert Sandstone Block=Öken sandsten block
|
||||
Silver Sandstone=Silver sandsten
|
||||
Silver Sandstone Brick=Silver Sandstenstegel
|
||||
Silver Sandstone Block=Silver sandsten block
|
||||
Obsidian=Obsidian
|
||||
Obsidian Brick=Obsidiantegel
|
||||
Obsidian Block=Obsidian block
|
||||
Dirt=Jord
|
||||
Dirt with Grass=Jord med gräs
|
||||
Dirt with Grass and Footsteps=Jord med gräs och fotsteg
|
||||
Dirt with Savanna Grass=
|
||||
Dirt with Snow=Jord med snö
|
||||
Dirt with Rainforest Litter=Jord med regnskogströ
|
||||
Dirt with Coniferous Litter=Jord med Barrträd
|
||||
Savanna Dirt=
|
||||
Savanna Dirt with Savanna Grass=
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost med sten
|
||||
Permafrost with Moss=Permafrost med mossa
|
||||
Sand=Sand
|
||||
Desert Sand=Öken sand
|
||||
Silver Sand=Silver sand
|
||||
Gravel=Grus
|
||||
Clay=Lera
|
||||
Snow=Snö
|
||||
Snow Block=Snö block
|
||||
Ice=Is
|
||||
Cave Ice=Grott Is
|
||||
Apple Tree=Äpple Träd
|
||||
Apple Wood Planks=Äpple Plankor
|
||||
Apple Tree Sapling=Äpple Planta
|
||||
Apple Tree Leaves=Äpple Löv
|
||||
Apple=Äpple
|
||||
Apple Marker=Äpple Markör
|
||||
Jungle Tree=Djungel Träd
|
||||
Jungle Wood Planks=Djungel Plankor
|
||||
Jungle Tree Leaves=Djungel Löv
|
||||
Jungle Tree Sapling=Djungel Planta
|
||||
Emergent Jungle Tree Sapling=Nybliven Djungel Planta
|
||||
Pine Tree=Tall
|
||||
Pine Wood Planks= Tall Plankor
|
||||
Pine Needles=Granbarr
|
||||
Pine Tree Sapling=Tall Planta
|
||||
Acacia Tree=Akacia Träd
|
||||
Acacia Wood Planks=Akacia Plankor
|
||||
Acacia Tree Leaves=Akacia Löv
|
||||
Acacia Tree Sapling=Akacia Planta
|
||||
Aspen Tree=Asp
|
||||
Aspen Wood Planks=Asp Plankor
|
||||
Aspen Tree Leaves=Asp Löv
|
||||
Aspen Tree Sapling=Asp Planta
|
||||
Coal Ore=Kol Malm
|
||||
Coal Block=Kol Block
|
||||
Iron Ore=Järn Malm
|
||||
Steel Block=Stål Block
|
||||
Copper Ore=Koppar Malm
|
||||
Copper Block=Koppar Block
|
||||
Tin Ore=Tenn Malm
|
||||
Tin Block=Tenn Block
|
||||
Bronze Block=Brons Block
|
||||
Mese Ore=Mese Malm
|
||||
Mese Block=Mese Block
|
||||
Gold Ore=Guld Malm
|
||||
Gold Block=Guld Block
|
||||
Diamond Ore=Diamant Malm
|
||||
Diamond Block=Diamant Block
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Stor kaktusplanta
|
||||
Papyrus=Papyrus
|
||||
Dry Shrub=Torr Buske
|
||||
Jungle Grass=Djungel Gräs
|
||||
Grass=Gräs
|
||||
Savanna Grass=
|
||||
Fern=Ormbunke
|
||||
Marram Grass=Marram Gräs
|
||||
Bush Stem=Busk Stam
|
||||
Bush Leaves=Busk Löv
|
||||
Bush Sapling=Busk Planta
|
||||
Blueberry Bush Leaves with Berries=Blåbärsbusks Löv med Bär
|
||||
Blueberry Bush Leaves=Blåbärsbusks Löv
|
||||
Blueberry Bush Sapling=Blåbärsbusks Plantga
|
||||
Acacia Bush Stem=Akacia Busks Stam
|
||||
Acacia Bush Leaves=Akacia Busks Löv
|
||||
Acacia Bush Sapling=Akacia Busks Planta
|
||||
Pine Bush Stem=Tall Busks Stam
|
||||
Pine Bush Needles=Tall Busks Granbarr
|
||||
Pine Bush Sapling=Tall Busks Planta
|
||||
Kelp=Brunalg
|
||||
Green Coral=Grön Korall
|
||||
Pink Coral=Rosa Korall
|
||||
Cyan Coral=Cyan Korall
|
||||
Brown Coral=Brun Korall
|
||||
Orange Coral=Orange Korall
|
||||
Coral Skeleton=Korall Skelett
|
||||
Water Source=Vattenkälla
|
||||
Flowing Water=Flödande Vatten
|
||||
River Water Source=Flodvattenkälla
|
||||
Flowing River Water=Flödande Flodvatten
|
||||
Lava Source=Lavakälla
|
||||
Flowing Lava=Flödande Lava
|
||||
Empty Bookshelf=Tom Bokhylla
|
||||
Bookshelf (@1 written, @2 empty books)=Bokhylla (@1 skriva, @2 tomma böcker)
|
||||
Bookshelf=Bokhylla
|
||||
Text too long=Text för lång
|
||||
"@1"="@1"
|
||||
Wooden Sign=Trä Skylt
|
||||
Steel Sign=Stål Skylt
|
||||
Wooden Ladder=Trä Stege
|
||||
Steel Ladder=Stål Stege
|
||||
Apple Wood Fence=Äpple Trä Staket
|
||||
Acacia Wood Fence=Akacia Trä Staket
|
||||
Jungle Wood Fence=Djungel Trä Staket
|
||||
Pine Wood Fence=Tall Trä Staket
|
||||
Aspen Wood Fence=Asp Trä Staket
|
||||
Apple Wood Fence Rail=Äpple Trä Staket Pinne
|
||||
Acacia Wood Fence Rail=Akacia Trä Staket Pinne
|
||||
Jungle Wood Fence Rail=Djungel Trä Staket Pinne
|
||||
Pine Wood Fence Rail=Tall Trä Staket Pinne
|
||||
Aspen Wood Fence Rail=Asp Trä Staket Pinne
|
||||
Glass=Glas
|
||||
Obsidian Glass=Obsidian Glas
|
||||
Brick Block=Tegelstens Block
|
||||
Mese Lamp=Mese Lampa
|
||||
Apple Wood Mese Post Light=
|
||||
Acacia Wood Mese Post Light=
|
||||
Jungle Wood Mese Post Light=
|
||||
Pine Wood Mese Post Light=
|
||||
Aspen Wood Mese Post Light=
|
||||
Cloud=Moln
|
||||
Wooden Pickaxe=Trä Hacka
|
||||
Stone Pickaxe=Sten Hacka
|
||||
Bronze Pickaxe=Brons Hacka
|
||||
Steel Pickaxe=Stål Hacka
|
||||
Mese Pickaxe=Mese Hacka
|
||||
Diamond Pickaxe=Diamant Hacka
|
||||
Wooden Shovel=Trä Spade
|
||||
Stone Shovel=Sten Spade
|
||||
Bronze Shovel=Brons Spade
|
||||
Steel Shovel=Stål Spade
|
||||
Mese Shovel=Mese Spade
|
||||
Diamond Shovel=Diamant Spade
|
||||
Wooden Axe=Trä Yxa
|
||||
Stone Axe=Sten Yxa
|
||||
Bronze Axe=Brons Yxa
|
||||
Steel Axe=Stål Yxa
|
||||
Mese Axe=Mese Yxa
|
||||
Diamond Axe=Diamant Yxa
|
||||
Wooden Sword=Trä Svärd
|
||||
Stone Sword=Sten Svärd
|
||||
Bronze Sword=Brons Svärd
|
||||
Steel Sword=Stål Svärd
|
||||
Mese Sword=Mese Svärd
|
||||
Diamond Sword=Diamant Svärd
|
||||
Key=Nyckel
|
||||
Torch=Fakla
|
||||
@1 will intersect protection on growth.=@1 kommer korsa skyddet mot tillväxt.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
Dirt with Dry Grass=Jord med torrt gräs
|
||||
Dry Dirt=Torr jord
|
||||
Dry Dirt with Dry Grass=Torr jord med torrt gräs
|
||||
Dry Grass=Torrt Gräs
|
||||
Mese Post Light=Mese Postljus
|
|
@ -12,8 +12,6 @@ Save=Uložiť
|
|||
by @1=od @1
|
||||
Page @1 of @2=Strana @1 z @2
|
||||
"@1" by @2=„@1“ z @2
|
||||
Skeleton Key=Základný kľuč
|
||||
Key to @1's @2=Kľuč pre @2 hráča @1
|
||||
Blueberries=Čučoriedky
|
||||
Book=Kniha
|
||||
Book with Text=Kniha s textom
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=Bronzový meč
|
|||
Steel Sword=Oceľový meč
|
||||
Mese Sword=Mese meč
|
||||
Diamond Sword=Diamantový meč
|
||||
Key=Kľúč
|
||||
Torch=Fakľa
|
||||
@1 will intersect protection on growth.=@1 prekročí pri raste chránenú zónu.
