Commit Graph

14 Commits

Author SHA1 Message Date
Craig Davison
a9ac480dcd Set number of screwdriver uses to 200 2014-12-21 22:36:20 +01:00
PilzAdam
1237bc3a4b Don't override param2 bits that are not used for rotation in screwdriver 2014-12-20 13:06:53 +01:00
PilzAdam
697b39d40d Only allow rotating nodes that could be dug 2014-12-12 16:14:25 +01:00
PilzAdam
2b7ca68805 Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
2014-12-12 16:14:25 +01:00
tenplus1
bd24c15db4 Screwdriver rewrite 2014-12-12 16:14:24 +01:00
Zefram
c39b9b29de Improve message about screwdriver control
The message to "hold shift" makes an unwarranted assumption about the
user's keybindings.  Messages from the server should refer to a key's
game function, rather than its extragame identity.
2014-07-22 13:04:20 +02:00
ShadowNinja
04e560328f Reverse and combine if statements in the screwdriver 2014-01-16 18:40:04 -05:00
ShadowNinja
c971ec7dc7 Fix crash when using the screwdriver on an unknown node 2014-01-16 18:32:13 -05:00
ShadowNinja
5dcc5cb305 Allow changing screwdriver mode when pointing at a protected node 2013-12-22 17:16:31 -05:00
ShadowNinja
64fdb49a32 Rework screwdriver and add protection support 2013-12-11 16:10:17 -05:00
Novatux
47a49eccf4 Use minetest.swap_node instead of hacky_swap_node 2013-12-08 18:12:44 +01:00
ShadowNinja
7b8ad5786c Add and use the stick group 2013-11-01 11:34:24 -04:00
PilzAdam
31a74ede18 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
PilzAdam
fcf0816fa8 Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00