forked from minetest/minetest_game
Furnace: Attempt to fix exploits
The fuel would remain active even if source went empty, giving free cook time to newly inserted items. This patch is supposed to stop this.
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@ -116,6 +116,7 @@ local function furnace_node_timer(pos, elapsed)
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local srclist, fuellist
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local cookable, cooked
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local fuel
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local update = true
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while update do
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@ -154,7 +155,8 @@ local function furnace_node_timer(pos, elapsed)
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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@ -164,7 +166,6 @@ local function furnace_node_timer(pos, elapsed)
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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update = true
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fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
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src_time = src_time + elapsed
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end
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@ -179,6 +180,13 @@ local function furnace_node_timer(pos, elapsed)
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elapsed = 0
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec, infotext and node
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--
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