Comparar commits

..

7 Commits

Se han modificado 5 ficheros con 17 adiciones y 8 borrados

Ver fichero

@@ -1,3 +1,3 @@
title = Notre Ami Le Cube 1.6
author = Minetest and Sys4
description = A basic exploration, mining, crafting, and building, sandbox game with no NPCs, monsters, or animals. Minetest Game is usually used with mods added, and many mods are available for this game. Reliably maintained by Minetest Engine core developers.
title = Notre Ami Le Cube 1.6
author = Minetest and Sys4
description = Minetest game slightly modified by Sys4

Ver fichero

@@ -73,4 +73,4 @@ river_source_sounds = true
# Enable cloud variation by the 'weather' mod.
# Non-functional in V6 or Singlenode mapgens.
enable_weather = false
enable_weather = true

Ver fichero

@@ -1,3 +1,4 @@
name = creative
description = Minetest Game mod: creative
depends = default, sfinv
depends = sfinv
optional_depends = default

Ver fichero

@@ -32,7 +32,13 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
if placer then
local placer_pos = placer:get_pos()
if placer_pos then
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
local diff = vector.subtract(p1, placer_pos)
param2 = minetest.dir_to_facedir(diff)
-- The player places a node on the side face of the node he is standing on
if p0.y == p1.y and math.abs(diff.x) <= 0.5 and math.abs(diff.z) <= 0.5 and diff.y < 0 then
-- reverse node direction
param2 = (param2 + 2) % 4
end
end
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)

Ver fichero

@@ -8,19 +8,21 @@ local dyes = dye.dyes
for i = 1, #dyes do
local name, desc = unpack(dyes[i])
local color_group = "color_" .. name
minetest.register_node("wool:" .. name, {
description = S(desc .. " Wool"),
tiles = {"wool_" .. name .. ".png"},
is_ground_content = false,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
flammable = 3, wool = 1},
flammable = 3, wool = 1, [color_group] = 1},
sounds = default.node_sound_defaults(),
})
minetest.register_craft{
type = "shapeless",
output = "wool:" .. name,
recipe = {"group:dye,color_" .. name, "group:wool"},
recipe = {"group:dye," .. color_group, "group:wool"},
}
end