forked from minetest-mods/nether
Add mesecons support
Portals can be switched on and off with mesecons (from a tech-tree perspective, mese is still required for portal ignition)
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@ -1,3 +1,4 @@
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stairs
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default
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moreblocks?
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mesecons?
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132
init.lua
132
init.lua
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@ -216,7 +216,8 @@ local registered_portals = {
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-- p1 and p2 are used to keep maps backwards compatible with earlier versions of this mod.
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-- p1 is the bottom/west/south corner of the portal, and p2 is the opposite corner.
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-- p1 is the bottom/west/south corner of the portal, and p2 is the opposite corner, together
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-- they define the bounding volume for the portal.
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local function get_p1_and_p2_from_anchorPos(portal_shape, anchorPos, orientation)
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assert(orientation, "no orientation passed")
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local p1 = anchorPos
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@ -348,7 +349,7 @@ local function build_portal(portal_definition, anchorPos, orientation, destinati
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end
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-- Used to find or build a remote twin after a portal is opened.
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-- Used to find or build the remote twin after a portal is opened.
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-- If a portal is found that is already lit then the destination_wormholePos argument is ignored - the anchorPos
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-- of the portal that was found will be returned but its destination will be unchanged.
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-- * suggested_anchorPos indicates where the portal should be built
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@ -468,7 +469,7 @@ local function ignite_portal(ignition_pos)
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local ignition_node_name = minetest.get_node(ignition_pos).name
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-- find out what sort of portals are made from the node that was clicked on
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-- find which sort of portals are made from the node that was clicked on
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local portal_definition = registered_portals[ignition_node_name]
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if portal_definition == nil then
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return false -- no portals are made from the node at ignition_pos
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@ -505,6 +506,71 @@ local function ignite_portal(ignition_pos)
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end
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local function extinguish_portal(pos, node_name)
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-- find which sort of portals are made from the node that was clicked on
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local portal_definition = registered_portals[node_name]
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if portal_definition == nil then
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minetest.log("error", "extinguish_portal() invoked on " .. node_name .. " but no registered portal is constructed from " .. node_name)
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return false -- no portal frames are made from this type of node
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end
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local frame_node_name = portal_definition.frame_node_name
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local wormhole_node_name = portal_definition.wormhole_node_name
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local meta = minetest.get_meta(pos)
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local p1 = minetest.string_to_pos(meta:get_string("p1"))
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local p2 = minetest.string_to_pos(meta:get_string("p2"))
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local target = minetest.string_to_pos(meta:get_string("target"))
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if not p1 or not p2 then
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return
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end
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for x = p1.x, p2.x do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == frame_node_name or nn == wormhole_node_name then
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if nn == wormhole_node_name then
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minetest.remove_node({x = x, y = y, z = z})
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end
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local m = minetest.get_meta({x = x, y = y, z = z})
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m:set_string("p1", "")
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m:set_string("p2", "")
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m:set_string("target", "")
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end
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end
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end
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end
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meta = minetest.get_meta(target)
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if not meta then
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return
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end
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p1 = minetest.string_to_pos(meta:get_string("p1"))
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p2 = minetest.string_to_pos(meta:get_string("p2"))
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if not p1 or not p2 then
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return
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end
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for x = p1.x, p2.x do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == frame_node_name or nn == wormhole_node_name then
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if nn == wormhole_node_name then
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minetest.remove_node({x = x, y = y, z = z})
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end
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local m = minetest.get_meta({x = x, y = y, z = z})
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m:set_string("p1", "")
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m:set_string("p2", "")
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m:set_string("target", "")
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end
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end
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end
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end
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end
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-- invoked when a player is standing in a portal
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local function ensure_remote_portal_then_teleport(player, portal_definition, local_anchorPos, local_orientation, destination_wormholePos)
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@ -696,58 +762,16 @@ minetest.register_node(":default:obsidian", {
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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mesecons = {effector = {
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action_on = function (pos, node)
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ignite_portal(pos, node.name)
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end,
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action_off = function (pos, node)
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extinguish_portal(pos, node.name)
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end
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}},
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local p1 = minetest.string_to_pos(meta:get_string("p1"))
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local p2 = minetest.string_to_pos(meta:get_string("p2"))
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local target = minetest.string_to_pos(meta:get_string("target"))
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if not p1 or not p2 then
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return
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end
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for x = p1.x, p2.x do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == "default:obsidian" or nn == "nether:portal" then
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if nn == "nether:portal" then
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minetest.remove_node({x = x, y = y, z = z})
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end
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local m = minetest.get_meta({x = x, y = y, z = z})
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m:set_string("p1", "")
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m:set_string("p2", "")
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m:set_string("target", "")
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end
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end
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end
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end
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meta = minetest.get_meta(target)
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if not meta then
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return
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end
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p1 = minetest.string_to_pos(meta:get_string("p1"))
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p2 = minetest.string_to_pos(meta:get_string("p2"))
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if not p1 or not p2 then
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return
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end
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for x = p1.x, p2.x do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == "default:obsidian" or nn == "nether:portal" then
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if nn == "nether:portal" then
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minetest.remove_node({x = x, y = y, z = z})
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end
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local m = minetest.get_meta({x = x, y = y, z = z})
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m:set_string("p1", "")
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m:set_string("p2", "")
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m:set_string("target", "")
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end
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end
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end
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end
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extinguish_portal(pos, "default:obsidian")
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end,
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})
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