Add Minetest 0.4 support

This commit is contained in:
Treer 2020-01-06 22:21:15 +11:00 committed by SmallJoker
parent 4ebdf7f25f
commit 478684062d
4 changed files with 73 additions and 56 deletions

View File

@ -19,7 +19,19 @@
]]--
local S = minetest.get_translator("nether")
local S
if minetest.get_translator ~= nil then
S = minetest.get_translator("nether")
else
-- mock the translator function for MT 0.4
S = function(str, ...)
local args={...}
return str:gsub(
"@%d+",
function(match) return args[tonumber(match:sub(2))] end
)
end
end
-- Global Nether namespace
nether = {}
@ -37,7 +49,7 @@ nether.NETHER_REALM_ENABLED = true -- Setting to false disables the Nethe
-- Override default settings with values from the .conf file, if any are present.
nether.FASTTRAVEL_FACTOR = tonumber(minetest.settings:get("nether_fasttravel_factor") or nether.FASTTRAVEL_FACTOR)
nether.PORTAL_BOOK_LOOT_WEIGHTING = tonumber(minetest.settings:get("nether_portalBook_loot_weighting") or nether.PORTAL_BOOK_LOOT_WEIGHTING)
nether.NETHER_REALM_ENABLED = minetest.settings:get_bool("nether_realm_enabled", nether.NETHER_REALM_ENABLED)
nether.NETHER_REALM_ENABLED = minetest.settings:get_bool("nether_realm_enabled", nether.NETHER_REALM_ENABLED) or nether.NETHER_REALM_ENABLED
-- Load files

View File

@ -1,7 +1,9 @@
local S = nether.get_translator
-- Portal node
minetest.register_node("nether:portal", {
description = "Nether Portal",
description = S("Nether Portal"),
tiles = {
"nether_transparent.png",
"nether_transparent.png",
@ -63,7 +65,7 @@ minetest.register_node("nether:portal", {
-- Nether nodes
minetest.register_node("nether:rack", {
description = "Netherrack",
description = S("Netherrack"),
tiles = {"nether_rack.png"},
is_ground_content = true,
groups = {cracky = 3, level = 2},
@ -71,7 +73,7 @@ minetest.register_node("nether:rack", {
})
minetest.register_node("nether:sand", {
description = "Nethersand",
description = S("Nethersand"),
tiles = {"nether_sand.png"},
is_ground_content = true,
groups = {crumbly = 3, level = 2, falling_node = 1},
@ -81,7 +83,7 @@ minetest.register_node("nether:sand", {
})
minetest.register_node("nether:glowstone", {
description = "Glowstone",
description = S("Glowstone"),
tiles = {"nether_glowstone.png"},
is_ground_content = true,
light_source = 14,
@ -91,7 +93,7 @@ minetest.register_node("nether:glowstone", {
})
minetest.register_node("nether:brick", {
description = "Nether Brick",
description = S("Nether Brick"),
tiles = {"nether_brick.png"},
is_ground_content = false,
groups = {cracky = 2, level = 2},
@ -102,7 +104,7 @@ local fence_texture =
"default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126"
minetest.register_node("nether:fence_nether_brick", {
description = "Nether Brick Fence",
description = S("Nether Brick Fence"),
drawtype = "fencelike",
tiles = {"nether_brick.png"},
inventory_image = fence_texture,
@ -126,8 +128,8 @@ stairs.register_stair_and_slab(
"nether:brick",
{cracky = 2, level = 2},
{"nether_brick.png"},
"nether stair",
"nether slab",
S("Nether stair"),
S("Nether slab"),
default.node_sound_stone_defaults()
)
@ -136,7 +138,7 @@ stairs.register_stair_and_slab(
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(
"nether", "brick", "nether:brick", {
description = "Nether Brick",
description = S("Nether Brick"),
groups = {cracky = 2, level = 2},
tiles = {"nether_brick.png"},
sounds = default.node_sound_stone_defaults(),