|
||||
|
||||
|
|
217
mods/default/locale/default.sv.tr
Normal file
217
mods/default/locale/default.sv.tr
Normal file
|
@ -0,0 +1,217 @@
|
|||
# textdomain: default
|
||||
Locked Chest=Låst kista
|
||||
Locked Chest (owned by @1)=Låst kista (Ägd av @1)
|
||||
You do not own this chest.=Du äger inte denna kista.
|
||||
a locked chest=en låst kista
|
||||
Chest=Kista
|
||||
Write=Skriva
|
||||
Read=Läs
|
||||
Title:=Titel:
|
||||
Contents:=Innehåll:
|
||||
Save=Spara
|
||||
by @1=av @1
|
||||
Page @1 of @2=Sida @1 av @2
|
||||
"@1" by @2="@1" av @2
|
||||
Skeleton Key=Skelettnyckel
|
||||
Key to @1's @2=Nyckel till @1s @2
|
||||
Blueberries=Blåbär
|
||||
Book=Bok
|
||||
Book with Text=Bok med text
|
||||
Bronze Ingot=Bronstacka
|
||||
Clay Brick=Tegelsten
|
||||
Clay Lump=Lerklump
|
||||
Coal Lump=Kolklump
|
||||
Copper Ingot=Koppartacka
|
||||
Copper Lump=Kopparklump
|
||||
Diamond=Diamant
|
||||
Flint=Flinta
|
||||
Gold Ingot=Guldtacka
|
||||
Gold Lump=Guldklump
|
||||
Iron Lump=Järnklump
|
||||
Mese Crystal=Mesekristall
|
||||
Mese Crystal Fragment=Mesekristallfragment
|
||||
Obsidian Shard=Obsidianskärva
|
||||
Paper=Papper
|
||||
Steel Ingot=Ståltacka
|
||||
Stick=Pinne
|
||||
Tin Ingot=Tenntacka
|
||||
Tin Lump=Tennklump
|
||||
Furnace is empty=Ugnen är tom
|
||||
100% (output full)=100% (utgången full)
|
||||
@1%=@1%
|
||||
Not cookable=Inte kokbar
|
||||
Empty=Tom
|
||||
Furnace active=Ugn aktiv
|
||||
Furnace inactive=Ugn inaktiv
|
||||
(Item: @1; Fuel: @2)=(Sak: @1; Bränsle: @2)
|
||||
Furnace=Ugn
|
||||
Stone=Sten
|
||||
Cobblestone=Kullersten
|
||||
Stone Brick=Stentegel
|
||||
Stone Block=Stenblock
|
||||
Mossy Cobblestone=Mossig kullersten
|
||||
Desert Stone=Ökensten
|
||||
Desert Cobblestone=Ökenkullersten
|
||||
Desert Stone Brick=Ökenstenstegel
|
||||
Desert Stone Block=Ökenstensblock
|
||||
Sandstone=Sandsten
|
||||
Sandstone Brick=Sandstenstegel
|
||||
Sandstone Block=Sandstensblock
|
||||
Desert Sandstone=Ökensandsten
|
||||
Desert Sandstone Brick=Ökensandstenstegel
|
||||
Desert Sandstone Block=Ökensandstensblock
|
||||
Silver Sandstone=Silversandsten
|
||||
Silver Sandstone Brick=Silversandstenstegel
|
||||
Silver Sandstone Block=Silversandstensblock
|
||||
Obsidian=Obsidian
|
||||
Obsidian Brick=Obsidiantegel
|
||||
Obsidian Block=Obsidianblock
|
||||
Dirt=Jord
|
||||
Dirt with Grass=Jord med gräs
|
||||
Dirt with Grass and Footsteps=Jord med gräs och fotsteg
|
||||
Dirt with Savanna Grass=Jord med savanngräs
|
||||
Dirt with Snow=Jord med snö
|
||||
Dirt with Rainforest Litter=Jord med regnskogströ
|
||||
Dirt with Coniferous Litter=Jord med barrträd
|
||||
Savanna Dirt=Savannjord
|
||||
Savanna Dirt with Savanna Grass=Savannjord med savanngräs
|
||||
Permafrost=Permafrost
|
||||
Permafrost with Stones=Permafrost med sten
|
||||
Permafrost with Moss=Permafrost med mossa
|
||||
Sand=Sand
|
||||
Desert Sand=Ökensand
|
||||
Silver Sand=Silversand
|
||||
Gravel=Grus
|
||||
Clay=Lera
|
||||
Snow=Snö
|
||||
Snow Block=Snöblock
|
||||
Ice=Is
|
||||
Cave Ice=Grottis
|
||||
Apple Tree=Äppleträd
|
||||
Apple Wood Planks=Äppleträdplankor
|
||||
Apple Tree Sapling=Äppleplanta
|
||||
Apple Tree Leaves=Äpplelöv
|
||||
Apple=Äpple
|
||||
Apple Marker=Äpplemarkör
|
||||
Jungle Tree=Djungelträd
|
||||
Jungle Wood Planks=Djungelplankor
|
||||
Jungle Tree Leaves=Djungellöv
|
||||
Jungle Tree Sapling=Djungelplanta
|
||||
Emergent Jungle Tree Sapling=Nybliven djungelplanta
|
||||
Pine Tree=Tall
|
||||
Pine Wood Planks=Tallplankor
|
||||
Pine Needles=Granbarr
|
||||
Pine Tree Sapling=Tallplanta
|
||||
Acacia Tree=Akaciaträd
|
||||
Acacia Wood Planks=Akaciaplankor
|
||||
Acacia Tree Leaves=Akacialöv
|
||||
Acacia Tree Sapling=Akaciaplanta
|
||||
Aspen Tree=Asp
|
||||
Aspen Wood Planks=Aspplankor
|
||||
Aspen Tree Leaves=Asplöv
|
||||
Aspen Tree Sapling=Aspplanta
|
||||
Coal Ore=Kolmalm
|
||||
Coal Block=Kolblock
|
||||
Iron Ore=Järnmalm
|
||||
Steel Block=Stålblock
|
||||
Copper Ore=Kopparmalm
|
||||
Copper Block=Kopparblock
|
||||
Tin Ore=Tennmalm
|
||||
Tin Block=Tennblock
|
||||
Bronze Block=Bronsblock
|
||||
Mese Ore=Mesemalm
|
||||
Mese Block=Meseblock
|
||||
Gold Ore=Guldmalm
|
||||
Gold Block=Guldblock
|
||||
Diamond Ore=Diamantmalm
|
||||
Diamond Block=Diamantblock
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Stor kaktusplanta
|
||||
Papyrus=Papyrus
|
||||
Dry Shrub=Torr buske
|
||||
Jungle Grass=Djungelgräs
|
||||
Grass=Gräs
|
||||
Savanna Grass=Savanngräs
|
||||
Fern=Ormbunke
|
||||
Marram Grass=Marramgräs
|
||||
Bush Stem=Buskstam
|
||||
Bush Leaves=Busklöv
|
||||
Bush Sapling=Buskplanta
|
||||
Blueberry Bush Leaves with Berries=Blåbärsbuske med bär
|
||||
Blueberry Bush Leaves=Blåbärsbuske
|
||||
Blueberry Bush Sapling=Blåbärsbuskplanta
|
||||
Acacia Bush Stem=Akaciabuskstam
|
||||
Acacia Bush Leaves=Akaciabuske
|
||||
Acacia Bush Sapling=Akaciabuskplanta
|
||||
Pine Bush Stem=Tallbuskestam
|
||||
Pine Bush Needles=Tallgranbarr
|
||||
Pine Bush Sapling=Tallbuskplanta
|
||||
Kelp=Brunalg
|
||||
Green Coral=Grön korall
|
||||
Pink Coral=Rosa korall
|
||||
Cyan Coral=Cyan korall
|
||||
Brown Coral=Brun korall
|
||||
Orange Coral=Orange korall
|
||||
Coral Skeleton=Korallskelett
|
||||
Water Source=Vattenkälla
