Workaround for get_player_information (nil), improve save function

This commit is contained in:
SmallJoker 2020-04-05 10:13:42 +02:00
parent 846e1848ea
commit 680c0b3743

View File

@ -10,7 +10,6 @@ ipnames = {}
ipnames.data = {}
ipnames.whitelist = {}
ipnames.changes = false
ipnames.save_time = 0
ipnames.file = minetest.get_worldpath().."/ipnames.data"
ipnames.whitelist_file = minetest.get_worldpath().."/ipnames_whitelist.data"
@ -79,33 +78,41 @@ minetest.register_on_prejoinplayer(function(name, ip)
end)
-- Save IP if player joined
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
local time = os.time()
local player_info = minetest.get_player_information(name)
if not player_info.address then
minetest.log("warning", "[names_per_ip] Failed to get the IP address for " ..
name .. ". This should not happen.")
local function update_player_address(name, recursive)
local info = minetest.get_player_information(name)
local address = info and info.address
if not address then
minetest.log("warning", "[names_per_ip] minetest.get_player_information(\"" ..
name .. "\"): " .. dump(info) .. ". This is probably an engine bug.")
if not recursive then
-- Delay, hope it works next time
minetest.after(0.5, update_address, name, true)
return
end
end
ipnames.data[name] = {
player_info.address or "??",
time
address or "??",
os.time()
}
ipnames.changes = true
end
minetest.register_on_joinplayer(function(player)
update_player_address(player:get_player_name())
end)
minetest.register_globalstep(function(t)
ipnames.save_time = ipnames.save_time + t
if ipnames.save_time < ipnames.save_interval then
return
end
ipnames.save_time = 0
-- Save changes at a fixed interval
local function save_data_job()
ipnames.save_data()
end)
minetest.after(ipnames.save_interval, save_data_job)
end
minetest.after(ipnames.save_interval, save_data_job)
minetest.register_on_shutdown(ipnames.save_data)
minetest.after(3, ipnames.load_data)
minetest.after(3, ipnames.load_whitelist)
ipnames.load_data()
ipnames.load_whitelist()