View File

@ -7,14 +7,14 @@ nether.registered_portals = {}
-- gives the colour values in nether_portals_palette.png that are used by the wormhole colorfacedir
-- hardware colouring.
nether.portals_palette = {
[0] = {r = 128, g = 0, b = 128}, -- traditional/magenta
[1] = {r = 0, g = 0, b = 0}, -- black
[2] = {r = 19, g = 19, b = 255}, -- blue
[3] = {r = 55, g = 168, b = 0}, -- green
[4] = {r = 141, g = 237, b = 255}, -- cyan
[5] = {r = 221, g = 0, b = 0}, -- red
[6] = {r = 255, g = 240, b = 0}, -- yellow
[7] = {r = 255, g = 255, b = 255} -- white
[0] = {r = 128, g = 0, b = 128, asString = "#800080"}, -- traditional/magenta
[1] = {r = 0, g = 0, b = 0, asString = "#000000"}, -- black
[2] = {r = 19, g = 19, b = 255, asString = "#1313FF"}, -- blue
[3] = {r = 55, g = 168, b = 0, asString = "#37A800"}, -- green
[4] = {r = 141, g = 237, b = 255, asString = "#8DEDFF"}, -- cyan
[5] = {r = 221, g = 0, b = 0, asString = "#DD0000"}, -- red
[6] = {r = 255, g = 240, b = 0, asString = "#FFF000"}, -- yellow
[7] = {r = 255, g = 255, b = 255, asString = "#FFFFFF"} -- white
}
@ -1264,7 +1264,7 @@ function run_wormhole(timerPos, time_elapsed)
end
end
local p1, p2, frame_node_name
local p1, p2, portal_name
local meta = minetest.get_meta(timerPos)
if meta ~= nil then
p1 = minetest.string_to_pos(meta:get_string("p1"))
@ -1328,6 +1328,34 @@ local function create_book(item_name, inventory_description, inventory_image, ti
})
end
local function add_book_as_treasure()
-- If the Nether is the only registered portal then lower the amount of these books
-- found as treasure, since many players already know the shape of a Nether portal
-- and what to build one out of, so would probably prefer other treasures.
local portalCount = 0
for _ in pairs(nether.registered_portals) do portalCount = portalCount + 1 end
local weight_adjust = 1
if portalCount <= 1 then weight_adjust = 0.5 end
if minetest.get_modpath("loot") then
loot.register_loot({
weights = { generic = nether.PORTAL_BOOK_LOOT_WEIGHTING * 1000 * weight_adjust,
books = 100 },
payload = { stack = "nether:book_of_portals" }
})
end
if minetest.get_modpath("dungeon_loot") then
dungeon_loot.register({name = "nether:book_of_portals", chance = nether.PORTAL_BOOK_LOOT_WEIGHTING * weight_adjust})
end
-- todo: add to Treasurer mod TRMP https://github.com/poikilos/trmp_minetest_game
-- todo: add to help modpack https://forum.minetest.net/viewtopic.php?t=15912
end
-- Updates nether:book_of_portals
-- A book the player can read to lean how to build the different portals
local function create_book_of_portals()
@ -1371,6 +1399,8 @@ local function create_book_of_portals()
end
end
local previouslyRegistered = minetest.registered_items["nether:book_of_portals"] ~= nil
create_book(
"nether:book_of_portals",
S("Book of Portals"),
@ -1380,6 +1410,10 @@ local function create_book_of_portals()
page1_text,
page2_text
)
if not previouslyRegistered and nether.PORTAL_BOOK_LOOT_WEIGHTING > 0 and portalCount > 0 then
add_book_as_treasure()
end
end
-- This is hack to work around how place_schematic() never invalidates its cache.
@ -1538,36 +1572,6 @@ minetest.register_lbm({
end
})
minetest.register_on_mods_loaded(function()
-- Make the Book of Portals available as treasure/loot
if nether.PORTAL_BOOK_LOOT_WEIGHTING > 0 and minetest.registered_items["nether:book_of_portals"] ~= nil then
-- All portals should be registered now.
-- If the Nether is the only registered portal then lower the amount of these books
-- found as treasure, since many players already know the shape of a Nether portal
-- and what to build one out of, so would probably prefer other treasures.
local portalCount = 0
for _ in pairs(nether.registered_portals) do portalCount = portalCount + 1 end
local weight_adjust = 1
if portalCount <= 1 then weight_adjust = 0.5 end
if minetest.get_modpath("loot") then
loot.register_loot({
weights = { generic = nether.PORTAL_BOOK_LOOT_WEIGHTING * 1000 * weight_adjust,
books = 100 },
payload = { stack = "nether:book_of_portals" }
})
end
if minetest.get_modpath("dungeon_loot") then
dungeon_loot.register({name = "nether:book_of_portals", chance = nether.PORTAL_BOOK_LOOT_WEIGHTING * weight_adjust})
end
-- todo: add to Treasurer mod TRMP https://github.com/poikilos/trmp_minetest_game
-- todo: add to help modpack https://forum.minetest.net/viewtopic.php?t=15912
end
end)
-- Portal API functions --
@ -1576,7 +1580,7 @@ end)
-- The fallback defaults for registered portaldef tables
local portaldef_default = {
shape = PortalShape_Traditional,
shape = nether.PortalShape_Traditional,
wormhole_node_name = "nether:portal",
wormhole_node_color = 0,
frame_node_name = "default:obsidian",
@ -1613,8 +1617,7 @@ function nether.register_portal(name, portaldef)
if portaldef.particle_color == nil then
-- default the particle colours to be the same as the wormhole colour
assert(portaldef.wormhole_node_color >= 0 and portaldef.wormhole_node_color < 8, "portaldef.wormhole_node_color must be between 0 and 7 (inclusive)")
local rgb = nether.portals_palette[portaldef.wormhole_node_color]
portaldef.particle_color = minetest.rgba(rgb.r, rgb.g, rgb.b)
portaldef.particle_color = nether.portals_palette[portaldef.wormhole_node_color].asString
end
if portaldef.particle_texture_colored == nil then
-- Combine the particle texture with the particle color unless a particle_texture_colored was specified.
@ -1839,4 +1842,4 @@ function nether.find_nearest_working_portal(portal_name, anchorPos, distance_lim
end
end
return nil
end
end

