PilzAdam
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e5502c9415
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Move falling to builtin
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2012-10-31 19:09:17 +01:00 |
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darkrose
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e5e62f9085
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formspec changes
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2012-10-29 02:03:27 +10:00 |
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Perttu Ahola
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87a1e37d34
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Update invsize[8,9;] -> size[8,9]
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2012-09-03 17:38:32 +03:00 |
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Perttu Ahola
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6ad1d56b3d
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Remove obsolete metadata_name field
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2012-09-03 17:30:07 +03:00 |
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Perttu Ahola
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0722c8064b
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Animated torches
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2012-09-03 00:22:06 +03:00 |
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Perttu Ahola
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d98eab6a84
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Fix crash when furnace is full
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2012-08-12 17:10:28 +03:00 |
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Perttu Ahola
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7db7ea543f
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Remove some unwanted items from the creative inventory
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2012-07-26 00:08:47 +03:00 |
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Perttu Ahola
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81afea1c00
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Use new creative mode inventory properly
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2012-07-25 18:05:13 +03:00 |
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Perttu Ahola
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6de625c67f
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Use improved inventory callbacks
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2012-07-25 15:14:36 +03:00 |
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Perttu Ahola
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e550a0e26f
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Update locked chest metadata to new metadata inventory API
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2012-07-25 02:40:26 +03:00 |
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Perttu Ahola
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c7b624d67c
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Remove /give, /giveme, /spawnentity and /pulverize as they are now implemented by the engine
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2012-07-23 17:43:47 +03:00 |
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Perttu Ahola
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6ba4f01d0b
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Make fire a tiny bit less eager to jump everywhere
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2012-07-21 03:08:59 +03:00 |
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user
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537344bc62
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Make rails selectable.
Rails weren't selectable, and couldn't be removed from a map asides from
using worldedit (or maybe sand)
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2012-06-20 04:33:26 +00:00 |
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Perttu Ahola
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d817c9babe
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Add flowing lava animation and update some field names
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2012-06-16 17:19:35 +03:00 |
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Perttu Ahola
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a93527dfb6
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Proper top/bottom textures for active furnace
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2012-06-05 02:13:12 +03:00 |
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Perttu Ahola
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fcaacdb4ad
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Fire visualization in furnace menu
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2012-06-04 00:14:45 +03:00 |
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darkrose
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dd9b33db67
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Use new node metadata API for chests and furnaces; use cisoun's textures
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2012-06-03 22:51:57 +03:00 |
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Perttu Ahola
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3a1a7d511d
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Improve style of item descriptions
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2012-05-20 16:02:51 +03:00 |
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Perttu Ahola
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1a62348e44
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Attempt to balance cutting of wood with axes vs. swords
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2012-05-20 14:32:01 +03:00 |
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Perttu Ahola
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3aac1adb15
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Make falling nodes fall into all non-walkable nodes
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2012-04-08 18:59:24 +03:00 |
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Perttu Ahola
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2302e55dbb
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Rework falling node code (now based on the falling_node group)
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2012-04-08 17:49:02 +03:00 |
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Perttu Ahola
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279eff9a7f
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Add fire. Lava can cause it, and you can /giveme fire:basic_flame.
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2012-04-08 15:32:31 +03:00 |
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Perttu Ahola
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df2037b886
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Add 'flammable' group to suitable nodes (and a bit of other things)
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2012-04-08 01:03:50 +03:00 |
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Perttu Ahola
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5296dc1518
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Generate dry shrubs on deserts
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2012-04-08 00:09:49 +03:00 |
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Perttu Ahola
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9207e9af46
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Digging desert stone gives desert stone
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2012-04-07 18:00:06 +03:00 |
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Perttu Ahola
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befc604af3
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Add cactus generation, desert_sand and desert_stone
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2012-04-07 15:37:31 +03:00 |
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Perttu Ahola
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95f4ccab51
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Move map generator stuff around a bit and generate coal and iron deep underground
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2012-04-04 15:43:17 +03:00 |
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Perttu Ahola
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dee4b328a3
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Make it not possible to get coal by cooking trees
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2012-04-01 15:30:07 +03:00 |
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Perttu Ahola
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ab84afd071
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Leaf decay, based on the groups 'leafdecay' and 'tree'
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2012-03-31 13:12:12 +03:00 |
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Perttu Ahola
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1d4ae73e0d
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Move media author information to README.txt in mod directories
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2012-03-30 11:15:01 +03:00 |
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Perttu Ahola
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492e86050c
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Clean/fix clay generation, update tool definitions to suit the latest engine
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2012-03-29 13:44:56 +03:00 |
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Perttu Ahola
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8fece11cc7
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Modify textures, add map generator necessities
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2012-03-29 02:27:40 +03:00 |
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Perttu Ahola
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b4d659d8ae
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Add map generator output aliases as required by an in-development minetest branch
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2012-03-28 01:33:02 +03:00 |
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Perttu Ahola
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f9ab8cd018
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Add initial content
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2012-03-26 22:50:35 +03:00 |
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