|
||||
Flowing Water=Flytande vatten
|
||||
River Water Source=Flodvattenkälla
|
||||
Flowing River Water=Flytande flodvatten
|
||||
Lava Source=Lavakälla
|
||||
Flowing Lava=Flytande lava
|
||||
Empty Bookshelf=Tom bokhylla
|
||||
Bookshelf (@1 written, @2 empty books)=Bokhylla (@1 skriva, @2 tomma böcker)
|
||||
Bookshelf=Bokhylla
|
||||
Text too long=Texten är för lång
|
||||
"@1"="@1"
|
||||
Wooden Sign=Träskylt
|
||||
Steel Sign=Stålskylt
|
||||
Wooden Ladder=Trästege
|
||||
Steel Ladder=Stålstege
|
||||
Apple Wood Fence=Äppleträstaket
|
||||
Acacia Wood Fence=Akaciastaket
|
||||
Jungle Wood Fence=Djungelstaket
|
||||
Pine Wood Fence=Tallstaket
|
||||
Aspen Wood Fence=Aspträdstaket
|
||||
Apple Wood Fence Rail=Äppleträstaketsräls
|
||||
Acacia Wood Fence Rail=Akaciastaketsräls
|
||||
Jungle Wood Fence Rail=Djungelstaketsräls
|
||||
Pine Wood Fence Rail=Tallstaketsräls
|
||||
Aspen Wood Fence Rail=Aspstaketsräls
|
||||
Glass=Glas
|
||||
Obsidian Glass=Obsidianglas
|
||||
Brick Block=Tegelstensblock
|
||||
Mese Lamp=Meselampa
|
||||
Apple Wood Mese Post Light=Äppleträ-meselykta
|
||||
Acacia Wood Mese Post Light=Acacia-meselykta
|
||||
Jungle Wood Mese Post Light=Djungel-meselykta
|
||||
Pine Wood Mese Post Light=Tall-meselykta
|
||||
Aspen Wood Mese Post Light=Aspträ-meselykta
|
||||
Cloud=Moln
|
||||
Wooden Pickaxe=Trähacka
|
||||
Stone Pickaxe=Stenhacka
|
||||
Bronze Pickaxe=Bronshacka
|
||||
Steel Pickaxe=Stålhacka
|
||||
Mese Pickaxe=Mesehacka
|
||||
Diamond Pickaxe=Diamanthacka
|
||||
Wooden Shovel=Träspade
|
||||
Stone Shovel=Stenspade
|
||||
Bronze Shovel=Bronsspade
|
||||
Steel Shovel=Stålspade
|
||||
Mese Shovel=Mesespade
|
||||
Diamond Shovel=Diamantspade
|
||||
Wooden Axe=Träyxa
|
||||
Stone Axe=Stenyxa
|
||||
Bronze Axe=Bronsyxa
|
||||
Steel Axe=Stålyxa
|
||||
Mese Axe=Meseyxa
|
||||
Diamond Axe=Diamantyxa
|
||||
Wooden Sword=Träsvärd
|
||||
Stone Sword=Stensvärd
|
||||
Bronze Sword=Bronssvärd
|
||||
Steel Sword=Stålsvärd
|
||||
Mese Sword=Mesesvärd
|
||||
Diamond Sword=Diamantsvärd
|
||||
Key=Nyckel
|
||||
Torch=Fackla
|
||||
@1 will intersect protection on growth.=@1 kommer korsa skyddet mot tillväxt.
|
214
mods/default/locale/default.uk.tr
Normal file
214
mods/default/locale/default.uk.tr
Normal file
|
@ -0,0 +1,214 @@
|
|||
# textdomain: default
|
||||
Locked Chest=Заблокована Скриня
|
||||
Locked Chest (owned by @1)=Заблокована Скриня (власник: @1)
|
||||
You do not own this chest.=Ви не власник цієї скрині.
|
||||
a locked chest=заблокована скриня
|
||||
Chest=Скриня
|
||||
Write=Писати
|
||||
Read=Читати
|
||||
Title:=Заголовок:
|
||||
Contents:=Вміст:
|
||||
Save=Зберегти
|
||||
by @1=@1
|
||||
Page @1 of @2=Сторінка @1 з @2
|
||||
"@1" by @2="@1" @2
|
||||
Blueberries=Чорниці
|
||||
Book=Книга
|
||||
Book with Text=Книга З Текстом
|
||||
Bronze Ingot=Бронзовий Злиток
|
||||
Clay Brick=Глиняна Цегла
|
||||
Clay Lump=Шматок Глини
|
||||
Coal Lump=Шматок Вугілля
|
||||
Copper Ingot=Мідний Злиток
|
||||
Copper Lump=Шматок Меді
|
||||
Diamond=Алмаз
|
||||
Flint=Кремінь
|
||||
Gold Ingot=Золотий Злиток
|
||||
Gold Lump=Шматок Золота
|
||||
Iron Lump=Шматок Заліза
|
||||
Mese Crystal=Кристал Месе
|
||||
Mese Crystal Fragment=Уламок Кристалу Месе
|
||||
Obsidian Shard=Обсидіановий Уламок
|
||||
Paper=Папір
|
||||
Steel Ingot=Залізний Злиток
|
||||
Stick=Палка
|
||||
Tin Ingot=Шматок Олова
|
||||
Tin Lump=Уламок Олова
|
||||
Furnace is empty=Пічка Порожня
|
||||
100% (output full)=100% (повне приготування)
|
||||
@1%=@1%
|
||||
Not cookable=Не може бути приготовлено
|
||||
Empty=Порожньо
|
||||
Furnace active=Піч запалена
|
||||
Furnace inactive=Піч не запалена
|
||||
(Item: @1; Fuel: @2)=(Предмет: @1; Паливо: @2)
|
||||
Furnace=Піч
|
||||
Stone=Камінь
|
||||
Cobblestone=Кругляк
|
||||
Stone Brick=Кам'яна Цегла
|
||||
Stone Block=Кам'яний Блок
|
||||
Mossy Cobblestone=Моховий Кругляк
|
||||
Desert Stone=Пустельний Камінь
|
||||
Desert Cobblestone=Пустельний Камінь
|
||||
Desert Stone Brick=Пустельна Кам'яна Цегла
|
||||
Desert Stone Block=Пустельний Кам'яний Блок
|
||||
Sandstone=Піщаник
|
||||
Sandstone Brick=Цегла З Піщанику
|
||||
Sandstone Block=Блок З Піщанику
|
||||
Desert Sandstone=Пустельний Піщаник
|
||||
Desert Sandstone Brick=Пустельна Цегла З Піщанику
|
||||
Desert Sandstone Block=Пустельний Блок З Піщанику
|
||||
Silver Sandstone=Срібний Піщаник
|
||||
Silver Sandstone Brick=Цегла Із Срібного Піщанику
|
||||
Silver Sandstone Block=Блок Із Срібного Піщанику
|
||||
Obsidian=Обсидіан
|
||||
Obsidian Brick=Обсидіанова Цегла
|
||||
Obsidian Block=Обсидіановий Блок
|
||||
Dirt=Земля
|
||||
Dirt with Grass=Земля З Травою
|
||||
Dirt with Grass and Footsteps=Земля З Травою Та Слідами
|
||||
Dirt with Savanna Grass=Земля Із Саванною Травою
|
||||
Dirt with Snow=Земля Зі Снігом
|
||||
Dirt with Rainforest Litter=Земля Із Тропічною Підстилкою
|
||||
Dirt with Coniferous Litter=Земля Із Сосновою Підстилкою
|
||||
Savanna Dirt=Саваннова Земля
|
||||
Savanna Dirt with Savanna Grass=Саваннова Земля Із Травою
|
||||
Permafrost=Заморожений Ґрунт
|
||||
Permafrost with Stones=Заморожений Ґрунт Із Камінням
|
||||
Permafrost with Moss=Заморожений Ґрунт Із Мохом
|
||||
Sand=Пісок
|
||||
Desert Sand=Пустельний Пісок
