af045dcd8b
sethome: Do not write empty homes file
2020-06-10 20:29:50 +02:00
6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled ( #2691 )
2020-06-07 00:15:35 +02:00
b1ab8d5123
Implement searching for translated names in creative inventory ( #2675 )
2020-06-05 14:29:34 +02:00
6e345cf136
Use node particles for TNT explosions ( #2695 )
2020-06-02 12:48:56 +02:00
e849d54572
carts: Fix item collection ( #2689 )
2020-05-29 22:54:47 +02:00
0662f96284
Reduce hud icons size to 12x12 pixels ( #2669 )
2020-05-28 11:12:15 +02:00
84da00acd4
Add node particles when leafdecay removes a node ( #2686 )
2020-05-25 15:56:23 +02:00
3452938c76
Carts: Re-add erroneously removed driver reset
...
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
b787fcf7e4
Carts: Reset player view and attachment table on death
...
Fixes #2681
2020-05-15 19:04:38 +02:00
e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds ( #2617 )
...
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
b3d91a487d
Add new dry shrub texture by Extex101 ( #2680 )
2020-05-14 22:33:53 +01:00
16c950f688
doors: Update Italian translation ( #2670 )
2020-05-11 23:13:00 +02:00
e5b54c6ead
Switch TNT explosions to use add_player_velocity ( #2674 )
2020-05-10 14:10:29 +02:00
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs
2020-05-10 13:37:37 +02:00
ef45a8e148
doors: Remove unnecessary nodebox and empty texture ( #2662 )
2020-05-04 19:20:01 +02:00
d88e551071
Fix cart inventory image rendering ( #2666 )
...
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
190f7fdac9
Add a missing article to the sign action message ( #2651 )
2020-04-29 21:11:21 +02:00
33eb7cee2a
Fix flammable item entities crashing ( #2659 )
2020-04-24 21:12:40 +02:00
189d2d9fb1
Fix door model UV for open and close ( #2372 )
...
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
81c5b6b399
beds: Use player_api
functions instead of default
( #2654 )
2020-04-23 22:19:58 +02:00
52c6921cb2
Make default:snow collisionbox half of nodebox height ( #2647 )
2020-04-14 19:09:24 +02:00
bd64188ee5
Override builtin item entity the portable way
2020-04-14 13:31:25 +02:00
fb18a5b20d
Make default.chest.register_chest() usable for other mods ( #2127 )
2020-04-13 20:26:44 +02:00
ea4ce80f7c
Make straw stairs usable as fuel ( #2627 )
2020-04-13 11:34:10 +02:00
36b2bcb5f3
Add Basic Fire Description ( #2568 )
2020-04-11 20:50:49 +02:00
695f98f213
player_api: Remove local variable ( #2640 )
2020-04-08 20:40:19 +02:00
545ec0741c
Fix creative category sorting in certain cases
2020-04-08 17:25:09 +02:00
c1f41720fc
Fix crash on TNT explosions if tnt is disabled
2020-04-08 17:24:10 +02:00
14a385d68c
trees: Reduce local variables ( #2637 )
2020-04-07 19:36:03 +02:00
03c9aed221
Fire mod: Code cleanup, compress textures
2020-04-06 21:09:39 +01:00
720b24ed2d
Weather mod: Tune cloud density variation
...
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
4243d28846
Clarify descriptions of dry grass, dry dirt
2020-04-06 21:03:57 +01:00
7d230fdbf8
Enable player animation when Right Click ( #2622 )
2020-04-06 15:22:08 +02:00
7fc7fa4843
Transform brick top texture to align bricks correctly ( #2607 )
2020-04-06 15:19:52 +02:00
05fad37b3c
Sort items into correct categories ( #2612 )
2020-04-06 15:15:50 +02:00
dcb3df0a38
Merge remote-tracking branch 'origin/stable-5' into HEAD
2020-04-05 18:48:33 +02:00
8863527bb6
Fix respawn not working at all when suitable position was not found
...
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
fbbc7fc996
player_api: Prevent knockback when player is set as attached
...
This is not directly related to player models but fits well
as a convenience feature in player_api.
2020-03-17 22:08:36 +01:00
b9dc758fef
xpanes: fix code style ( #2618 )
2020-03-15 15:12:21 +01:00
8b3b92dfdf
xpanes: remove unused textures ( #2614 )
2020-03-07 20:25:43 +01:00
07a8067348
Fix TNT mod crash when entities disappear during explosion ( #2616 )
2020-03-06 21:51:19 +01:00
3a863053c0
Dungeon loot: Warn on unknown registered loot items ( #2613 )
2020-03-06 21:51:07 +01:00
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button ( #2611 )
...
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
8d9aa07752
Sort loot registration into respective mods ( #2602 )
2020-02-23 14:41:13 +01:00
34b410319e
Increase speed of flowing water/river water animations
...
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
232cc2bd1c
Add log for seeds on place
2020-02-10 22:00:40 +01:00
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
...
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00