View File

@ -44,7 +44,7 @@ local SURFACE_TRAVEL_DISTANCE = 26
local FLOATLANDS_ENABLED = false
local FLOATLAND_LEVEL = 1280
if minetest.settings:get_bool("nether_enable_portal_example_floatlands", ENABLE_PORTAL_EXAMPLE_FLOATLANDS) then
if minetest.settings:get_bool("nether_enable_portal_example_floatlands", ENABLE_PORTAL_EXAMPLE_FLOATLANDS) or ENABLE_PORTAL_EXAMPLE_FLOATLANDS then
local floatlands_flavortext = ""
if minetest.get_mapgen_setting("mg_name") == "v7" then
@ -122,7 +122,7 @@ end
local get_moore_distance -- will be function get_moore_distance(cell_count, x, y): integer
local get_moore_coords -- will be function get_moore_coords(cell_count, distance): pos2d
if minetest.settings:get_bool("nether_enable_portal_example_surfacetravel", ENABLE_PORTAL_EXAMPLE_SURFACETRAVEL) then
if minetest.settings:get_bool("nether_enable_portal_example_surfacetravel", ENABLE_PORTAL_EXAMPLE_SURFACETRAVEL) or ENABLE_PORTAL_EXAMPLE_SURFACETRAVEL then
nether.register_portal("surface_portal", {
shape = nether.PortalShape_Circular,