|
||||
Silver Sand=Срібний Пісок
|
||||
Gravel=Гравій
|
||||
Clay=Глиняний Блок
|
||||
Snow=Сніг
|
||||
Snow Block=Сніговий Блок
|
||||
Ice=Лід
|
||||
Cave Ice=Печерний Лід
|
||||
Apple Tree=Стовбур Яблуні
|
||||
Apple Wood Planks=Яблуневі Дошки
|
||||
Apple Tree Sapling=Саджанець Яблуні
|
||||
Apple Tree Leaves=Яблуневе Листя
|
||||
Apple=Яблуко
|
||||
Apple Marker=Яблучна Мітка
|
||||
Jungle Tree=Стовбур Тропічного Дерева
|
||||
Jungle Wood Planks=Дошки З Тропічного Дерева
|
||||
Jungle Tree Leaves=Листя Тропічного Дерева
|
||||
Jungle Tree Sapling=Саджанець Тропічного Дерева
|
||||
Emergent Jungle Tree Sapling=Саджанець Тропічного Дерева, Що Виріс
|
||||
Pine Tree=Сосновий Стовбур
|
||||
Pine Wood Planks=Соснові Дошки
|
||||
Pine Needles=Соснова Хвоя
|
||||
Pine Tree Sapling=Саджанець Сосни
|
||||
Acacia Tree=Стовбур Акації
|
||||
Acacia Wood Planks=Дошки Акації
|
||||
Acacia Tree Leaves=Листя Акації
|
||||
Acacia Tree Sapling=Саджанець Акації
|
||||
Aspen Tree=Стовбур Осики
|
||||
Aspen Wood Planks=Осикові Дошки
|
||||
Aspen Tree Leaves=Осикове Листя
|
||||
Aspen Tree Sapling=Саджанець Осики
|
||||
Coal Ore=Поклади Вугілля
|
||||
Coal Block=Вугільний Блок
|
||||
Iron Ore=Залізна Руда
|
||||
Steel Block=Сталевий Блок
|
||||
Copper Ore=Мідна Руда
|
||||
Copper Block=Мідний Блок
|
||||
Tin Ore=Олов'яна Руда
|
||||
Tin Block=Олов'яний Блок
|
||||
Bronze Block=Бронзовий Блок
|
||||
Mese Ore=Месева Руда
|
||||
Mese Block=Месевий Блок
|
||||
Gold Ore=Золота Руда
|
||||
Gold Block=Золотий Блок
|
||||
Diamond Ore=Поклади Алмазу
|
||||
Diamond Block=Алмазний Блок
|
||||
Cactus=Кактус
|
||||
Large Cactus Seedling=Саджанець Кактуса
|
||||
Papyrus=Папірус
|
||||
Dry Shrub=Сухий Кущ
|
||||
Jungle Grass=Тропічна Трава
|
||||
Grass=Трава
|
||||
Savanna Grass=Саваннова Трава
|
||||
Fern=Папороть
|
||||
Marram Grass=Пісколюб
|
||||
Bush Stem=Стебла Куща
|
||||
Bush Leaves=Листя Куща
|
||||
Bush Sapling=Саджанець Куща
|
||||
Blueberry Bush Leaves with Berries=Кущ Чорниці З Ягодами
|
||||
Blueberry Bush Leaves=Кущ Чорниці
|
||||
Blueberry Bush Sapling=Саджанець Куща Чорниці
|
||||
Acacia Bush Stem=Стебла Куща Акації
|
||||
Acacia Bush Leaves=Листя Куща Акації
|
||||
Acacia Bush Sapling=Саджанець Куща Акації
|
||||
Pine Bush Stem=Стебла Хвойного Куща
|
||||
Pine Bush Needles=Хвоя Куща
|
||||
Pine Bush Sapling=Саджанець Хвойного Куща
|
||||
Kelp=Ламінарія
|
||||
Green Coral=Зелений Корал
|
||||
Pink Coral=Рожевий Корал
|
||||
Cyan Coral=Блакитний Корал
|
||||
Brown Coral=Коричневий Корал
|
||||
Orange Coral=Помаранчевий Корал
|
||||
Coral Skeleton=Кораловий Остов
|
||||
Water Source=Водне Джерело
|
||||
Flowing Water=Проточна Вода
|
||||
River Water Source=Річкове Водне Джерело
|
||||
Flowing River Water=Проточна Річна Вода
|
||||
Lava Source=Лавове Джерело
|
||||
Flowing Lava=Проточна Лава
|
||||
Empty Bookshelf=Порожня Книжкова Полиця
|
||||
Bookshelf (@1 written, @2 empty books)=Книжкова Полиця (@1 книг з записами, @2 чисті книги)
|
||||
Bookshelf=Книжкова Полиця
|
||||
Text too long=Текст надто довгий
|
||||
"@1"="@1"
|
||||
Wooden Sign=Дерев'яна Табличка
|
||||
Steel Sign=Сталева Табличка
|
||||
Wooden Ladder=Дерев'яна Драбина
|
||||
Steel Ladder=Сталеві Сходи
|
||||
Apple Wood Fence=Яблуневий Дерев'яний Паркан
|
||||
Acacia Wood Fence=Дерев'яний Паркан З Акації
|
||||
Jungle Wood Fence=Дерев'яний Паркан З Тропічного Дерева
|
||||
Pine Wood Fence=Сосновий Дерев'яний Паркан
|
||||
Aspen Wood Fence=Осиковий Дерев'яний Паркан
|
||||
Apple Wood Fence Rail=Яблуневий Дерев'яний Рейковий Паркан
|
||||
Acacia Wood Fence Rail=Дерев'яний Рейковий Паркан З Акації
|
||||
Jungle Wood Fence Rail=Дерев'яний Рейковий Паркан З Тропічного Дерева
|
||||
Pine Wood Fence Rail=Сосновий Дерев'яний Рейковий Паркан
|
||||
Aspen Wood Fence Rail=Осиковий Дерев'яний Рейковий Паркан
|
||||
Glass=Скло
|
||||
Obsidian Glass=Обсидіанове Скло
|
||||
Brick Block=Цегляний Блок
|
||||
Mese Lamp=Месе Лампа
|
||||
Apple Wood Mese Post Light=Стовповий Месе Світильник З Яблуні
|
||||
Acacia Wood Mese Post Light=Стовповий Месе Світильник З Акації
|
||||
Jungle Wood Mese Post Light=Стовповий Месе Світильник Із Тропічного Дерева
|
||||
Pine Wood Mese Post Light=Стовповий Месе Світильник Із Сосни
|
||||
Aspen Wood Mese Post Light=Стовповий Месе Світильник З Осики
|
||||
Cloud=Хмара
|
||||
Wooden Pickaxe=Дерев'яна Кірка
|
||||
Stone Pickaxe=Кам'яна Кірка
|
||||
Bronze Pickaxe=Бронзова Кірка
|
||||
Steel Pickaxe=Сталева Кірка
|
||||
Mese Pickaxe=Месе Кірка
|
||||
Diamond Pickaxe=Алмазна Кірка
|
||||
Wooden Shovel=Дерев'янна Лопата
|
||||
Stone Shovel=Кам'яна Лопата
|
||||
Bronze Shovel=Бронзова Лопата
|
||||
Steel Shovel=Сталева Лопата
|
||||
Mese Shovel=Месе Лопата
|
||||
Diamond Shovel=Алмазна Лопата
|
||||
Wooden Axe=Дерев'яна Сокира
|
||||
Stone Axe=Кам'яна Сокира
|
||||
Bronze Axe=Бронзова Сокира
|
||||
Steel Axe=Сталева Сокира
|
||||
Mese Axe=Месе Сокира
|
||||
Diamond Axe=Алмазна Сокира
|
||||
Wooden Sword=Дерев'яний Меч
|
||||
Stone Sword=Кам'яний Меч
|
||||
Bronze Sword=Бронзовий Меч
|
||||
Steel Sword=Сталевий Меч
|
||||
Mese Sword=Месе Меч
|
||||
Diamond Sword=Алмазний Меч
|
||||
Torch=Факел
|
||||
@1 will intersect protection on growth.=@1 перетне захист за зростанням.
