forked from minetest/minetest_game
6bd059915c
Only a single program was used to safely compress all textures in MTG. * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f` The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode. utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed. |
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.. | ||
locale | ||
textures | ||
init.lua | ||
license.txt | ||
mapgen.lua | ||
mod.conf | ||
README.txt |
Minetest Game mod: flowers ========================== See license.txt for license information. Authors of source code ---------------------- Originally by Ironzorg (MIT) and VanessaE (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures) --------------------------- RHRhino (CC BY-SA 3.0): flowers_dandelion_white.png flowers_geranium.png flowers_rose.png flowers_tulip.png flowers_viola.png Gambit (CC BY-SA 3.0): flowers_mushroom_brown.png flowers_mushroom_red.png flowers_waterlily.png yyt16384 (CC BY-SA 3.0): flowers_waterlily_bottom.png -- Derived from Gambit's texture paramat (CC BY-SA 3.0): flowers_dandelion_yellow.png -- Derived from RHRhino's texture flowers_tulip_black.png -- Derived from RHRhino's texture flowers_chrysanthemum_green.png