forked from minetest/minetest_game
Remove /give, /giveme, /spawnentity and /pulverize as they are now implemented by the engine
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@ -1795,113 +1795,4 @@ function on_punchnode(p, node)
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end
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minetest.register_on_punchnode(on_punchnode)
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local function handle_give_command(cmd, giver, receiver, stackstring)
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if not minetest.get_player_privs(giver)["give"] then
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minetest.chat_send_player(giver, "error: you don't have permission to give")
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return
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end
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minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
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minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
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local itemstack = ItemStack(stackstring)
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if itemstack:is_empty() then
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minetest.chat_send_player(giver, 'error: cannot give an empty item')
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return
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elseif not itemstack:is_known() then
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minetest.chat_send_player(giver, 'error: cannot give an unknown item')
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return
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end
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local receiverref = minetest.env:get_player_by_name(receiver)
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if receiverref == nil then
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minetest.chat_send_player(giver, receiver..' is not a known player')
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return
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end
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local leftover = receiverref:get_inventory():add_item("main", itemstack)
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if leftover:is_empty() then
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partiality = ""
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elseif leftover:get_count() == itemstack:get_count() then
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partiality = "could not be "
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else
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partiality = "partially "
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end
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-- The actual item stack string may be different from what the "giver"
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-- entered (e.g. big numbers are always interpreted as 2^16-1).
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stackstring = itemstack:to_string()
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if giver == receiver then
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minetest.chat_send_player(giver, '"'..stackstring
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..'" '..partiality..'added to inventory.');
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else
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minetest.chat_send_player(giver, '"'..stackstring
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..'" '..partiality..'added to '..receiver..'\'s inventory.');
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minetest.chat_send_player(receiver, '"'..stackstring
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..'" '..partiality..'added to inventory.');
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end
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end
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minetest.register_on_chat_message(function(name, message)
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--print("default on_chat_message: name="..dump(name).." message="..dump(message))
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local cmd = "/giveme"
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if message:sub(0, #cmd) == cmd then
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local stackstring = string.match(message, cmd.." (.*)")
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if stackstring == nil then
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minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
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return true -- Handled chat message
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end
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handle_give_command(cmd, name, name, stackstring)
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return true
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end
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local cmd = "/give"
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if message:sub(0, #cmd) == cmd then
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local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
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if receiver == nil or stackstring == nil then
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minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
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return true -- Handled chat message
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end
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handle_give_command(cmd, name, receiver, stackstring)
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return true
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end
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local cmd = "/spawnentity"
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if message:sub(0, #cmd) == cmd then
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if not minetest.get_player_privs(name)["give"] then
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minetest.chat_send_player(name, "you don't have permission to spawn (give)")
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return true -- Handled chat message
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end
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if not minetest.get_player_privs(name)["interact"] then
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minetest.chat_send_player(name, "you don't have permission to interact")
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return true -- Handled chat message
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end
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local entityname = string.match(message, cmd.." (.*)")
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if entityname == nil then
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minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
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return true -- Handled chat message
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end
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print(cmd..' invoked, entityname="'..entityname..'"')
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local player = minetest.env:get_player_by_name(name)
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if player == nil then
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print("Unable to spawn entity, player is nil")
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return true -- Handled chat message
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end
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local p = player:getpos()
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p.y = p.y + 1
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minetest.env:add_entity(p, entityname)
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minetest.chat_send_player(name, '"'..entityname
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..'" spawned.');
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return true -- Handled chat message
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end
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local cmd = "/pulverize"
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if message:sub(0, #cmd) == cmd then
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local player = minetest.env:get_player_by_name(name)
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if player == nil then
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print("Unable to pulverize, player is nil")
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return true -- Handled chat message
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end
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if player:get_wielded_item():is_empty() then
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minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
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else
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player:set_wielded_item(nil)
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minetest.chat_send_player(name, 'An item was pulverized.')
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end
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return true
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end
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end)
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-- END
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