|
|
@ -12,8 +12,6 @@ Save=保存
|
|||
by @1=由@1
|
||||
Page @1 of @2=第@1页,共@2页。
|
||||
"@1" by @2="@1" by @2
|
||||
Skeleton Key=万能钥匙
|
||||
Key to @1's @2=@1的@2的钥匙
|
||||
Blueberries=蓝莓
|
||||
Book=书
|
||||
Book with Text=带文字的书
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=青铜剑
|
|||
Steel Sword=铁剑
|
||||
Mese Sword=黄石剑
|
||||
Diamond Sword=钻石剑
|
||||
Key=钥匙
|
||||
Torch=火把
|
||||
@1 will intersect protection on growth.=@1生长时将与保护区域相交。
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=保存
|
|||
by @1=由@1
|
||||
Page @1 of @2=第@1頁,共@2頁。
|
||||
"@1" by @2="@1" by @2
|
||||
Skeleton Key=萬能鑰匙
|
||||
Key to @1's @2=@1的@2的鑰匙
|
||||
Blueberries=藍莓
|
||||
Book=書
|
||||
Book with Text=帶文字的書
|
||||
|
@ -212,7 +210,6 @@ Bronze Sword=青銅劍
|
|||
Steel Sword=鐵劍
|
||||
Mese Sword=黃石劍
|
||||
Diamond Sword=鑽石劍
|
||||
Key=鑰匙
|
||||
Torch=火把
|
||||
@1 will intersect protection on growth.=@1將與增長的保護相交。
|
||||
|
||||
|
|
|
@ -12,8 +12,6 @@ Save=
|
|||
by @1=
|
||||
Page @1 of @2=
|
||||
"@1" by @2=
|
||||
Skeleton Key=
|
||||
Key to @1's @2=
|
||||
Blueberries=
|
||||
Book=
|
||||
Book with Text=
|
||||
|
@ -212,6 +210,5 @@ Bronze Sword=
|
|||
Steel Sword=
|
||||
Mese Sword=
|
||||
Diamond Sword=
|
||||
Key=
|
||||
Torch=
|
||||
@1 will intersect protection on growth.=
|
||||
|
|
Binary file not shown.
|
@ -452,46 +452,6 @@ for name, mat in pairs(craft_ingreds) do
|
|||
})
|
||||
end
|
||||
|
||||
minetest.register_tool("default:key", {
|
||||
description = S("Key"),
|
||||
inventory_image = "default_key.png",
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
stack_max = 1,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if not node or node.name == "ignore" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if not ndef then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_key_use = ndef.on_key_use
|
||||
if on_key_use then
|
||||
on_key_use(pos, placer)
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:pick_wood",
|
||||
|
|
|
@ -11,7 +11,7 @@ local function on_flood(pos, oldnode, newnode)
|
|||
nodedef.groups.igniter and nodedef.groups.igniter > 0) then
|
||||
minetest.sound_play(
|
||||
"default_cool_lava",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.1},
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.07},
|
||||
true
|
||||
)
|
||||
end
|
||||
|
|
|
@ -670,10 +670,14 @@ function doors.register_trapdoor(name, def)
|
|||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_closed.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
}
|
||||
if def.nodebox_closed and def.nodebox_opened then
|
||||
def_closed.node_box = def.nodebox_closed
|
||||
else
|
||||
def_closed.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
}
|
||||
end
|
||||
def_closed.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
|
@ -687,10 +691,14 @@ function doors.register_trapdoor(name, def)
|
|||
def.tile_side
|
||||
}
|
||||
|
||||
def_opened.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
}
|
||||
if def.nodebox_opened and def.nodebox_closed then
|
||||
def_opened.node_box = def.nodebox_opened
|
||||
else
|
||||
def_opened.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
}
|
||||
end
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Dold dörrsegment
|
||||
Owned by @1=Ägd av @1
|
||||
You do not own this locked door.=Du äger inte denna låsta dörr.
|
||||
a locked door=en låst dörr
|
||||
Wooden Door=Trä Dörr
|
||||
Steel Door=Stål Dörr
|
||||
Glass Door=Glas Dörr
|
||||
Obsidian Glass Door=Obsidian Glas Dörr
|
||||
You do not own this trapdoor.=Du äger inte denna fallucka
|
||||
a locked trapdoor=en låst fallucka
|
||||
Wooden Trapdoor=Trä Fallucka
|
||||
Steel Trapdoor=Stål Fallucka
|
||||
Apple Wood Fence Gate=Äpple Trä Fallucka
|
||||
Acacia Wood Fence Gate=Akacia Trä Fallucka
|
||||
Jungle Wood Fence Gate=Djungel Trä Fallucka
|
||||
Pine Wood Fence Gate=Tall Trä Fallucka
|
||||
Aspen Wood Fence Gate=Asp Trä Fallucka
|
18
mods/doors/locale/doors.sv.tr
Normal file
18
mods/doors/locale/doors.sv.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Dolt dörrsegment
|
||||
Owned by @1=Ägd av @1
|
||||
You do not own this locked door.=Du äger inte denna låsta dörr.
|
||||
a locked door=en låst dörr
|
||||
Wooden Door=Trädörr
|
||||
Steel Door=Ståldörr
|
||||
Glass Door=Glasdörr
|
||||
Obsidian Glass Door=Obsidianglasdörr
|
||||
You do not own this trapdoor.=Du äger inte denna fallucka
|
||||
a locked trapdoor=en låst fallucka
|
||||
Wooden Trapdoor=Träfallucka
|
||||
Steel Trapdoor=Stålfallucka
|
||||
Apple Wood Fence Gate=Äppleträfallucka
|
||||
Acacia Wood Fence Gate=Akaciaträfallucka
|
||||
Jungle Wood Fence Gate=Djungelträfallucka
|
||||
Pine Wood Fence Gate=Tallträfallucka
|
||||
Aspen Wood Fence Gate=Aspträfallucka
|
18
mods/doors/locale/doors.uk.tr
Normal file
18
mods/doors/locale/doors.uk.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Захована Частина Дверей
|
||||
Owned by @1=Власник: @1
|
||||
You do not own this locked door.=Ви не власник цих заблокованих дверей.
|
||||
a locked door=заблоковані двері
|
||||
Wooden Door=Дерев'яні двері
|
||||
Steel Door=Сталеві Двері
|
||||
Glass Door=Скляні двері
|
||||
Obsidian Glass Door=Двері З Обсидіанового Скла
|
||||
You do not own this trapdoor.=Ви не є власником цього люка.
|
||||
a locked trapdoor=заблокований люк
|
||||
Wooden Trapdoor=Дерев'яний Люк
|
||||
Steel Trapdoor=Сталевий Люк
|
||||
Apple Wood Fence Gate=Яблунева Дерев'яна Хвіртка
|
||||
Acacia Wood Fence Gate=Дерев'яна Хвіртка З Акації
|
||||
Jungle Wood Fence Gate=Дерев'яна Хвіртка З Тропічного Дерева
|
||||
Pine Wood Fence Gate=Соснова Дерев'яна Хвіртка
|
||||
Aspen Wood Fence Gate=Осикова Дерев'яна Хвіртка
|
|
@ -1,16 +0,0 @@
|
|||
# textdomain: dye
|
||||
White Dye=Vit Färg
|
||||
Grey Dye=Grå Färg
|
||||
Dark Grey Dye=Mörk Grå Färg
|
||||
Black Dye=Svart Färg
|
||||
Violet Dye=Violett Färg
|
||||
Blue Dye=Blå Färg
|
||||
Cyan Dye=Cyan Färg
|
||||
Dark Green Dye=Mörk Grön Färg
|
||||
Green Dye=Grön Färg
|
||||
Yellow Dye=Gul Färg
|
||||
Brown Dye=Brun Färg
|
||||
Orange Dye=Orange Färg
|
||||
Red Dye=Röd Färg
|
||||
Magenta Dye=Magenta Färg
|
||||
Pink Dye=Rosa Färg
|
16
mods/dye/locale/dye.sv.tr
Normal file
16
mods/dye/locale/dye.sv.tr
Normal file
|
@ -0,0 +1,16 @@
|
|||
# textdomain: dye
|
||||
White Dye=Vit färg
|
||||
Grey Dye=Grå färg
|
||||
Dark Grey Dye=Mörkgrå färg
|
||||
Black Dye=Svart färg
|
||||
Violet Dye=Violett färg
|
||||
Blue Dye=Blå färg
|
||||
Cyan Dye=Cyan färg
|
||||
Dark Green Dye=Mörkgrön färg
|
||||
Green Dye=Grön färg
|
||||
Yellow Dye=Gul färg
|
||||
Brown Dye=Brun färg
|
||||
Orange Dye=Orange färg
|
||||
Red Dye=Röd färg
|
||||
Magenta Dye=Magenta färg
|
||||
Pink Dye=Rosa färg
|
16
mods/dye/locale/dye.uk.tr
Normal file
16
mods/dye/locale/dye.uk.tr
Normal file
|
@ -0,0 +1,16 @@
|
|||
# textdomain: dye
|
||||
White Dye=Біла Фарба
|
||||
Grey Dye=Сіра Фарба
|
||||
Dark Grey Dye=Темно-Сіра фарба
|
||||
Black Dye=Чорна Фарба
|
||||
Violet Dye=Фіолетова Фарба
|
||||
Blue Dye=Синя Фарба
|
||||
Cyan Dye=Синьо-Зелена Фарба
|
||||
Dark Green Dye=Темно-Зелена Фарба
|
||||
Green Dye=Зелена Фарба
|
||||
Yellow Dye=Жовта Фарба
|
||||
Brown Dye=Коричнева Фарба
|
||||
Orange Dye=Помаранчева Фарба
|
||||
Red Dye=Червона Фарба
|
||||
Magenta Dye=Пурпурна Фарба
|
||||
Pink Dye=Рожева Фарба
|
|
@ -60,7 +60,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
|
|||
minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
|
||||
minetest.sound_play("default_dig_crumbly", {
|
||||
pos = pt.under,
|
||||
gain = 0.5,
|
||||
gain = 0.3,
|
||||
}, true)
|
||||
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# textdomain: farming
|
||||
Hoe=
|
||||
Seed=
|
||||
Hoe=Houe
|
||||
Seed=Grain
|
||||
Wooden Hoe=Houe en bois
|
||||
Stone Hoe=Houe en pierre
|
||||
Steel Hoe=Houe en acier
|
||||
|
@ -16,8 +16,8 @@ Cotton=Coton
|
|||
String=Ficelle
|
||||
Soil=Sol
|
||||
Wet Soil=Sol humide
|
||||
Savanna Soil=
|
||||
Wet Savanna Soil=
|
||||
Savanna Soil=Sol de la savanne
|
||||
Wet Savanna Soil=Sol de la savanne humide
|
||||
Desert Sand Soil=Sol de sable du désert
|
||||
Wet Desert Sand Soil=Sol de sable du désert humide
|
||||
Straw=Paille
|
||||
|
@ -25,7 +25,7 @@ Straw Stair=Escalier de paille
|
|||
Inner Straw Stair=Escalier intérieur en paille
|
||||
Outer Straw Stair=Escalier extérieur en paille
|
||||
Straw Slab=Dalle de paille
|
||||
Wild Cotton=
|
||||
Wild Cotton=Coton sauvage
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -1,34 +0,0 @@
|
|||
# textdomain: farming
|
||||
Hoe=
|
||||
Seed=
|
||||
Wooden Hoe=Träsko
|
||||
Stone Hoe=Stensko
|
||||
Steel Hoe=Stålsko
|
||||
Bronze Hoe=Bronssko
|
||||
Mese Hoe=Mesesko
|
||||
Diamond Hoe=Diamantsko
|
||||
Wheat Seed=Vetefrö
|
||||
Wheat=Vete
|
||||
Flour=Mjöl
|
||||
Bread=Bröd
|
||||
Cotton Seed=Bollumsfrö
|
||||
Cotton=Bomull
|
||||
String=Snöra
|
||||
Soil=Odlningsmark
|
||||
Wet Soil=Våt Odlningsmark
|
||||
Savanna Soil=
|
||||
Wet Savanna Soil=
|
||||
Desert Sand Soil=Öken Sand Odlningsmark
|
||||
Wet Desert Sand Soil=Våt Öken Sand Odlningsmark
|
||||
Straw=Halm
|
||||
Straw Stair=Halmstrappa
|
||||
Inner Straw Stair=Inre Halmstrappa
|
||||
Outer Straw Stair=Yttre Halmstrappa
|
||||
Straw Slab=Halmplatta
|
||||
Wild Cotton=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
Dry Soil=Torr Odlningsmark
|
||||
Wet Dry Soil=Våt Torr Odlningsmark
|
28
mods/farming/locale/farming.sv.tr
Normal file
28
mods/farming/locale/farming.sv.tr
Normal file
|
@ -0,0 +1,28 @@
|
|||
# textdomain: farming
|
||||
Hoe=Kratta
|
||||
Seed=Frö
|
||||
Wooden Hoe=Träkratta
|
||||
Stone Hoe=Stenkratta
|
||||
Steel Hoe=Stålkratta
|
||||
Bronze Hoe=Bronskratta
|
||||
Mese Hoe=Mesekratta
|
||||
Diamond Hoe=Diamantkratta
|
||||
Wheat Seed=Vetefrö
|
||||
Wheat=Vete
|
||||
Flour=Mjöl
|
||||
Bread=Bröd
|
||||
Cotton Seed=Bomullfrö
|
||||
Cotton=Bomull
|
||||
String=Snöre
|
||||
Soil=Odlinngsmark
|
||||
Wet Soil=Våt Odlingsmark
|
||||
Savanna Soil=Savannodlingsmark
|
||||
Wet Savanna Soil=Våt savannodlingsmark
|
||||
Desert Sand Soil=Ökensandsodlingsmark
|
||||
Wet Desert Sand Soil=Våt ökensandsodlingsmark
|
||||
Straw=Halm
|
||||
Straw Stair=Halmtrappa
|
||||
Inner Straw Stair=Inre halmtrappa
|
||||
Outer Straw Stair=Yttre halmtrappa
|
||||
Straw Slab=Halmplatta
|
||||
Wild Cotton=
|
28
mods/farming/locale/farming.uk.tr
Normal file
28
mods/farming/locale/farming.uk.tr
Normal file
|
@ -0,0 +1,28 @@
|
|||
# textdomain: farming
|
||||
Hoe=Мотига
|
||||
Seed=Насіння
|
||||
Wooden Hoe=Дерев'яна Мотига
|
||||
Stone Hoe=Кам'яна Мотига
|
||||
Steel Hoe=Сталева Мотига
|
||||
Bronze Hoe=Бронзова Мотига
|
||||
Mese Hoe=Месе Мотига
|
||||
Diamond Hoe=Алмазна Мотига
|
||||
Wheat Seed=Насіння Пшениці
|
||||
Wheat=Пшениця
|
||||
Flour=Мука
|
||||
Bread=Хліб
|
||||
Cotton Seed=Насіння Бавовни
|
||||
Cotton=Бавовна
|
||||
String=Нитка
|
||||
Soil=Ґрунт
|
||||
Wet Soil=Вологий Ґрунт
|
||||
Savanna Soil=Саванновий Ґрунт
|
||||
Wet Savanna Soil=Вологий Саванновий Ґрунт
|
||||
Desert Sand Soil=Пустинний Піщаний Ґрунт
|
||||
Wet Desert Sand Soil=Вологий Пустельний Піщаний Ґрунт
|
||||
Straw=Солома
|
||||
Straw Stair=Солом'яна Сходинка
|
||||
Inner Straw Stair=Кутова Солом'яна Сходинка (Внутрішній Кут)
|
||||
Outer Straw Stair=Кутова Солом'яна Сходинка (Зовнішній Кут)
|
||||
Straw Slab=Солом'яна Плита
|
||||
Wild Cotton=Дика Бавовна
|
|
@ -92,7 +92,7 @@ minetest.register_tool("fire:flint_and_steel", {
|
|||
on_use = function(itemstack, user, pointed_thing)
|
||||
local sound_pos = pointed_thing.above or user:get_pos()
|
||||
minetest.sound_play("fire_flint_and_steel",
|
||||
{pos = sound_pos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
{pos = sound_pos, gain = 0.2, max_hear_distance = 8}, true)
|
||||
local player_name = user:get_player_name()
|
||||
if pointed_thing.type == "node" then
|
||||
local node_under = minetest.get_node(pointed_thing.under).name
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# textdomain: fire
|
||||
Fire=
|
||||
Permanent Fire=
|
||||
Fire=Feu
|
||||
Permanent Fire=Feu qui brûle en permanence
|
||||
Flint and Steel=Briquet à silex en acier
|
||||
|
||||
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
# textdomain: fire
|
||||
Fire=
|
||||
Permanent Fire=
|
||||
Flint and Steel=Flinta och Stål
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
# textdomain: fire
|
||||
Permanent Flame=Permanent Eld
|
4
mods/fire/locale/fire.sv.tr
Normal file
4
mods/fire/locale/fire.sv.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: fire
|
||||
Fire=Eld
|
||||
Permanent Fire=Permanent eld
|
||||
Flint and Steel=Flinta och stål
|
4
mods/fire/locale/fire.uk.tr
Normal file
4
mods/fire/locale/fire.uk.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: fire
|
||||
Fire=Вогонь
|
||||
Permanent Fire=Вічний Вогонь
|
||||
Flint and Steel=Кремінь і Сталь
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: fireflies
|
||||
Firefly=Eldfluga
|
||||
Hidden Firefly=Gömd Eldfluga
|
||||
Bug Net=Buggernät
|
||||
Hidden Firefly=Gömd eldfluga
|
||||
Bug Net=Insektshåv
|
||||
Firefly in a Bottle=Eldfluga i en flaska
|
5
mods/fireflies/locale/fireflies.uk.tr
Normal file
5
mods/fireflies/locale/fireflies.uk.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: fireflies
|
||||
Firefly=Світлячок
|
||||
Hidden Firefly=Світлячок, що причаївся
|
||||
Bug Net=Сачок Для Ловлі Комах
|
||||
Firefly in a Bottle=Світлячок у Пляшці
|
|
@ -1,12 +0,0 @@
|
|||
# textdomain: flowers
|
||||
Red Rose=Röd ros
|
||||
Orange Tulip=Orange Tulpan
|
||||
Yellow Dandelion=Gul Maskros
|
||||
Green Chrysanthemum=Grön Krysantemum
|
||||
Blue Geranium=Blå Geranium
|
||||
Viola=Violett Viola
|
||||
White Dandelion=Vit Maskros
|
||||
Black Tulip=Svart Tulpan
|
||||
Red Mushroom=Röd Svamp
|
||||
Brown Mushroom=Brun Svamp
|
||||
Waterlily=Näckros
|
12
mods/flowers/locale/flowers.sv.tr
Normal file
12
mods/flowers/locale/flowers.sv.tr
Normal file
|
@ -0,0 +1,12 @@
|
|||
# textdomain: flowers
|
||||
Red Rose=Röd ros
|
||||
Orange Tulip=Orange tulpan
|
||||
Yellow Dandelion=Gul maskros
|
||||
Green Chrysanthemum=Grön krysantemum
|
||||
Blue Geranium=Blå geranium
|
||||
Viola=Violett viola
|
||||
White Dandelion=Vit maskros
|
||||
Black Tulip=Svart tulpan
|
||||
Red Mushroom=Röd svamp
|
||||
Brown Mushroom=Brun svamp
|
||||
Waterlily=Näckros
|
12
mods/flowers/locale/flowers.uk.tr
Normal file
12
mods/flowers/locale/flowers.uk.tr
Normal file
|
@ -0,0 +1,12 @@
|
|||
# textdomain: flowers
|
||||
Red Rose=Червона Троянда
|
||||
Orange Tulip=Помаранчевий Тюльпан
|
||||
Yellow Dandelion=Жовта Кульбабка
|
||||
Green Chrysanthemum=Зелена Хризантема
|
||||
Blue Geranium=Синій Геран
|
||||
Viola=Фіалка
|
||||
White Dandelion=Біла Кульбабка
|
||||
Black Tulip=Чорний Тюльпан
|
||||
Red Mushroom=Мухомор
|
||||
Brown Mushroom=Коричневий Гриб
|
||||
Waterlily=Водяна Лілія
|
|
@ -1,4 +1,4 @@
|
|||
# textdomain: game_commands
|
||||
Kill yourself to respawn=Döda dig själv för att respawna
|
||||
No static_spawnpoint defined=Ingen static_spawnpoint definierat
|
||||
No static_spawnpoint defined=Ingen static_spawnpoint definierad
|
||||
You need to be online to be killed!=Du måsta vara online för att bli dödad!
|
4
mods/game_commands/locale/game_commands.uk.tr
Normal file
4
mods/game_commands/locale/game_commands.uk.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: game_commands
|
||||
Kill yourself to respawn=Вбийте себе щоб відродися
|
||||
No static_spawnpoint defined=static_spawnpoint не визначений
|
||||
You need to be online to be killed!=Ви повинні бути онлайн, щоб вбити себе!
|
21
mods/keys/README.txt
Normal file
21
mods/keys/README.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
Minetest Game mod: keys
|
||||
==========================
|
||||
See license.txt for license information.
|
||||
|
||||
Authors of source code
|
||||
----------------------
|
||||
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
|
||||
Various Minetest developers and contributors (LGPLv2.1+)
|
||||
|
||||
Authors of media (textures, sounds, models and schematics)
|
||||
----------------------------------------------------------
|
||||
|
||||
Textures
|
||||
--------
|
||||
Gambit (CC BY-SA 3.0):
|
||||
keys_key.png
|
||||
keys_key_skeleton.png
|
||||
|
||||
Features
|
||||
--------
|
||||
This mod uses the key API as defined in game_api.txt section [Key API].
|
6
mods/keys/aliases.lua
Normal file
6
mods/keys/aliases.lua
Normal file
|
@ -0,0 +1,6 @@
|
|||
--
|
||||
-- Aliases for backward compatibility
|
||||
--
|
||||
|
||||
minetest.register_alias("default:key", "keys:key")
|
||||
minetest.register_alias("default:skeleton_key", "keys:skeleton_key")
|
28
mods/keys/crafting.lua
Normal file
28
mods/keys/crafting.lua
Normal file
|
@ -0,0 +1,28 @@
|
|||
--
|
||||
-- Crafting recipes
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
output = "keys:skeleton_key",
|
||||
recipe = {
|
||||
{"default:gold_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- Cooking recipes
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "keys:key",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "keys:skeleton_key",
|
||||
cooktime = 5,
|
||||
})
|
101
mods/keys/craftitems.lua
Normal file
101
mods/keys/craftitems.lua
Normal file
|
@ -0,0 +1,101 @@
|
|||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("keys")
|
||||
|
||||
--
|
||||
-- Craftitems
|
||||
--
|
||||
|
||||
minetest.register_craftitem("keys:skeleton_key", {
|
||||
description = S("Skeleton Key"),
|
||||
inventory_image = "keys_key_skeleton.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local node_reg = minetest.registered_nodes[node.name]
|
||||
local on_skeleton_key_use = node_reg and node_reg.on_skeleton_key_use
|
||||
if not on_skeleton_key_use then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
|
||||
|
||||
if secret then
|
||||
local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
|
||||
|
||||
-- update original itemstack
|
||||
itemstack:take_item()
|
||||
|
||||
-- finish and return the new key
|
||||
local new_stack = ItemStack("keys:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
|
||||
minetest.registered_nodes[node.name].description))
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
else
|
||||
if inv:add_item("main", new_stack):get_count() > 0 then
|
||||
minetest.add_item(user:get_pos(), new_stack)
|
||||
end -- else: added to inventory successfully
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("keys:key", {
|
||||
description = S("Key"),
|
||||
inventory_image = "keys_key.png",
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if not node or node.name == "ignore" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if not ndef then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_key_use = ndef.on_key_use
|
||||
if on_key_use then
|
||||
on_key_use(pos, placer)
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
})
|
6
mods/keys/init.lua
Normal file
6
mods/keys/init.lua
Normal file
|
@ -0,0 +1,6 @@
|
|||
-- Minetest mod: keys
|
||||
local keys_path = minetest.get_modpath("keys")
|
||||
|
||||
dofile(keys_path.."/craftitems.lua")
|
||||
dofile(keys_path.."/crafting.lua")
|
||||
dofile(keys_path.."/aliases.lua")
|
52
mods/keys/license.txt
Normal file
52
mods/keys/license.txt
Normal file
|
@ -0,0 +1,52 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2011-2018 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2011-2018 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (textures, models and sounds)
|
||||
-----------------------------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2010-2018:
|
||||
|
||||
Gambit
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
5
mods/keys/locale/keys.de.tr
Normal file
5
mods/keys/locale/keys.de.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Schlüssel
|
||||
Key to @1's @2=Schlüssel für @2 von @1
|
||||
Skeleton Key=Skelettschlüssel
|
5
mods/keys/locale/keys.eo.tr
Normal file
5
mods/keys/locale/keys.eo.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Ŝlosilo
|
||||
Key to @1's @2=Ŝlosilo por la @2 de @1
|
||||
Skeleton Key=Skeleta Ŝlosilo
|
5
mods/keys/locale/keys.es.tr
Normal file
5
mods/keys/locale/keys.es.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Llave
|
||||
Key to @1's @2=Llave para @2 de @1
|
||||
Skeleton Key=Llave esqueleto
|
5
mods/keys/locale/keys.fr.tr
Normal file
5
mods/keys/locale/keys.fr.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Clé
|
||||
Key to @1's @2=Clé pour @2 de @1
|
||||
Skeleton Key=Squelette
|
5
mods/keys/locale/keys.id.tr
Normal file
5
mods/keys/locale/keys.id.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Kunci
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Skeleton Key=Kunci Induk
|
5
mods/keys/locale/keys.it.tr
Normal file
5
mods/keys/locale/keys.it.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Chiave
|
||||
Key to @1's @2=Chiave per @2 di @1
|
||||
Skeleton Key=Chiave dello Scheletro
|
5
mods/keys/locale/keys.jbo.tr
Normal file
5
mods/keys/locale/keys.jbo.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=lo ckiku
|
||||
Key to @1's @2=lo ckiku be @2 po la'o zo'i.@1.zo'i
|
||||
Skeleton Key=lo greku ckiku
|
5
mods/keys/locale/keys.ms.tr
Normal file
5
mods/keys/locale/keys.ms.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Kunci
|
||||
Key to @1's @2=Kunci @2 milik @1
|
||||
Skeleton Key=Kunci Induk
|
5
mods/keys/locale/keys.pt_BR.tr
Normal file
5
mods/keys/locale/keys.pt_BR.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Chave
|
||||
Key to @1's @2=Chave para @2 de @1
|
||||
Skeleton Key=Chave de Mestra
|
5
mods/keys/locale/keys.ru.tr
Normal file
5
mods/keys/locale/keys.ru.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Ключ
|
||||
Key to @1's @2=Ключ к @2 от @1
|
||||
Skeleton Key=Ключ Скелета
|
5
mods/keys/locale/keys.sv.tr
Normal file
5
mods/keys/locale/keys.sv.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=Nyckel
|
||||
Key to @1's @2=Nyckel till @1s @2
|
||||
Skeleton Key=Skelettnyckel
|
4
mods/keys/locale/keys.uk.tr
Normal file
4
mods/keys/locale/keys.uk.tr
Normal file
|
@ -0,0 +1,4 @@
|
|||
# textdomain: keys
|
||||
Key=Ключ
|
||||
Key to @1's @2=Ключ до @2 від @1
|
||||
Skeleton Key=Ключ Кістяка
|
5
mods/keys/locale/keys.zh_CN.tr
Normal file
5
mods/keys/locale/keys.zh_CN.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=钥匙
|
||||
Key to @1's @2=@1的@2的钥匙
|
||||
Skeleton Key=万能钥匙
|
5
mods/keys/locale/keys.zh_TW.tr
Normal file
5
mods/keys/locale/keys.zh_TW.tr
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=鑰匙
|
||||
Key to @1's @2=@1的@2的鑰匙
|
||||
Skeleton Key=萬能鑰匙
|
5
mods/keys/locale/template.txt
Normal file
5
mods/keys/locale/template.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
# textdomain: keys
|
||||
|
||||
Key=
|
||||
Key to @1's @2=
|
||||
Skeleton Key=
|
3
mods/keys/mod.conf
Normal file
3
mods/keys/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = keys
|
||||
description = Minetest Game mod: keys
|
||||
depends = default
|
Before Width: | Height: | Size: 180 B After Width: | Height: | Size: 180 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 187 B |
|
@ -1,3 +0,0 @@
|
|||
# textdomain: map
|
||||
Mapping Kit=Kartläggningssats
|
||||
Use with 'Minimap' key=Använd med 'Minimap' tangent
|
3
mods/map/locale/map.sv.tr
Normal file
3
mods/map/locale/map.sv.tr
Normal file
|
@ -0,0 +1,3 @@
|
|||
# textdomain: map
|
||||
Mapping Kit=Kartläggningssats
|
||||
Use with 'Minimap' key=Använd med 'Minimap'-tangent
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user